-- ____ _ __ -- / __ )____ _____ | | / /___ ___________ -- / __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/ -- / /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ ) -- /_____/\____/____/ |__/|__/\__,_/_/ /____/ -- -- A futuristic real-time strategy game. -- This file is part of Bos Wars. -- -- Stratagus Map Setup -- File generated by the stratagus builtin editor. -- Copyright 2007 Invasion Team -- File licensed under the GNU GPL version 2. -- player configuration Players[0]:SetStartView(105, 90) Players[0].MagmaStored = 2000 Players[0].EnergyStored = 5000 Players[0].AiName = "ai-default" Players[1]:SetStartView(43, 48) Players[1].MagmaStored = 2000 Players[1].EnergyStored = 5000 Players[1].AiName = "ai-default" Players[2]:SetStartView(0, 0) Players[2].MagmaStored = 2000 Players[2].EnergyStored = 1000 Players[2].AiName = "ai-default" Players[3]:SetStartView(0, 0) Players[3].MagmaStored = 2000 Players[3].EnergyStored = 1000 Players[3].AiName = "ai-default" Players[4]:SetStartView(0, 0) Players[4].MagmaStored = 2000 Players[4].EnergyStored = 1000 Players[4].AiName = "ai-default" Players[5]:SetStartView(0, 0) Players[5].MagmaStored = 2000 Players[5].EnergyStored = 1000 Players[5].AiName = "ai-default" Players[6]:SetStartView(0, 0) Players[6].MagmaStored = 2000 Players[6].EnergyStored = 1000 Players[6].AiName = "ai-default" Players[7]:SetStartView(0, 0) Players[7].MagmaStored = 2000 Players[7].EnergyStored = 1000 Players[7].AiName = "ai-default" -- load tilesets LoadTileModels(GetCurrentLuaPath().."/terrain.lua") -- place units CreateUnit("unit-vault", 1, {46, 4}) CreateUnit("unit-camp", 1, {28, 11}) CreateUnit("unit-camp", 1, {55, 14}) CreateUnit("unit-camp", 1, {39, 42}) CreateUnit("unit-hosp", 1, {29, 40}) CreateUnit("unit-vfac", 1, {46, 37}) CreateUnit("unit-cam", 1, {43, 49}) CreateUnit("unit-radar", 1, {85, 77}) CreateUnit("unit-radar", 1, {90, 113}) CreateUnit("unit-radar", 1, {19, 86}) CreateUnit("unit-radar", 1, {46, 95}) CreateUnit("unit-radar", 1, {17, 27}) CreateUnit("unit-gturret", 1, {90, 94}) CreateUnit("unit-gturret", 1, {89, 92}) CreateUnit("unit-gturret", 1, {87, 92}) CreateUnit("unit-gturret", 1, {90, 96}) CreateUnit("unit-gturret", 1, {90, 98}) CreateUnit("unit-gturret", 1, {91, 100}) CreateUnit("unit-gturret", 1, {92, 102}) CreateUnit("unit-gturret", 1, {91, 105}) CreateUnit("unit-cam", 1, {93, 88}) CreateUnit("unit-gturret", 1, {92, 89}) CreateUnit("unit-gturret", 1, {91, 86}) CreateUnit("unit-gturret", 1, {90, 84}) CreateUnit("unit-gturret", 1, {89, 82}) CreateUnit("unit-gturret", 1, {88, 80}) CreateUnit("unit-gturret", 1, {87, 78}) CreateUnit("unit-gturret", 1, {87, 76}) CreateUnit("unit-gturret", 1, {87, 73}) CreateUnit("unit-gturret", 1, {85, 71}) CreateUnit("unit-gturret", 1, {82, 69}) CreateUnit("unit-gturret", 1, {81, 66}) CreateUnit("unit-gturret", 1, {91, 107}) CreateUnit("unit-gturret", 1, {91, 109}) CreateUnit("unit-gturret", 1, {40, 52}) CreateUnit("unit-gturret", 1, {43, 55}) CreateUnit("unit-gturret", 1, {43, 50}) CreateUnit("unit-gturret", 1, {48, 53}) CreateUnit("unit-gturret", 1, {87, 122}) CreateUnit("unit-gturret", 1, {87, 125}) CreateUnit("unit-gturret", 1, {89, 89}) CreateUnit("unit-gturret", 1, {47, 50}) CreateUnit("unit-powerplant", 1, {38, 5}) CreateUnit("unit-tree", PlayerNumNeutral, {36, 81}) CreateUnit("unit-tree", PlayerNumNeutral, {36, 82}) CreateUnit("unit-tree", PlayerNumNeutral, {38, 83}) CreateUnit("unit-tree", PlayerNumNeutral, {38, 84}) CreateUnit("unit-tree", PlayerNumNeutral, {39, 85}) CreateUnit("unit-tree", PlayerNumNeutral, {39, 86}) CreateUnit("unit-tree", PlayerNumNeutral, {37, 88}) CreateUnit("unit-tree", PlayerNumNeutral, {37, 89}) CreateUnit("unit-tree", PlayerNumNeutral, {56, 91}) CreateUnit("unit-tree", PlayerNumNeutral, {56, 92}) CreateUnit("unit-tree", PlayerNumNeutral, {58, 95}) CreateUnit("unit-tree", PlayerNumNeutral, {59, 96}) CreateUnit("unit-tree", PlayerNumNeutral, {59, 97}) CreateUnit("unit-tree", PlayerNumNeutral, {59, 98}) CreateUnit("unit-tree", PlayerNumNeutral, {59, 99}) CreateUnit("unit-tree", PlayerNumNeutral, {59, 100}) CreateUnit("unit-tree", PlayerNumNeutral, {57, 100}) CreateUnit("unit-tree", PlayerNumNeutral, {54, 100}) CreateUnit("unit-tree", PlayerNumNeutral, {53, 100}) CreateUnit("unit-tree", PlayerNumNeutral, {52, 100}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 2}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 5}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 