/* * Chanta Claus - Free 2D jump 'n run video game * Codename: chanta * * Copyright (c) 2004, 2005 Hugo Ruscitti * web site: http://www.losersjuegos.com.ar * * Chanta Claus is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Chanta Claus is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef Fuente_h #define Fuente_h #include /*! * \brief Almacena una plantilla de fuentes * \author Hugo Ruscitti */ class Fuente { public: Fuente (char *ruta, bool alpha = false); ~Fuente (); void imprimir (SDL_Surface *dst, char *cadena, int x, int y); private: SDL_Surface *ima; int separacion; /// define el órden de las letras en la grilla char cadena[113 + 1]; /// mantiene la posición de cada letra en la grilla SDL_Rect rect_letras[113]; void buscar_posiciones (void); int imprimir (SDL_Surface *dst, char letra, int x, int y); Uint32 get_pixel(SDL_Surface *surface, int x, int y); }; #endif