bin_PROGRAMS = brutalchess libexec_PROGRAMS = md3view objview brutalchess_SOURCES = basicset.cpp \ bitboard.cpp \ board.cpp \ boardmove.cpp \ boardposition.cpp \ boardtheme.cpp \ brutalchess.cpp \ brutalplayer.cpp \ chessgame.cpp \ chessgamestate.cpp \ chessplayer.cpp \ debugset.cpp \ faileplayer.cpp \ fontloader.cpp \ gamecore.cpp \ granitetheme.cpp \ humanplayer.cpp \ md3model.cpp \ menu.cpp \ menuitem.cpp \ objfile.cpp \ options.cpp \ piece.cpp \ pieceset.cpp \ q3charmodel.cpp \ q3set.cpp \ randomplayer.cpp \ texture.cpp \ timer.cpp \ utils.cpp \ vector.cpp \ xboardplayer.cpp md3view_SOURCES = md3model.cpp \ md3view.cpp \ q3charmodel.cpp \ texture.cpp \ vector.cpp objview_SOURCES = objfile.cpp \ objview.cpp \ texture.cpp \ vector.cpp INCLUDES = -DPREFIX_DIR=\"$(bcdatadir)\" \ -DMODELS_DIR=\"$(modelsdir)\" \ -DART_DIR=\"$(artdir)\" \ -DFONTS_DIR=\"$(fontsdir)\"