4DD__text__TEXTS $__data__DATAT  '__cstring__TEXT` !__literal4__TEXT<__gcc_except_tab__DATA+D__literal8__TEXThp__const__DATA @$'__textcoal_nt__TEXT`g @__datacoal_nt__DATA.\' @__eh_frame__TEXT'D h__picsymbolstub2__TEXTh)__la_sym_ptr2__DATA70''__nl_symbol_ptr__DATA(N__constructor__TEXTD__destructor__TEXTD3V7 P'(.,2XUED$E D$E$)ÐUED$E D$E$ÐUWVS,ED$E D$E$U @EEUB E@}uMU.B,A(F$G E@0E E$5t E܁E܉$y5D$ D$$$' D$$yE@E$2J D$$D$D$ D$$$D$ D$$$D$ D$$$]D$$* D$$n D$ $E$E؋u؋E$u؋E؉$b,[^_]ÐUD$E$;ÐUD$E$ÐUD$E$ÐUSUD @E$E t E$[]ÐUSEE1 EEEEECEE}tS$Za Y,и )Љ$E${uED$E$JEՋE$E؃gfff)‰)ȅ:nE}tN UE)кRP,$d$]Mi ^f(ȍq YZEE88Zy f.wZ f.w|Z XZEE\$EE\$) D$@X$08Z ^ZEZM썃 f(YZM YXZEZM Xȍ Y$]M ^f(ZEEEE\$EEE\$EE\$i D$@X$E$IZ f.wZ f.wZ ^ZEE\EZȍ f(fTȍ f.wwE@0UEE\$EEE\$EE\$ D$@X$UU@X$ E$ Ex0 E@0D$ D$$ D$$`I D$$@ D$$  D$$ D$$) D$$i D$$ D$$n Ą[]ÐUS$E1 E}t3E$ D$D$$E/EE8t0ED$D$$ EE$[]ÐUST<EEEEE$* t EE$ EE$ EE$ t%EEEEE#EEEEEE܉D$$3 E؉D$$ EԉD$$ EЉD$$ D$$ ED$ ẺD$ED$E$ E}u: D$-D$0$i W $? GD$0$8 E܉D$$ E؉D$$ EԉD$$EЉD$$EЉD$EԉD$E؉D$E܉D$ E@@D$WD$0$ ,8t,$cT[]@Couldn't initialize SDL: %s SDL initialized. -OpenGL----------------------------------------------------- Vendor : %s Renderer : %s Version : %s ------------------------------------------------------------ chromium B.S.U.init----> %3.2ffps gameSpeed = %g init----> %3.2ffps targetAdj = %g, tmp = %g adjust--> %3.2f targetAdj = %g -- game->speedAdj = %g %d speed adjustments required. NOTE: The game was not able to maintain a steady 50 frames per second. You should consider reducing your screen resolution or lowering the graphics detail setting. -OR- make sure that you aren't running any system monitoring tools (like 'top', 'xosview', etc.) These kinds of tools can make it difficult to maintain a steady frame rate. exit. ERROR!!! OpenGL error: %s ERROR!!! SDL error '%s' Couldn't set GL mode: %s video mode set (bpp=%d RGB=%d%d%d depth=%d) ?'"7?Y8@$@@@H@?{Gz?I@??{Gzt?Y@>@?Hd UEÐUE@ÐUE@ÐUE@0ÐUE@2ÐUE@4Ë$Ë$7MainSDL11MainToolkitzPLR| $$! $L! ,tf $ $ $ (B (H (t (dS $  $ $h $DP $l8 $  K⍀P72⍀P⍀P⍀Pv⍀vPa⍀aPL⍀LP7⍀7P"⍀"Poj ⍀ PVQ⍀P=8⍀P$⍀P ⍀P⍀P⍀Pz⍀zPe⍀ePP⍀PPup;⍀;P\W&⍀&PC>⍀P*%⍀P ⍀P⍀P⍀P⍀P⍀P~⍀~P{vi⍀iPb]T⍀TPID?⍀?P0+*⍀*P⍀P⍀P⍀P⍀P⍀P⍀P!:Sl4Mf.G`y(AZsI = 8 0 8 *  <  c      < z S t h c S < I 9 ? 1      e W I 1    '   <p p   <p p u l ' Q L < <W2 W,  <W W <WW <W@W <W0W <WW |<WrWl \<WR`WL <<W2@W   <W W W <WW(Wv Wi WPWB WW(WW(WW(W  <W W(WEW7 %WWWWW(W,W <W Wm(WU4W?W34W+4WW 4WW(W,W$WWWs(Wd 5,W*0W     W4W  8W iW` X S' < ' T  '    v n^ Vd^ V^ N<VD V> .