/* Copyright (C) 2004 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #ifdef FRAMEWORK_SDL #include #include #include #include #include extern C_LINKAGE void openHelpURL(); #ifndef SDL_GetGamma extern DECLSPEC int SDLCALL SDL_GetGamma(float *red, float *green, float *blue); #endif #else #include "SDL/SDL.h" #include "SDL/SDL_image.h" #include "SDL/SDL_mixer.h" #include "SDL/SDL_ttf.h" #endif #include "defs.h" #include "CMath.h" #include "CGameObject.h" #include "CList.h" #include "CSprite.h" #include "CData.h" #include "CParticle.h" #include "CWeapon.h" #include "CEntity.h" #include "CBoss.h" #include "CTrain.h" #include "CSpawnPoint.h" #include "CSwitch.h" #include "CEffect.h" #include "CObjective.h" #include "CTeleporter.h" #include "CLineDef.h" #include "CTrap.h" #include "CPersistData.h" #include "CPersistant.h" #include "CMap.h" #include "CCollision.h" #include "CWidget.h" #include "CFileData.h" #include "CPak.h" #include "CJoystick.h" #include "CKeyboard.h" #include "CEngine.h" #include "CGraphics.h" #include "CAudio.h" #include "CGame.h" #include "CGameData.h" #include "CHub.h" #include "CRadarBlip.h" #include "CCutscene.h"