6}) CreateUnit("unit-tree", PlayerNumNeutral, {14, 8}) CreateUnit("unit-tree", PlayerNumNeutral, {14, 9}) CreateUnit("unit-tree", PlayerNumNeutral, {15, 10}) CreateUnit("unit-tree", PlayerNumNeutral, {15, 11}) CreateUnit("unit-tree", PlayerNumNeutral, {14, 12}) CreateUnit("unit-tree", PlayerNumNeutral, {14, 13}) CreateUnit("unit-tree", PlayerNumNeutral, {15, 15}) CreateUnit("unit-tree", PlayerNumNeutral, {15, 16}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 17}) CreateUnit("unit-tree", PlayerNumNeutral, {15, 17}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 18}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 19}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 20}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 21}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 22}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 23}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 24}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 25}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 26}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 26}) CreateUnit("unit-tree", PlayerNumNeutral, {8, 14}) CreateUnit("unit-tree", PlayerNumNeutral, {9, 15}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 16}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 16}) CreateUnit("unit-tree", PlayerNumNeutral, {14, 18}) CreateUnit("unit-tree", PlayerNumNeutral, {16, 20}) CreateUnit("unit-tree", PlayerNumNeutral, {17, 20}) CreateUnit("unit-tree", PlayerNumNeutral, {18, 19}) CreateUnit("unit-tree", PlayerNumNeutral, {18, 14}) CreateUnit("unit-tree", PlayerNumNeutral, {18, 15}) CreateUnit("unit-tree", PlayerNumNeutral, {19, 15}) CreateUnit("unit-tree", PlayerNumNeutral, {19, 16}) CreateUnit("unit-tree", PlayerNumNeutral, {20, 22}) CreateUnit("unit-tree", PlayerNumNeutral, {19, 23}) CreateUnit("unit-tree", PlayerNumNeutral, {9, 26}) CreateUnit("unit-tree", PlayerNumNeutral, {8, 25}) CreateUnit("unit-tree", PlayerNumNeutral, {9, 25}) CreateUnit("unit-tree", PlayerNumNeutral, {10, 24}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 22}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 24}) CreateUnit("unit-tree", PlayerNumNeutral, {18, 23}) CreateUnit("unit-tree03", PlayerNumNeutral, {17, 21}) CreateUnit("unit-tree03", PlayerNumNeutral, {17, 22}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 22}) CreateUnit("unit-tree03", PlayerNumNeutral, {19, 25}) CreateUnit("unit-tree03", PlayerNumNeutral, {20, 25}) CreateUnit("unit-tree03", PlayerNumNeutral, {21, 25}) CreateUnit("unit-tree03", PlayerNumNeutral, {22, 23}) CreateUnit("unit-tree03", PlayerNumNeutral, {22, 22}) CreateUnit("unit-tree03", PlayerNumNeutral, {23, 22}) CreateUnit("unit-tree03", PlayerNumNeutral, {23, 21}) CreateUnit("unit-tree03", PlayerNumNeutral, {21, 18}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 14}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 18}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 19}) CreateUnit("unit-tree03", PlayerNumNeutral, {14, 19}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 18}) CreateUnit("unit-tree03", PlayerNumNeutral, {14, 24}) CreateUnit("unit-tree03", PlayerNumNeutral, {14, 25}) CreateUnit("unit-tree03", PlayerNumNeutral, {9, 16}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 16}) CreateUnit("unit-tree03", PlayerNumNeutral, {13, 13}) CreateUnit("unit-tree03", PlayerNumNeutral, {12, 15}) CreateUnit("unit-tree03", PlayerNumNeutral, {11, 17}) CreateUnit("unit-tree03", PlayerNumNeutral, {11, 18}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 18}) CreateUnit("unit-tree03", PlayerNumNeutral, {8, 19}) CreateUnit("unit-tree03", PlayerNumNeutral, {7, 20}) CreateUnit("unit-tree03", PlayerNumNeutral, {7, 21}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 21}) CreateUnit("unit-tree03", PlayerNumNeutral, {14, 21}) CreateUnit("unit-tree03", PlayerNumNeutral, {12, 19}) CreateUnit("unit-tree03", PlayerNumNeutral, {12, 20}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 9}) CreateUnit("unit-tree03", PlayerNumNeutral, {12, 11}) CreateUnit("unit-tree03", PlayerNumNeutral, {11, 11}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 12}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 13}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 14}) CreateUnit("unit-tree03", PlayerNumNeutral, {9, 14}) CreateUnit("unit-tree03", PlayerNumNeutral, {3, 14}) CreateUnit("unit-tree03", PlayerNumNeutral, {5, 17}) CreateUnit("unit-tree03", PlayerNumNeutral, {20, 