-- Stratagus Map Setup -- File generated by the stratagus builtin editor. -- File licensed under the GNU GPL version 2. -- player configuration Players[0]:SetStartView(19, 19) Players[0].MagmaStored = 2000 Players[0].EnergyStored = 1000 Players[0].AiName = "ai-default" Players[1]:SetStartView(43, 48) Players[1].MagmaStored = 2000 Players[1].EnergyStored = 1000 Players[1].AiName = "ai-default" Players[2]:SetStartView(0, 0) Players[2].MagmaStored = 2000 Players[2].EnergyStored = 1000 Players[2].AiName = "ai-default" Players[3]:SetStartView(0, 0) Players[3].MagmaStored = 2000 Players[3].EnergyStored = 1000 Players[3].AiName = "ai-default" Players[4]:SetStartView(0, 0) Players[4].MagmaStored = 2000 Players[4].EnergyStored = 1000 Players[4].AiName = "ai-default" Players[5]:SetStartView(0, 0) Players[5].MagmaStored = 2000 Players[5].EnergyStored = 1000 Players[5].AiName = "ai-default" Players[6]:SetStartView(0, 0) Players[6].MagmaStored = 2000 Players[6].EnergyStored = 1000 Players[6].AiName = "ai-default" Players[7]:SetStartView(0, 0) Players[7].MagmaStored = 2000 Players[7].EnergyStored = 1000 Players[7].AiName = "ai-default" -- load tilesets LoadTileModels(GetCurrentLuaPath().."/terrain.lua") --allow -- place units unit= CreateUnit("unit-rtank", 1, {54, 6}) unit= CreateUnit("unit-rtank", 1, {56, 8}) unit= CreateUnit("unit-rtank", 1, {55, 10}) unit= CreateUnit("unit-rtank", 0, {6, 58}) unit= CreateUnit("unit-rtank", 0, {6, 56}) unit= CreateUnit("unit-rtank", 0, {7, 59}) unit= CreateUnit("unit-buggy", 1, {46, 43}) unit= CreateUnit("unit-buggy", 0, {21, 27})