/* * Copyright (c) 2000 Mark B. Allan. All rights reserved. * * "Chromium B.S.U." is free software; you can redistribute * it and/or use it and/or modify it under the terms of the * "Artistic License" */ #ifndef GroundMetal_h #define GroundMetal_h #include "compatibility.h" #include #include "Ground.h" class GroundSegment; //==================================================================== class GroundMetal : public Ground { public: GroundMetal(); ~GroundMetal(); void drawGL(); void setVariation(int index); void loadTextures(); void deleteTextures(); float size; friend class GroundSegment; friend class GroundMetalSegment; }; #endif // GroundMetal_h