6}) CreateUnit("unit-tree03", PlayerNumNeutral, {19, 7}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 5}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 6}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 8}) CreateUnit("unit-tree03", PlayerNumNeutral, {17, 11}) CreateUnit("unit-tree03", PlayerNumNeutral, {18, 11}) CreateUnit("unit-tree03", PlayerNumNeutral, {20, 12}) CreateUnit("unit-tree03", PlayerNumNeutral, {20, 13}) CreateUnit("unit-tree03", PlayerNumNeutral, {12, 4}) CreateUnit("unit-tree03", PlayerNumNeutral, {8, 8}) CreateUnit("unit-tree03", PlayerNumNeutral, {6, 13}) CreateUnit("unit-tree03", PlayerNumNeutral, {6, 14}) CreateUnit("unit-tree03", PlayerNumNeutral, {2, 19}) CreateUnit("unit-tree03", PlayerNumNeutral, {2, 20}) CreateUnit("unit-tree03", PlayerNumNeutral, {28, 42}) CreateUnit("unit-tree03", PlayerNumNeutral, {27, 42}) CreateUnit("unit-tree03", PlayerNumNeutral, {27, 60}) CreateUnit("unit-tree03", PlayerNumNeutral, {29, 58}) CreateUnit("unit-tree03", PlayerNumNeutral, {30, 59}) CreateUnit("unit-tree03", PlayerNumNeutral, {31, 60}) CreateUnit("unit-tree03", PlayerNumNeutral, {30, 63}) CreateUnit("unit-tree03", PlayerNumNeutral, {30, 65}) CreateUnit("unit-tree03", PlayerNumNeutral, {29, 65}) CreateUnit("unit-tree03", PlayerNumNeutral, {14, 86}) CreateUnit("unit-tree03", PlayerNumNeutral, {12, 91}) CreateUnit("unit-tree03", PlayerNumNeutral, {12, 92}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 94}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 93}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 89}) CreateUnit("unit-tree03", PlayerNumNeutral, {17, 89}) CreateUnit("unit-tree03", PlayerNumNeutral, {18, 78}) CreateUnit("unit-tree03", PlayerNumNeutral, {16, 84}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 70}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 71}) CreateUnit("unit-tree03", PlayerNumNeutral, {21, 72}) CreateUnit("unit-tree03", PlayerNumNeutral, {22, 72}) CreateUnit("unit-tree03", PlayerNumNeutral, {22, 71}) CreateUnit("unit-tree03", PlayerNumNeutral, {22, 70}) CreateUnit("unit-tree03", PlayerNumNeutral, {20, 70}) CreateUnit("unit-tree03", PlayerNumNeutral, {6, 81}) CreateUnit("unit-tree03", PlayerNumNeutral, {6, 49}) CreateUnit("unit-tree03", PlayerNumNeutral, {7, 49}) CreateUnit("unit-tree03", PlayerNumNeutral, {7, 50}) CreateUnit("unit-tree03", PlayerNumNeutral, {9, 52}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 52}) CreateUnit("unit-tree03", PlayerNumNeutral, {13, 47}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 51}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 53}) CreateUnit("unit-tree03", PlayerNumNeutral, {13, 53}) CreateUnit("unit-tree03", PlayerNumNeutral, {13, 52}) CreateUnit("unit-tree03", PlayerNumNeutral, {13, 51}) CreateUnit("unit-tree03", PlayerNumNeutral, {13, 50}) CreateUnit("unit-tree03", PlayerNumNeutral, {9, 45}) CreateUnit("unit-tree04", PlayerNumNeutral, {9, 56}) CreateUnit("unit-tree04", PlayerNumNeutral, {13, 58}) CreateUnit("unit-tree04", PlayerNumNeutral, {13, 59}) CreateUnit("unit-tree04", PlayerNumNeutral, {62, 106}) CreateUnit("unit-tree04", PlayerNumNeutral, {61, 106}) CreateUnit("unit-tree04", PlayerNumNeutral, {61, 109}) CreateUnit("unit-tree04", PlayerNumNeutral, {62, 110}) CreateUnit("unit-tree04", PlayerNumNeutral, {63, 111}) CreateUnit("unit-tree04", PlayerNumNeutral, {67, 110}) CreateUnit("unit-tree04", PlayerNumNeutral, {67, 109}) CreateUnit("unit-tree04", PlayerNumNeutral, {67, 108}) CreateUnit("unit-tree04", PlayerNumNeutral, {67, 107}) CreateUnit("unit-tree04", PlayerNumNeutral, {67, 106}) CreateUnit("unit-tree04", PlayerNumNeutral, {68, 109}) CreateUnit("unit-tree04", PlayerNumNeutral, {68, 110}) CreateUnit("unit-tree04", PlayerNumNeutral, {68, 111}) CreateUnit("unit-tree04", PlayerNumNeutral, {68, 113}) CreateUnit("unit-tree04", PlayerNumNeutral, {67, 114}) CreateUnit("unit-tree04", PlayerNumNeutral, {44, 88}) CreateUnit("unit-tree04", PlayerNumNeutral, {44, 89}) CreateUnit("unit-tree04", PlayerNumNeutral, {46, 90}) CreateUnit("unit-tree04", PlayerNumNeutral, {46, 91}) CreateUnit("unit-tree04", PlayerNumNeutral, {47, 91}) CreateUnit("unit-tree03", PlayerNumNeutral, {65, 79}) CreateUnit("unit-tree03", PlayerNumNeutral, {64, 83}) CreateUnit("unit-tree03", PlayerNumNeutral, {64, 84}) CreateUnit("unit-tree03", PlayerNumNeutral, {66, 86}) CreateUnit("unit-tree03", PlayerNumNeutral, {65, 86}) CreateUnit("unit-tree03", PlayerNumNeutral, {65, 87}) CreateUnit("unit-tree03", PlayerNumNeutral, {61, 