/* Copyright (C) 2004 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ class Widget : public GameObject { public: char name[50], groupName[50], label[50], options[100]; int type; int x, y; int *value; // NB - THIS IS A POINTER!! int min, max; bool enabled, visible, changed; SDL_Surface *image; Widget *previous; Widget(); void setProperties(char *name, char *groupName, char *label, char *options, int x, int y, int min, int max); void setValue(int *value); void redraw(); };