-- ____ _ __ -- / __ )____ _____ | | / /___ ___________ -- / __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/ -- / /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ ) -- /_____/\____/____/ |__/|__/\__,_/_/ /____/ -- -- A futuristic real-time strategy game. -- This file is part of Bos Wars. -- -- cheats.lua - Cheats -- -- (c) Copyright 2001-2006 by Lutz Sammer and Jimmy Salmon -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -- -- $Id: cheats.lua 8791 2007-04-29 01:12:07Z jim4 $ speedcheat = false godcheat = false function HandleCheats(str) local resources = { "energy", "magma" } if (str == "rich") then ThisPlayer.EnergyStored = ThisPlayer.EnergyStorageCapacity ThisPlayer.MagmaStored = ThisPlayer.MagmaStorageCapacity AddMessage("Jackpot !") elseif (str == "poor") then ThisPlayer.EnergyStored = 0 ThisPlayer.MagmaStored = 0 AddMessage("Bankruptcy !") elseif (str == "reveal") then RevealMap() elseif (str == "fow on") then SetFogOfWar(true) elseif (str == "fow off") then SetFogOfWar(false) elseif (str == "see all") then SetFogOfWar(false) RevealMap() elseif (str == "fast debug") then for i = 1,table.getn(resources) do SetSpeedResourcesHarvest(resources[i], 10) SetSpeedResourcesReturn(resources[i], 10) end SetSpeedBuild(10) SetSpeedTrain(10) AddMessage("FAST DEBUG SPEED") elseif (str == "normal debug") then for i = 1,table.getn(resources) do SetSpeedResourcesHarvest(resources[i], 1) SetSpeedResourcesReturn(resources[i], 1) end SetSpeedBuild(1) SetSpeedTrain(1) AddMessage("NORMAL DEBUG SPEED") elseif (str == "speed cheat") then if (speedcheat) then speedcheat = false for i = 1,table.getn(resources) do SetSpeedResourcesHarvest(resources[i], 1) SetSpeedResourcesReturn(resources[i], 1) end SetSpeedBuild(1) SetSpeedTrain(1) AddMessage("NO SO!") else speedcheat = true for i = 1,table.getn(resources) do SetSpeedResourcesHarvest(resources[i], 10) SetSpeedResourcesReturn(resources[i], 10) end SetSpeedBuild(10) SetSpeedTrain(10) ThisPlayer.EnergyStored = ThisPlayer.EnergyStored + 32000 ThisPlayer.MagmaStored = ThisPlayer.MagmaStored + 32000 AddMessage("SO!") end elseif (str == "victory") then StopGame(GameVictory) elseif (str == "defeat") then StopGame(GameDefeat) elseif (str == "draw") then StopGame(GameDraw) elseif (str == "godcheat") then if (godcheat) then godcheat = false SetGodMode(false) AddMessage("God Mode OFF") else godcheat = true SetGodMode(true) AddMessage("God Mode ON") end elseif (str == "fill mana") then for i = 0,ThisPlayer.TotalNumUnits-1 do SetUnitVariable(ThisPlayer.Units[i].Slot, "Mana", 255) end else return false end return true end