89}) CreateUnit("unit-tree03", PlayerNumNeutral, {60, 85}) CreateUnit("unit-tree02", PlayerNumNeutral, {64, 90}) CreateUnit("unit-tree02", PlayerNumNeutral, {69, 82}) CreateUnit("unit-tree02", PlayerNumNeutral, {68, 82}) CreateUnit("unit-tree02", PlayerNumNeutral, {67, 82}) CreateUnit("unit-tree02", PlayerNumNeutral, {63, 80}) CreateUnit("unit-tree02", PlayerNumNeutral, {63, 81}) CreateUnit("unit-tree02", PlayerNumNeutral, {13, 25}) CreateUnit("unit-tree02", PlayerNumNeutral, {13, 26}) CreateUnit("unit-tree02", PlayerNumNeutral, {13, 30}) CreateUnit("unit-tree02", PlayerNumNeutral, {13, 31}) CreateUnit("unit-tree02", PlayerNumNeutral, {15, 42}) CreateUnit("unit-tree02", PlayerNumNeutral, {16, 44}) CreateUnit("unit-tree02", PlayerNumNeutral, {9, 49}) CreateUnit("unit-tree02", PlayerNumNeutral, {11, 55}) CreateUnit("unit-tree02", PlayerNumNeutral, {10, 59}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 57}) CreateUnit("unit-tree03", PlayerNumNeutral, {15, 60}) CreateUnit("unit-tree03", PlayerNumNeutral, {14, 60}) CreateUnit("unit-tree", PlayerNumNeutral, {17, 56}) CreateUnit("unit-tree", PlayerNumNeutral, {15, 54}) CreateUnit("unit-tree", PlayerNumNeutral, {14, 55}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 56}) CreateUnit("unit-tree", PlayerNumNeutral, {9, 55}) CreateUnit("unit-tree", PlayerNumNeutral, {8, 54}) CreateUnit("unit-tree", PlayerNumNeutral, {7, 52}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 49}) CreateUnit("unit-tree", PlayerNumNeutral, {11, 46}) CreateUnit("unit-tree", PlayerNumNeutral, {10, 46}) CreateUnit("unit-tree", PlayerNumNeutral, {8, 46}) CreateUnit("unit-tree", PlayerNumNeutral, {9, 46}) CreateUnit("unit-tree", PlayerNumNeutral, {9, 47}) CreateUnit("unit-tree", PlayerNumNeutral, {14, 48}) CreateUnit("unit-tree", PlayerNumNeutral, {10, 56}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 60}) CreateUnit("unit-tree", PlayerNumNeutral, {16, 60}) CreateUnit("unit-tree", PlayerNumNeutral, {17, 60}) CreateUnit("unit-tree", PlayerNumNeutral, {17, 59}) CreateUnit("unit-tree", PlayerNumNeutral, {35, 65}) CreateUnit("unit-tree", PlayerNumNeutral, {35, 66}) CreateUnit("unit-tree", PlayerNumNeutral, {35, 67}) CreateUnit("unit-tree", PlayerNumNeutral, {35, 68}) CreateUnit("unit-tree", PlayerNumNeutral, {34, 68}) CreateUnit("unit-tree", PlayerNumNeutral, {29, 70}) CreateUnit("unit-tree", PlayerNumNeutral, {29, 71}) CreateUnit("unit-tree", PlayerNumNeutral, {36, 70}) CreateUnit("unit-tree", PlayerNumNeutral, {52, 96}) CreateUnit("unit-tree", PlayerNumNeutral, {49, 92}) CreateUnit("unit-tree", PlayerNumNeutral, {49, 93}) CreateUnit("unit-tree", PlayerNumNeutral, {54, 94}) CreateUnit("unit-tree", PlayerNumNeutral, {54, 96}) CreateUnit("unit-tree02", PlayerNumNeutral, {51, 98}) CreateUnit("unit-tree02", PlayerNumNeutral, {48, 101}) CreateUnit("unit-tree02", PlayerNumNeutral, {48, 102}) CreateUnit("unit-tree02", PlayerNumNeutral, {51, 103}) CreateUnit("unit-tree02", PlayerNumNeutral, {52, 93}) CreateUnit("unit-tree03", PlayerNumNeutral, {53, 97}) CreateUnit("unit-tree03", PlayerNumNeutral, {48, 97}) CreateUnit("unit-tree03", PlayerNumNeutral, {48, 98}) CreateUnit("unit-tree03", PlayerNumNeutral, {51, 99}) CreateUnit("unit-tree03", PlayerNumNeutral, {53, 103}) CreateUnit("unit-tree03", PlayerNumNeutral, {46, 105}) CreateUnit("unit-tree03", PlayerNumNeutral, {46, 101}) CreateUnit("unit-tree03", PlayerNumNeutral, {57, 102}) CreateUnit("unit-tree03", PlayerNumNeutral, {49, 95}) CreateUnit("unit-tree03", PlayerNumNeutral, {56, 97}) CreateUnit("unit-tree03", PlayerNumNeutral, {49, 88}) CreateUnit("unit-tree03", PlayerNumNeutral, {48, 89}) CreateUnit("unit-tree03", PlayerNumNeutral, {47, 90}) CreateUnit("unit-tree03", PlayerNumNeutral, {48, 90}) CreateUnit("unit-tree03", PlayerNumNeutral, {54, 90}) CreateUnit("unit-tree03", PlayerNumNeutral, {54, 92}) CreateUnit("unit-tree03", PlayerNumNeutral, {58, 92}) CreateUnit("unit-tree03", PlayerNumNeutral, {55, 94}) CreateUnit("unit-tree03", PlayerNumNeutral, {57, 93}) CreateUnit("unit-tree03", PlayerNumNeutral, {61, 94}) CreateUnit("unit-tree03", PlayerNumNeutral, {60, 96}) CreateUnit("unit-tree03", PlayerNumNeutral, {60, 100}) CreateUnit("unit-tree03", PlayerNumNeutral, {61, 96}) CreateUnit("unit-tree03", PlayerNumNeutral, {57, 98}) CreateUnit("unit-tree03", PlayerNumNeutral, {60, 101}) CreateUnit("unit-tree03", PlayerNumNeutral, {58, 103}) CreateUnit("unit-tree03", PlayerNumNeutral, {63, 