#define VERSION "0.5" #define MAP_XSIZE 80 #define MAP_YSIZE 23 #define CHR_EMPTY ' ' #define CHR_DIRT '#' | COLOR_PAIR(COLOR_RED) | A_NORMAL #define CHR_STONE 'O' | COLOR_PAIR(COLOR_WHITE) | A_NORMAL #define CHR_WALL ':' | COLOR_PAIR(COLOR_CYAN) | A_NORMAL #define CHR_DIAMOND '*' | COLOR_PAIR(COLOR_YELLOW) | A_BOLD #define CHR_MONEY '$' | COLOR_PAIR(COLOR_GREEN) | A_NORMAL #define CHR_PLAYER 'Z' | COLOR_PAIR(COLOR_WHITE) | A_BOLD #define CHR_BOMB '@' | COLOR_PAIR(COLOR_BLUE) | A_BOLD #define CHR_BOMBPK '%' | COLOR_PAIR(COLOR_BLUE) | A_BOLD #define CHR_MONSTER 'M' | COLOR_PAIR(COLOR_MAGENTA)| A_BOLD #define MAP_EMPTY 0 #define MAP_DIRT 1 #define MAP_STONE 2 #define MAP_DIAMOND 3 #define MAP_WALL 4 #define MAP_MONEY 5 #define MAP_PLAYER 9 #define MAP_BOMB 6 #define MAP_BOMBPK 7 #define MAP_MONSTER 8 #define SPECIAL_DIAMOND 1 #define SPECIAL_MONEY 2 #define SPECIAL_BOMB 3 #define SPECIAL_BOMBPK 4 #define POINTS_DIAMOND 10 #define POINTS_MONEY 100 #define EX_C CHR_DIAMOND #define EX_DELAY 50000