<V$  <V V  <V V  <V V  x<Vn Vh S C<V9} V3 ' <V ` V   V@V  tT Vk R' ?<H 840,($" # I ! $ J phldH@D< p` xd ptlLHDH@ yxHptlP$HLD( $ U kk& U RR& U 99& U z  r  l& gU aYS& NU H@:& 5U /'!& U & U & U & U qq& U XX& U ??& U &x&r& mU g _ Y& TU NF@& ;U 5-'& "U & U & U & U ww& U ^^& U EE& U ,~,x& sU me_& ZU TLF& AU ;3-& (U "& U & U & U }}& U dd& U KK& U 22~& yU ske& `U ZRL& GU A93& .U ( & U &       | x t p l h d ` \ X T P L H D @ < 8 4 0 , ( $          E*2+(TR1:OPFG0),D.K47935SNQ-/8;6E*2+(TR1:OPFG0),D.K47935SNQ-/8;6LA@=B>C?M< < $    X 8r ` h  <B @, X h  n  F0p``xd  H)$HwUf    @=u%8 %@j)SNk~f?GlY__ZN7MainSDLC2EiPPc__ZN7MainSDLC4EiPPc__ZN7MainSDLC1EiPPc___i686.get_pc_thunk.bx__ZN7MainSDLD2Ev__ZN7MainSDLD4Ev__ZN7MainSDLD1Ev__ZN7MainSDLD0Ev__ZN7MainSDL3runEv__ZN7MainSDL11checkErrorsEv__ZN7MainSDL12setVideoModeEv__ZTV7MainSDL__ZTI7MainSDL__ZN7MainSDL9grabMouseEb__ZN6Config7screenWEv__ZN6Config7screenHEv__ZN6Config10fullScreenEv__ZN6Config9autoSpeedEv__ZN6Config9trueColorEv__ZN6Config8useCDROMEv__ZTVN10__cxxabiv120__si_class_type_infoE__ZTS7MainSDL__ZTI11MainToolkit__ZTVN10__cxxabiv117__class_type_infoE__ZTS11MainToolkit_ZN7MainSDLC2EiPPc.eh_ZN7MainSDLC1EiPPc.eh_ZN7MainSDLC4EiPPc.eh_ZN7MainSDLD2Ev.eh_ZN7MainSDLD1Ev.eh_ZN7MainSDLD0Ev.eh_ZN7MainSDLD4Ev.eh_ZN7MainSDL3runEv.eh_ZN7MainSDL11checkErrorsEv.eh_ZN7MainSDL12setVideoModeEv.eh_ZN6Config7screenWEv.eh_ZN6Config7screenHEv.eh_ZN6Config10fullScreenEv.eh_ZN6Config9autoSpeedEv.eh_ZN6Config9trueColorEv.eh_ZN6Config8useCDROMEv.eh___i686.get_pc_thunk.axdyld_stub_binding_helper___gxx_personality_v0__ZN6Global8speedAdjE__ZN6Global8gameModeE__ZN6Global3fpsE__ZN6Global9gameFrameE__ZN6Global5frameE__ZN6Global9gameSpeedE__ZN6Global6mainGLE___sF__ZN6Global11mouseActiveE__ZN6MainGL6initGLEv_SDL_GL_GetAttribute_SDL_SetVideoMode_SDL_GL_SetAttribute_SDL_ClearError_gluErrorString_glGetError_SDL_Quit__ZN6Global10deleteGameEv_fflush_floor__ZN7MainSDL12joystickMoveEv__ZN7MainSDL7processEP9SDL_Event_SDL_PollEvent_SDL_Delay_SDL_GL_SwapBuffers__ZN6MainGL6drawGLEv_SDL_GetTicks__ZdlPv__Unwind_Resume__ZN11MainToolkitD2Ev__ZN6Global10createGameEv_SDL_WM_SetCaption__Z15printExtensionsP7__sFILEPKc_glGetString_exit_fprintf_SDL_GetError_SDL_Init__ZN6Config8instanceEv__ZN6Global11getInstanceEv__ZN11MainToolkitC2EiPPcEH_frame1