--- src/md3view.cpp.orig 2007-09-02 15:56:32.000000000 +0200 +++ src/md3view.cpp 2007-09-02 16:00:35.000000000 +0200 @@ -72,7 +72,7 @@ exit( returnCode ); } -int initGL( GLvoid ); +int initGL(); // function to reset our viewport after a window resize int resizeWindow( int width, int height ) { @@ -108,7 +108,7 @@ // general OpenGL initialization function -int initGL( GLvoid ) +int initGL() { cout << "Initializing OpenGL" << endl; // Enable smooth shading