// hud.h // Copyright (C) 2001-2005 Keith Fancher // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later // version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #ifndef __HUD_H__ #define __HUD_H__ class Hud { public: Hud(); void CreateSurfaces(); // call after setting video mode, before drawing anything bool DrawHUD(SDL_Surface *, int, int); // dest surface, dest coords bool DrawHelp(SDL_Surface *, int, int); // dest surface, dest coords private: SDL_Surface * psdlsHUD; SDL_Surface * psdlsHelp; }; #endif