-- ____ _ __ -- / __ )____ _____ | | / /___ ___________ -- / __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/ -- / /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ ) -- /_____/\____/____/ |__/|__/\__,_/_/ /____/ -- -- A futuristic real-time strategy game. -- This file is part of Bos Wars. -- -- ui.lua - Define the widgets -- -- (c) Copyright 2000 - 2006 by Lutz Sammer, Francois Beerten -- and Crestez Leonard. -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -- -- $Id: cursors.lua 8539 2007-02-07 19:13:10Z feb $ DefineCursor({ Name = "cursor-glass", File = "general/magnifying_glass.png", HotSpot = {11, 11}, Size = {34, 35}}) DefineCursor({ Name = "cursor-cross", File = "general/small_green_cross.png", HotSpot = {8, 8}, Size = {18, 18}}) DefineCursor({ Name = "cursor-scroll", File = "general/cross.png", HotSpot = {15, 15}, Size = {32, 32}}) DefineCursor({ Name = "cursor-arrow-e", File = "general/arrow_E.png", HotSpot = {22, 10}, Size = {32, 24}}) DefineCursor({ Name = "cursor-arrow-ne", File = "general/arrow_NE.png", HotSpot = {20, 2}, Size = {32, 24}}) DefineCursor({ Name = "cursor-arrow-n", File = "general/arrow_N.png", HotSpot = {12, 2}, Size = {32, 24}}) DefineCursor({ Name = "cursor-arrow-nw", File = "general/arrow_NW.png", HotSpot = {2, 2}, Size = {32, 24}}) DefineCursor({ Name = "cursor-arrow-w", File = "general/arrow_W.png", HotSpot = {4, 10}, Size = {32, 24}}) DefineCursor({ Name = "cursor-arrow-s", File = "general/arrow_S.png", HotSpot = {12, 22}, Size = {32, 24}}) DefineCursor({ Name = "cursor-arrow-sw", File = "general/arrow_SW.png", HotSpot = {2, 18}, Size = {32, 24}}) DefineCursor({ Name = "cursor-arrow-se", File = "general/arrow_SE.png", HotSpot = {20, 18}, Size = {32, 24}}) DefineCursor({ Name = "cursor-point", File = "elites/ui/elites_claw.png", HotSpot = {1, 1}, Size = {28, 32}}) DefineCursor({ Name = "cursor-green-hair", File = "general/green.png", HotSpot = {15, 15}, Size = {32, 32}}) DefineCursor({ Name = "cursor-yellow-hair", File = "general/yellow.png", HotSpot = {15, 15}, Size = {32, 32}}) DefineCursor({ Name = "cursor-red-hair", File = "general/red.png", HotSpot = {15, 15}, Size = {32, 32}})