/* Copyright (c) Mark J. Kilgard, 1997. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include "compatibility.h" #include #include #include #include #include #include #include #include "TexFont.h" #if 0 /* Uncomment to debug various scenarios. */ #undef GL_VERSION_1_1 #undef GL_EXT_texture_object #undef GL_EXT_texture #endif #ifndef GL_VERSION_1_1 #if defined(GL_EXT_texture_object) && defined(GL_EXT_texture) #define glGenTextures glGenTexturesEXT #define glBindTexture glBindTextureEXT #ifndef GL_INTENSITY4 #define GL_INTENSITY4 GL_INTENSITY4_EXT #endif int useLuminanceAlpha = 0; #else /* Intensity texture format not in OpenGL 1.0; added by the EXT_texture extension and now part of OpenGL 1.1. */ int useLuminanceAlpha = 1; #endif #else int useLuminanceAlpha = 0; #endif /* byte swap a 32-bit value */ #define SWAPL(x, n) { \ n = ((char *) (x))[0];\ ((char *) (x))[0] = ((char *) (x))[3];\ ((char *) (x))[3] = n;\ n = ((char *) (x))[1];\ ((char *) (x))[1] = ((char *) (x))[2];\ ((char *) (x))[2] = n; } /* byte swap a short */ #define SWAPS(x, n) { \ n = ((char *) (x))[0];\ ((char *) (x))[0] = ((char *) (x))[1];\ ((char *) (x))[1] = n; } int testWidth = 0; int testHeight = 0; /*------------------------------------------------------------------*/ static TexGlyphVertexInfo *getTCVI(TexFont * txf, int c) { TexGlyphVertexInfo *tgvi; /* Automatically substitute uppercase letters with lowercase if not uppercase available (and vice versa). */ if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { tgvi = txf->lut[c - txf->min_glyph]; if (tgvi) { return tgvi; } if (islower(c)) { c = toupper(c); if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { return txf->lut[c - txf->min_glyph]; } } else if (isupper(c)) { c = tolower(c); if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { return txf->lut[c - txf->min_glyph]; } } } return getTCVI(txf, '?'); fprintf(stderr, "texfont: tried to access unavailable font character \"%c\" (%d)\n", isprint(c) ? c : ' ', c); abort(); /* NOTREACHED */ } static char *lastError; /*------------------------------------------------------------------*/ char *txfErrorString(void) { return lastError; } /*------------------------------------------------------------------*/ TexFont *txfLoadFont(const char *filename) { TexFont *txf; FILE *file; GLfloat w, h, xstep, ystep; char fileid[4], tmp; unsigned char *texbitmap; int min_glyph, max_glyph; int endianness, swap, format, stride, width, height; int i, j, got; GLfloat s_adj, t_adj; short tgi_x = 0; short tgi_y = 0; unsigned char tgi_width = 0; unsigned char tgi_height = 0; signed char tgi_advance = 0; txf = NULL; file = fopen(filename, "rb"); if (file == NULL) { lastError = "file open failed."; goto error; } txf = (TexFont *) malloc(sizeof(TexFont)); if (txf == NULL) { lastError = "out of memory."; goto error; } /* For easy cleanup in error case. */ txf->texobj = 0; txf->tgi = NULL; txf->tgvi = NULL; txf->lut = NULL; txf->teximage = NULL; got = fread(fileid, 1, 4, file); if (got != 4 || strncmp(fileid, "\377txf", 4)) { lastError = "not a texture font file."; goto error; } assert(sizeof(int) == 4); /* Ensure external file format size. */ got = fread(&endianness, sizeof(int), 1, file); if (got == 1 && endianness == 0x12345678) { swap = 0; } else if (got == 1 && endianness == 0x78563412) { swap = 1; } else { lastError = "not a texture font file."; goto error; } #define EXPECT(n) if (got != n) { lastError = "premature end of