97}) CreateUnit("unit-tree04", PlayerNumNeutral, {62, 98}) CreateUnit("unit-tree04", PlayerNumNeutral, {64, 102}) CreateUnit("unit-tree04", PlayerNumNeutral, {63, 102}) CreateUnit("unit-tree04", PlayerNumNeutral, {61, 103}) CreateUnit("unit-tree04", PlayerNumNeutral, {60, 104}) CreateUnit("unit-tree03", PlayerNumNeutral, {63, 108}) CreateUnit("unit-tree03", PlayerNumNeutral, {66, 111}) CreateUnit("unit-tree03", PlayerNumNeutral, {64, 111}) CreateUnit("unit-tree02", PlayerNumNeutral, {66, 106}) CreateUnit("unit-tree02", PlayerNumNeutral, {63, 104}) CreateUnit("unit-tree", PlayerNumNeutral, {56, 107}) CreateUnit("unit-tree", PlayerNumNeutral, {63, 112}) CreateUnit("unit-tree", PlayerNumNeutral, {59, 104}) CreateUnit("unit-tree", PlayerNumNeutral, {72, 117}) CreateUnit("unit-tree", PlayerNumNeutral, {72, 118}) CreateUnit("unit-tree", PlayerNumNeutral, {72, 119}) CreateUnit("unit-tree", PlayerNumNeutral, {71, 119}) CreateUnit("unit-tree", PlayerNumNeutral, {68, 120}) CreateUnit("unit-tree", PlayerNumNeutral, {67, 120}) CreateUnit("unit-tree", PlayerNumNeutral, {64, 116}) CreateUnit("unit-tree", PlayerNumNeutral, {64, 117}) CreateUnit("unit-tree", PlayerNumNeutral, {64, 120}) CreateUnit("unit-tree", PlayerNumNeutral, {64, 121}) CreateUnit("unit-tree", PlayerNumNeutral, {65, 121}) CreateUnit("unit-tree", PlayerNumNeutral, {69, 122}) CreateUnit("unit-tree", PlayerNumNeutral, {62, 124}) CreateUnit("unit-tree", PlayerNumNeutral, {67, 116}) CreateUnit("unit-tree", PlayerNumNeutral, {68, 116}) CreateUnit("unit-tree", PlayerNumNeutral, {68, 117}) CreateUnit("unit-tree", PlayerNumNeutral, {72, 120}) CreateUnit("unit-tree", PlayerNumNeutral, {72, 115}) CreateUnit("unit-tree", PlayerNumNeutral, {71, 109}) CreateUnit("unit-tree", PlayerNumNeutral, {71, 108}) CreateUnit("unit-tree", PlayerNumNeutral, {71, 107}) CreateUnit("unit-tree", PlayerNumNeutral, {67, 94}) CreateUnit("unit-tree", PlayerNumNeutral, {67, 97}) CreateUnit("unit-tree03", PlayerNumNeutral, {66, 100}) CreateUnit("unit-tree03", PlayerNumNeutral, {66, 104}) CreateUnit("unit-tree03", PlayerNumNeutral, {59, 107}) CreateUnit("unit-tree03", PlayerNumNeutral, {61, 112}) CreateUnit("unit-tree03", PlayerNumNeutral, {62, 115}) CreateUnit("unit-tree03", PlayerNumNeutral, {61, 115}) CreateUnit("unit-tree03", PlayerNumNeutral, {57, 115}) CreateUnit("unit-tree03", PlayerNumNeutral, {57, 111}) CreateUnit("unit-tree03", PlayerNumNeutral, {59, 109}) CreateUnit("unit-tree03", PlayerNumNeutral, {52, 105}) CreateUnit("unit-tree03", PlayerNumNeutral, {6, 1}) CreateUnit("unit-tree03", PlayerNumNeutral, {9, 4}) CreateUnit("unit-tree03", PlayerNumNeutral, {10, 4}) CreateUnit("unit-tree03", PlayerNumNeutral, {20, 2}) CreateUnit("unit-tree03", PlayerNumNeutral, {17, 1}) CreateUnit("unit-tree03", PlayerNumNeutral, {23, 6}) CreateUnit("unit-tree03", PlayerNumNeutral, {22, 8}) CreateUnit("unit-tree", PlayerNumNeutral, {21, 4}) CreateUnit("unit-tree", PlayerNumNeutral, {17, 3}) CreateUnit("unit-tree", PlayerNumNeutral, {23, 12}) CreateUnit("unit-tree", PlayerNumNeutral, {23, 58}) CreateUnit("unit-tree", PlayerNumNeutral, {23, 60}) CreateUnit("unit-tree", PlayerNumNeutral, {23, 61}) CreateUnit("unit-tree", PlayerNumNeutral, {24, 63}) CreateUnit("unit-tree", PlayerNumNeutral, {53, 59}) CreateUnit("unit-tree", PlayerNumNeutral, {58, 63}) CreateUnit("unit-tree", PlayerNumNeutral, {49, 61}) CreateUnit("unit-tree", PlayerNumNeutral, {55, 66}) CreateUnit("unit-tree", PlayerNumNeutral, {64, 71}) CreateUnit("unit-tree", PlayerNumNeutral, {67, 68}) CreateUnit("unit-tree", PlayerNumNeutral, {72, 78}) CreateUnit("unit-tree", PlayerNumNeutral, {75, 77}) CreateUnit("unit-tree", PlayerNumNeutral, {72, 73}) CreateUnit("unit-tree", PlayerNumNeutral, {68, 74}) CreateUnit("unit-tree", PlayerNumNeutral, {82, 86}) CreateUnit("unit-tree", PlayerNumNeutral, {82, 90}) CreateUnit("unit-tree", PlayerNumNeutral, {76, 87}) CreateUnit("unit-tree", PlayerNumNeutral, {78, 90}) CreateUnit("unit-tree", PlayerNumNeutral, {78, 82}) CreateUnit("unit-tree", PlayerNumNeutral, {75, 83}) CreateUnit("unit-tree", PlayerNumNeutral, {79, 95}) CreateUnit("unit-tree", PlayerNumNeutral, {83, 95}) CreateUnit("unit-tree", PlayerNumNeutral, {81, 101}) CreateUnit("unit-tree", PlayerNumNeutral, {84, 100}) CreateUnit("unit-tree", PlayerNumNeutral, {82, 106}) CreateUnit("unit-tree", PlayerNumNeutral, {86, 106}) CreateUnit("unit-tree", PlayerNumNeutral, {87, 110}) CreateUnit("unit-tree", PlayerNumNeutral, {83, 110}) CreateUnit("unit-tree", PlayerNumNeutral, {87, 