// generated 2006/3/28 12:58:25 PST by benjie@paddy.(none) // using glademm V2.6.0 // // DO NOT EDIT THIS FILE ! It was created using // glade-- /home/benjie/projects/cheech/cheech.glade // for gtk 2.8.6 and gtkmm 2.8.0 // // Please modify the corresponding derived classes in ./src/setup_game_win.hh and./src/setup_game_win.cc #ifndef _SETUP_GAME_WIN_GLADE_HH # define _SETUP_GAME_WIN_GLADE_HH #if !defined(GLADEMM_DATA) #define GLADEMM_DATA #include class GlademmData { Glib::RefPtr accgrp; public: GlademmData(Glib::RefPtr ag) : accgrp(ag) { } Glib::RefPtr getAccelGroup() { return accgrp; } }; #endif //GLADEMM_DATA #include #include #include class setup_game_win_glade : public Gtk::Window { GlademmData *gmm_data; protected: class Gtk::SpinButton * num_players; class Gtk::CheckButton * long_jumps; class Gtk::CheckButton * hop_others; class Gtk::CheckButton * stop_others; setup_game_win_glade(); ~setup_game_win_glade(); private: virtual void on_num_players_activate() = 0; virtual void on_cancel_button_clicked() = 0; virtual void on_ok_button_clicked() = 0; }; #endif