-- ____ _ __ -- / __ )____ _____ | | / /___ ___________ -- / __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/ -- / /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ ) -- /_____/\____/____/ |__/|__/\__,_/_/ /____/ -- -- A futuristic real-time strategy game. -- This file is part of Bos Wars. -- -- icons.lua - Define the icons. -- -- (c) Copyright 2003-2007 by Jimmy Salmon and Crestez Leonard. -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -- -- $Id: icons.lua 8935 2007-06-24 20:18:51Z gruiick $ -- Build buttons DefineIcon({ Name = "icon-magmapump_b", Size = {46, 38}, Frame = 0, File = "units/magmapump/magmapump_i.png"}) DefineIcon({ Name = "icon-camp_b", Size = {46, 38}, Frame = 0, File = "units/camp/training_camp_i.png"}) DefineIcon({ Name = "icon-dev_b", Size = {46, 38}, Frame = 0, File = "units/aircraftfactory/aircraftfactory_i.png"}) DefineIcon({ Name = "icon-powerplant_b", Size = {46, 38}, Frame = 0, File = "units/powerplant/powerplant_i.png"}) DefineIcon({ Name = "icon-hosp_b", Size = {46, 38}, Frame = 0, File = "units/hospital/hospital_i.png"}) DefineIcon({ Name = "icon-vfac_b", Size = {46, 38}, Frame = 0, File = "units/vehiclefactory/vehicle_factory_i.png"}) DefineIcon({ Name = "icon-msilo_b", Size = {46, 38}, Frame = 0, File = "units/missilesilo/missile_silo_i.png"}) DefineIcon({ Name = "icon-build-lvl1", Size = {46, 38}, Frame = 3, File = "elites/units/engineer_icons.png"}) DefineIcon({ Name = "icon-build-lvl2", Size = {46, 38}, Frame = 4, File = "elites/units/engineer_icons.png"}) DefineIcon({ Name = "icon-build-lvl3", Size = {46, 38}, Frame = 5, File = "elites/units/engineer_icons.png"}) -- -- MISC -- DefineIcon({ Name = "icon-cancel", Size = {46, 38}, Frame = 0, File = "general/commands.png"}) DefineIcon({ Name = "icon-stop", Size = {46, 38}, Frame = 1, File = "general/commands.png"}) DefineIcon({ Name = "icon-move", Size = {46, 38}, Frame = 2, File = "general/commands.png"}) DefineIcon({ Name = "icon-attack", Size = {46, 38}, Frame = 3, File = "general/commands.png"}) DefineIcon({ Name = "icon-patrol", Size = {46, 38}, Frame = 4, File = "general/commands.png"}) DefineIcon({ Name = "icon-attack-ground", Size = {46, 38}, Frame = 5, File = "general/commands.png"}) DefineIcon({ Name = "icon-repair", Size = {46, 38}, Frame = 6, File = "general/commands.png"}) DefineIcon({ Name = "icon-harvest", Size = {46, 38}, Frame = 8, File = "general/commands.png"}) DefineIcon({ Name = "icon-build-advanced", Size = {46, 38}, Frame = 13, File = "general/commands.png"}) DefineIcon({ Name = "icon-stand-ground", Size = {46, 38}, Frame = 10, File = "general/commands.png"})