89}) CreateUnit("unit-tree", PlayerNumNeutral, {85, 81}) CreateUnit("unit-tree", PlayerNumNeutral, {84, 73}) CreateUnit("unit-tree04", PlayerNumNeutral, {80, 64}) CreateUnit("unit-tree04", PlayerNumNeutral, {60, 40}) CreateUnit("unit-tree04", PlayerNumNeutral, {67, 17}) CreateUnit("unit-tree04", PlayerNumNeutral, {38, 20}) CreateUnit("unit-tree04", PlayerNumNeutral, {123, 89}) CreateUnit("unit-tree04", PlayerNumNeutral, {122, 85}) CreateUnit("unit-tree04", PlayerNumNeutral, {112, 91}) CreateUnit("unit-tree", PlayerNumNeutral, {112, 88}) CreateUnit("unit-tree", PlayerNumNeutral, {116, 90}) CreateUnit("unit-tree", PlayerNumNeutral, {116, 87}) CreateUnit("unit-tree", PlayerNumNeutral, {107, 92}) CreateUnit("unit-tree", PlayerNumNeutral, {106, 89}) CreateUnit("unit-tree", PlayerNumNeutral, {106, 86}) CreateUnit("unit-tree", PlayerNumNeutral, {108, 95}) CreateUnit("unit-tree", PlayerNumNeutral, {119, 68}) CreateUnit("unit-tree", PlayerNumNeutral, {106, 68}) CreateUnit("unit-tree", PlayerNumNeutral, {117, 41}) CreateUnit("unit-tree", PlayerNumNeutral, {112, 48}) CreateUnit("unit-tree04", PlayerNumNeutral, {117, 44}) CreateUnit("unit-tree04", PlayerNumNeutral, {114, 51}) CreateUnit("unit-tree04", PlayerNumNeutral, {116, 112}) CreateUnit("unit-tree04", PlayerNumNeutral, {125, 118}) CreateUnit("unit-tree04", PlayerNumNeutral, {113, 102}) CreateUnit("unit-tree03", PlayerNumNeutral, {112, 106}) CreateUnit("unit-tree03", PlayerNumNeutral, {125, 97}) CreateUnit("unit-tree", PlayerNumNeutral, {61, 1}) CreateUnit("unit-tree", PlayerNumNeutral, {59, 3}) CreateUnit("unit-tree", PlayerNumNeutral, {6, 68}) CreateUnit("unit-tree", PlayerNumNeutral, {63, 9}) CreateUnit("unit-tree", PlayerNumNeutral, {57, 3}) CreateUnit("unit-tree", PlayerNumNeutral, {12, 65}) CreateUnit("unit-tree", PlayerNumNeutral, {7, 72}) CreateUnit("unit-rtank", 0, {119, 52}) CreateUnit("unit-rtank", 0, {122, 55}) CreateUnit("unit-vault", 0, {122, 38}) CreateUnit("unit-tree", PlayerNumNeutral, {10, 70}) CreateUnit("unit-hosp", 0, {117, 108}) CreateUnit("unit-vfac", 0, {121, 102}) CreateUnit("unit-powerplant", 0, {124, 111}) CreateUnit("unit-hotspot", PlayerNumNeutral, {125, 33}) CreateUnit("unit-magmapump", 0, {125, 33}) CreateUnit("unit-tree", PlayerNumNeutral, {65, 5}) CreateUnit("unit-camp", 0, {112, 58}) CreateUnit("unit-buggy", 0, {110, 90}) CreateUnit("unit-buggy", 0, {98, 91}) CreateUnit("unit-buggy", 0, {120, 87}) CreateUnit("unit-buggy", 0, {115, 88}) CreateUnit("unit-tank", 0, {123, 50}) CreateUnit("unit-rocksfield", PlayerNumNeutral, {119, 44}) CreateUnit("unit-assault", 0, {119, 56}) CreateUnit("unit-assault", 0, {121, 57}) CreateUnit("unit-assault", 0, {122, 58}) CreateUnit("unit-assault", 0, {123, 57}) CreateUnit("unit-bazoo", 0, {119, 59}) CreateUnit("unit-grenadier", 0, {123, 60}) CreateUnit("unit-grenadier", 0, {121, 59}) CreateUnit("unit-grenadier", 0, {122, 60}) CreateUnit("unit-rock-4", PlayerNumNeutral, {114, 44}) CreateUnit("unit-rock-4", PlayerNumNeutral, {119, 38}) CreateUnit("unit-rock-5", PlayerNumNeutral, {114, 47}) CreateUnit("unit-rock-5", PlayerNumNeutral, {115, 42}) CreateUnit("unit-rock-5", PlayerNumNeutral, {104, 71}) CreateUnit("unit-rock-5", PlayerNumNeutral, {105, 72}) CreateUnit("unit-rock-5", PlayerNumNeutral, {107, 69}) CreateUnit("unit-rock-5", PlayerNumNeutral, {106, 78}) CreateUnit("unit-rock-5", PlayerNumNeutral, {107, 82}) CreateUnit("unit-rock-5", PlayerNumNeutral, {106, 55}) CreateUnit("unit-rock-5", PlayerNumNeutral, {79, 56}) CreateUnit("unit-rock-5", PlayerNumNeutral, {76, 58}) CreateUnit("unit-rock-5", PlayerNumNeutral, {76, 59}) CreateUnit("unit-rock-5", PlayerNumNeutral, {63, 42}) CreateUnit("unit-rock-5", PlayerNumNeutral, {65, 39}) CreateUnit("unit-rock-5", PlayerNumNeutral, {74, 19}) CreateUnit("unit-rock-5", PlayerNumNeutral, {73, 20}) CreateUnit("unit-rock-5", PlayerNumNeutral, {70, 22}) CreateUnit("unit-rock-5", PlayerNumNeutral, {28, 84}) CreateUnit("unit-rock-5", PlayerNumNeutral, {30, 87}) CreateUnit("unit-rock-5", PlayerNumNeutral, {64, 97}) CreateUnit("unit-rock-5", PlayerNumNeutral, {70, 100}) CreateUnit("unit-rock-5", PlayerNumNeutral, {19, 53}) CreateUnit("unit-rock-5", PlayerNumNeutral, {19, 56}) CreateUnit("unit-rock-5", PlayerNumNeutral, {9, 21}) CreateUnit("unit-rock-5", PlayerNumNeutral, {11, 35}) CreateUnit("unit-rock-5", PlayerNumNeutral, {17, 5}) CreateUnit("unit-rock-5", PlayerNumNeutral, {44, 9}) CreateUnit("unit-rock-5", PlayerNumNeutral, {44, 14}) CreateUnit("unit-rock-5", PlayerNumNeutral, {40, 