sol: grotte.spr bloc: caillou.spr mur: ruines.spr fleche: fleche.spr teleport: telgris.spr tunnel: tunnel.spr bouton: bouton.spr fontaine: faille.spr REGEN=5 BONUSFREQ=2 NBOMBES=20 REBOURS=90 XSIZE=16 YSIZE=15 perso[0]:(0,0) perso[1]:(15,0) perso[2]:(15,14) perso[3]:(0,14) perso[4]:(7,0) perso[5]:(15,7) perso[6]:(8,14) perso[7]:(0,7) { _ _ _ # _ # _ _ # _ _ # _ # _ _ _ + _ + _ + _ + # _ + O[197]+ _ + _ # _ # # _ O[189]# # _ _ # # _ # # _ _ + =[8] + _ + _ + _ # + _ + _ + # _ _ _ # # _ # _ _ _ # # =[9] _ _ _ # + _ + _ + # + # _ + _ + _ + _ _ _ # =[9] _ # # # _ _ # _ >[2] _ _ # _ + _ + >[0] + _ * T[15][239][224][0][112][127][7][232]_ + =[8] + # + _ # # # _ _ # _ _ _ _ _ _ # # _ _ _ + =[8] + _ + # _ + _ + _ + _ + # # _ _ # _ =[9] _ _ # _ # # # _ _ # # + # + # + _ # + _ + O[116]+ >[1] + # _ # O[108]# _ >[3] _ _ _ # =[9] # _ _ # _ _ + # + _ + # # + _ + # + =[8] + _ _ _ # _ _ _ # # _ _ # _ # # _ _ } DESCRIPTION : _ space +[index] wall §[index] hidden passage # bloc T[case] teleportation[case between 0 and 240] O[case] button[idem] 0[case] hidden button[idem] >[sens] one way[0:up, 1:down, 2:left, 3:right] =[direction] tunnel[0:, 1:<^>, 2:^v>, 3:<^v, 4:<^, 5:^>, 6:, 8:^v, 9:<>, 10:<^v>] * fontaine(regeneration)