-- _________ __ __ -- / _____// |_____________ _/ |______ ____ __ __ ______ -- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ -- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ -- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > -- \/ \/ \//_____/ \/ -- ______________________ ______________________ -- T H E W A R B E G I N S -- Stratagus - A free fantasy real time strategy game engine -- -- terrain.lua - Define image based terrain -- -- (c) Copyright 2005 by François Beerten. -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -- -- $Id: terrain.lua 191 2005-07-31 16:20:38Z feb $ DefineImageTilemodels(GetCurrentLuaPath().."/terrain.png", 16, 111) Load("maps/patches/access-unpassable.lua") function DefinePatch(r, w, h) local f = function(x, y) local i local j for i = 0, h-1 do for j = 0, w-1 do SetTile((r+i)*16+j, x+j, y+i) end end end return f end plain4 = DefinePatch(0, 4, 4) greenMountain = DefinePatch(13, 16, 16) rockyMountainL = DefinePatch(13+16, 16, 16) rockyMountainR = DefinePatch(13+32, 16, 16) pikeMountain = DefinePatch(13+48, 16, 16) lake = DefinePatch(13+64, 16, 16) plain16 = DefinePatch(92, 16, 16) rockyMountainL(0,0) plain16(16,0) rockyMountainR(32, 0) plain16(48,0) plain16(0,16) lake(16, 16) greenMountain(32,16) plain16(48, 16) plain16(0,32) greenMountain(16, 32) lake(32,32) plain16(48, 32) pikeMountain(0, 48) plain16(16, 48) plain16(32,48) greenMountain(48, 48) greenMountain(18, 48) Editor.TerrainEditable = false