14}) CreateUnit("unit-rock-2", PlayerNumNeutral, {43, 13}) CreateUnit("unit-rock-2", PlayerNumNeutral, {43, 20}) CreateUnit("unit-rock-2", PlayerNumNeutral, {127, 48}) CreateUnit("unit-rock-2", PlayerNumNeutral, {80, 84}) CreateUnit("unit-rock-2", PlayerNumNeutral, {83, 91}) CreateUnit("unit-rock-2", PlayerNumNeutral, {49, 99}) CreateUnit("unit-rock-2", PlayerNumNeutral, {16, 53}) CreateUnit("unit-rock-2", PlayerNumNeutral, {9, 60}) CreateUnit("unit-rock-2", PlayerNumNeutral, {8, 21}) CreateUnit("unit-rock-2", PlayerNumNeutral, {8, 11}) CreateUnit("unit-rock-2", PlayerNumNeutral, {21, 7}) CreateUnit("unit-rock-2", PlayerNumNeutral, {78, 9}) CreateUnit("unit-rock-2", PlayerNumNeutral, {73, 7}) CreateUnit("unit-rock-2", PlayerNumNeutral, {72, 17}) CreateUnit("unit-rocksfield", PlayerNumNeutral, {41, 1}) CreateUnit("unit-hotspot", PlayerNumNeutral, {7, 103}) CreateUnit("unit-tree", PlayerNumNeutral, {65, 4}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {2, 6}) CreateUnit("unit-hotspot", PlayerNumNeutral, {72, 89}) CreateUnit("unit-hotspot", PlayerNumNeutral, {39, 11}) CreateUnit("unit-magmapump", 1, {39, 11}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {23, 53}) CreateUnit("unit-buggy", 1, {87, 85}) CreateUnit("unit-tank", 1, {62, 68}) CreateUnit("unit-tank", 1, {84, 89}) CreateUnit("unit-rtank", 1, {39, 49}) CreateUnit("unit-rtank", 1, {46, 47}) CreateUnit("unit-rtank", 1, {47, 53}) CreateUnit("unit-rtank", 1, {45, 57}) CreateUnit("unit-rtank", 1, {51, 63}) CreateUnit("unit-rtank", 1, {53, 62}) CreateUnit("unit-rtank", 1, {29, 26}) CreateUnit("unit-rtank", 1, {30, 29}) CreateUnit("unit-rtank", 1, {48, 24}) CreateUnit("unit-tank", 1, {45, 28}) CreateUnit("unit-tank", 1, {45, 31}) CreateUnit("unit-buggy", 1, {44, 38}) CreateUnit("unit-rtank", 1, {46, 45}) CreateUnit("unit-artil", 1, {36, 41}) CreateUnit("unit-artil", 1, {37, 43}) CreateUnit("unit-engineer", 1, {47, 10}) CreateUnit("unit-engineer", 1, {50, 10}) CreateUnit("unit-engineer", 0, {121, 43}) CreateUnit("unit-engineer", 0, {123, 44}) CreateUnit("unit-engineer", 0, {124, 46}) CreateUnit("unit-engineer", 0, {120, 42}) CreateUnit("unit-grenadier", 0, {119, 62}) CreateUnit("unit-grenadier", 0, {120, 62}) CreateUnit("unit-grenadier", 0, {122, 62}) CreateUnit("unit-assault", 0, {122, 63}) CreateUnit("unit-bazoo", 0, {120, 61}) CreateUnit("unit-bazoo", 0, {118, 63}) CreateUnit("unit-assault", 0, {120, 63}) CreateUnit("unit-assault", 0, {117, 63}) CreateUnit("unit-assault", 0, {119, 64}) CreateUnit("unit-assault", 0, {120, 64}) CreateUnit("unit-assault", 0, {121, 64}) CreateUnit("unit-assault", 0, {121, 63}) CreateUnit("unit-assault", 0, {123, 61}) CreateUnit("unit-assault", 0, {123, 62}) CreateUnit("unit-assault", 0, {123, 63}) CreateUnit("unit-assault", 0, {122, 64}) CreateUnit("unit-assault", 0, {120, 65}) CreateUnit("unit-apcs", 1, {51, 52}) CreateUnit("unit-apcs", 1, {52, 55}) CreateUnit("unit-apcs", 1, {40, 56}) CreateUnit("unit-apcs", 1, {38, 51}) CreateUnit("unit-apcs", 1, {42, 47}) CreateUnit("unit-apcs", 1, {49, 44}) CreateUnit("unit-apcs", 1, {41, 39}) CreateUnit("unit-apcs", 1, {36, 47}) CreateUnit("unit-grenadier", 1, {34, 34}) CreateUnit("unit-grenadier", 1, {28, 35}) CreateUnit("unit-grenadier", 1, {29, 36}) CreateUnit("unit-gturret", 1, {49, 55}) CreateUnit("unit-gturret", 1, {46, 58}) CreateUnit("unit-gturret", 1, {45, 60}) CreateUnit("unit-gturret", 1, {46, 62}) CreateUnit("unit-gturret", 1, {46, 64}) CreateUnit("unit-gturret", 1, {47, 66}) CreateUnit("unit-gturret", 1, {49, 68}) CreateUnit("unit-gturret", 1, {48, 62}) CreateUnit("unit-gturret", 1, {51, 57}) CreateUnit("unit-gturret", 1, {55, 57}) CreateUnit("unit-gturret", 1, {57, 59}) CreateUnit("unit-gturret", 1, {59, 58}) CreateUnit("unit-gturret", 1, {62, 58}) CreateUnit("unit-gturret", 1, {53, 48}) CreateUnit("unit-gturret", 1, {57, 43}) CreateUnit("unit-gturret", 1, {55, 46}) CreateUnit("unit-gturret", 1, {57, 38}) CreateUnit("unit-gturret", 1, {21, 45}) CreateUnit("unit-gturret", 1, {25, 48}) CreateUnit("unit-gturret", 1, {29, 50}) CreateUnit("unit-gturret", 1, {32, 51}) CreateUnit("unit-gturret", 1, {36, 52}) CreateUnit("unit-rtank", 1, {58, 31}) CreateUnit("unit-tank", 1, {55, 35}) CreateUnit("unit-buggy", 1, {60, 29}) CreateUnit("unit-buggy", 1, {60, 36}) CreateUnit("unit-buggy", 1, {62, 20}) CreateUnit("unit-buggy", 1, {61, 23}) CreateUnit("unit-buggy", 1, {51, 20}) CreateUnit("unit-buggy", 1, {48, 17}) CreateUnit("unit-buggy", 1, {35, 