// hud.cpp // Copyright (C) 2001-2005 Keith Fancher // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later // version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #include #include "hud.h" #include "editor.h" Hud::Hud() { /* if(!psdlsHUD) { psdlsHUD = SDL_LoadBMP(LoadResource("editor_hud.bmp", RESOURCE_GRAPHIC)); if(!psdlsHUD) QuitWithError("Error creating surface for editor_hud.bmp resource!\n"); }*/ } void Hud::CreateSurfaces() { // psdlsHUD = SDL_LoadBMP(LoadResource("editor_hud.bmp", RESOURCE_GRAPHIC)); psdlsHUD = LoadImage("editor_hud.bmp"); if(!psdlsHUD) QuitWithError("Error creating surface for editor_hud.bmp resource!\n"); } bool Hud::DrawHUD(SDL_Surface * psdlsDest, int x, int y) { SDL_Rect rcDest = {x, y, 800, 20}; if(SDL_BlitSurface(psdlsHUD, NULL, psdlsDest, &rcDest) < 0) return false; return true; } bool Hud::DrawHelp(SDL_Surface * psdlsDest, int x, int y) { return true; }