24}) CreateUnit("unit-buggy", 1, {36, 26}) CreateUnit("unit-buggy", 1, {38, 23}) CreateUnit("unit-buggy", 1, {38, 29}) CreateUnit("unit-buggy", 1, {37, 30}) CreateUnit("unit-buggy", 1, {37, 31}) CreateUnit("unit-buggy", 1, {38, 26}) CreateUnit("unit-buggy", 1, {40, 31}) CreateUnit("unit-buggy", 1, {44, 24}) CreateUnit("unit-tree", PlayerNumNeutral, {41, 27}) CreateUnit("unit-tree", PlayerNumNeutral, {40, 28}) CreateUnit("unit-tree", PlayerNumNeutral, {39, 33}) CreateUnit("unit-tree", PlayerNumNeutral, {37, 35}) CreateUnit("unit-tree", PlayerNumNeutral, {41, 36}) CreateUnit("unit-tree", PlayerNumNeutral, {42, 34}) CreateUnit("unit-tree", PlayerNumNeutral, {41, 34}) CreateUnit("unit-tree", PlayerNumNeutral, {41, 35}) CreateUnit("unit-tree", PlayerNumNeutral, {39, 35}) CreateUnit("unit-tree", PlayerNumNeutral, {37, 38}) CreateUnit("unit-tree", PlayerNumNeutral, {40, 20}) CreateUnit("unit-tree", PlayerNumNeutral, {43, 21}) CreateUnit("unit-tree", PlayerNumNeutral, {46, 21}) CreateUnit("unit-tree", PlayerNumNeutral, {38, 21}) CreateUnit("unit-tree", PlayerNumNeutral, {36, 21}) CreateUnit("unit-tree", PlayerNumNeutral, {33, 20}) CreateUnit("unit-tree", PlayerNumNeutral, {29, 19}) CreateUnit("unit-tree", PlayerNumNeutral, {30, 21}) CreateUnit("unit-tree", PlayerNumNeutral, {36, 17}) CreateUnit("unit-tree", PlayerNumNeutral, {32, 16}) CreateUnit("unit-tree", PlayerNumNeutral, {29, 3}) CreateUnit("unit-tree", PlayerNumNeutral, {31, 8}) CreateUnit("unit-tree", PlayerNumNeutral, {34, 4}) CreateUnit("unit-tree", PlayerNumNeutral, {30, 4}) CreateUnit("unit-tree", PlayerNumNeutral, {63, 6}) CreateUnit("unit-hotspot", PlayerNumNeutral, {119, 35}) CreateUnit("unit-hotspot", PlayerNumNeutral, {114, 40}) CreateUnit("unit-hotspot", PlayerNumNeutral, {108, 47}) CreateUnit("unit-hotspot", PlayerNumNeutral, {106, 60}) CreateUnit("unit-hotspot", PlayerNumNeutral, {106, 51}) CreateUnit("unit-hotspot", PlayerNumNeutral, {101, 72}) CreateUnit("unit-hotspot", PlayerNumNeutral, {104, 77}) CreateUnit("unit-hotspot", PlayerNumNeutral, {108, 108}) CreateUnit("unit-hotspot", PlayerNumNeutral, {112, 111}) CreateUnit("unit-hotspot", PlayerNumNeutral, {109, 100}) CreateUnit("unit-hotspot", PlayerNumNeutral, {90, 117}) CreateUnit("unit-hotspot", PlayerNumNeutral, {89, 109}) CreateUnit("unit-hotspot", PlayerNumNeutral, {90, 103}) CreateUnit("unit-hotspot", PlayerNumNeutral, {88, 97}) CreateUnit("unit-hotspot", PlayerNumNeutral, {88, 94}) CreateUnit("unit-hotspot", PlayerNumNeutral, {89, 87}) CreateUnit("unit-hotspot", PlayerNumNeutral, {86, 81}) CreateUnit("unit-hotspot", PlayerNumNeutral, {85, 74}) CreateUnit("unit-hotspot", PlayerNumNeutral, {79, 68}) CreateUnit("unit-hotspot", PlayerNumNeutral, {79, 58}) CreateUnit("unit-hotspot", PlayerNumNeutral, {75, 46}) CreateUnit("unit-hotspot", PlayerNumNeutral, {72, 35}) CreateUnit("unit-hotspot", PlayerNumNeutral, {69, 26}) CreateUnit("unit-hotspot", PlayerNumNeutral, {75, 12}) CreateUnit("unit-hotspot", PlayerNumNeutral, {79, 4}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {70, 7}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {65, 19}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {65, 32}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {67, 48}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {70, 52}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {71, 64}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {78, 74}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {73, 98}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {86, 102}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {5, 96}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {12, 98}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {15, 105}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {16, 97}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {6, 92}) CreateUnit("unit-hotspot", PlayerNumNeutral, {6, 99}) CreateUnit("unit-hotspot", PlayerNumNeutral, {10, 96}) CreateUnit("unit-hotspot", PlayerNumNeutral, {17, 100}) CreateUnit("unit-hotspot", PlayerNumNeutral, {3, 103}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {7, 29}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {7, 35}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {17, 36}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {3, 50}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {48, 2}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {47, 13}) CreateUnit("unit-weakhotspot", PlayerNumNeutral, {35, 9})