file."; goto error; } got = fread(&format, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->tex_width, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->tex_height, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->max_ascent, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->max_descent, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->num_glyphs, sizeof(int), 1, file); EXPECT(1); if (swap) { SWAPL(&format, tmp); SWAPL(&txf->tex_width, tmp); SWAPL(&txf->tex_height, tmp); SWAPL(&txf->max_ascent, tmp); SWAPL(&txf->max_descent, tmp); SWAPL(&txf->num_glyphs, tmp); } txf->tgi = (TexGlyphInfo *) malloc(txf->num_glyphs * sizeof(TexGlyphInfo)); if (txf->tgi == NULL) { lastError = "out of memory."; goto error; } assert(sizeof(TexGlyphInfo) == 12); /* Ensure external file format size. */ got = fread(txf->tgi, sizeof(TexGlyphInfo), txf->num_glyphs, file); EXPECT(txf->num_glyphs); if (swap) { for (i = 0; i < txf->num_glyphs; i++) { SWAPS(&txf->tgi[i].c, tmp); SWAPS(&txf->tgi[i].x, tmp); SWAPS(&txf->tgi[i].y, tmp); } } txf->tgvi = (TexGlyphVertexInfo *) malloc(txf->num_glyphs * sizeof(TexGlyphVertexInfo)); if (txf->tgvi == NULL) { lastError = "out of memory."; goto error; } w = txf->tex_width; h = txf->tex_height; xstep = 0.5 / w; ystep = 0.5 / h; txf->max_width = 0; txf->max_height = 0; //-- move s and t -- s_adj = -0.001; t_adj = -0.0; for (i = 0; i < txf->num_glyphs; i++) { TexGlyphInfo *tgi; tgi = &txf->tgi[i]; if(tgi->width > txf->max_width) txf->max_width = tgi_width; if(tgi->height > txf->max_height) txf->max_height = tgi->height; //Give a little extra padding... tgi_x = tgi->x-1; tgi_y = tgi->y-2; tgi_width = tgi->width+2; tgi_height = tgi->height+2; tgi_advance = tgi->advance+1; txf->tgvi[i].t0[0] = tgi_x / w + xstep + s_adj; txf->tgvi[i].t0[1] = tgi_y / h + ystep + t_adj; txf->tgvi[i].v0[0] = tgi->xoffset; txf->tgvi[i].v0[1] = tgi->yoffset; txf->tgvi[i].t1[0] = (tgi_x + tgi_width) / w + xstep + s_adj; txf->tgvi[i].t1[1] = tgi_y / h + ystep + t_adj; txf->tgvi[i].v1[0] = tgi->xoffset + tgi_width; txf->tgvi[i].v1[1] = tgi->yoffset; txf->tgvi[i].t2[0] = (tgi_x + tgi_width) / w + xstep + s_adj; txf->tgvi[i].t2[1] = (tgi_y + tgi_height) / h + ystep + t_adj; txf->tgvi[i].v2[0] = tgi->xoffset + tgi_width; txf->tgvi[i].v2[1] = tgi->yoffset + tgi_height; txf->tgvi[i].t3[0] = tgi_x / w + xstep + s_adj; txf->tgvi[i].t3[1] = (tgi_y + tgi_height) / h + ystep + t_adj; txf->tgvi[i].v3[0] = tgi->xoffset; txf->tgvi[i].v3[1] = tgi->yoffset + tgi_height; txf->tgvi[i].advance = tgi_advance; } min_glyph = txf->tgi[0].c; max_glyph = txf->tgi[0].c; for (i = 1; i < txf->num_glyphs; i++) { if (txf->tgi[i].c < min_glyph) { min_glyph = txf->tgi[i].c; } if (txf->tgi[i].c > max_glyph) { max_glyph = txf->tgi[i].c; } } txf->min_glyph = min_glyph; txf->range = max_glyph - min_glyph + 1; txf->lut = (TexGlyphVertexInfo **) calloc(txf->range, sizeof(TexGlyphVertexInfo *)); if (txf->lut == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < txf->num_glyphs; i++) { txf->lut[txf->tgi[i].c - txf->min_glyph] = &txf->tgvi[i]; } /*#ifdef RIVA_GLX*/ /* fprintf(stderr, "useLuminanceAlpha = %d", useLuminanceAlpha); */ useLuminanceAlpha = 1; /*#endif */ switch (format) { case TXF_FORMAT_BYTE: fprintf(stderr, "TXF_FORMAT_BYTE was removed because\n"); fprintf(stderr, "it didn't do padding properly.\n"); case TXF_FORMAT_BITMAP: width = txf->tex_width; height = txf->tex_height; stride = (width + 7) >> 3; texbitmap = (unsigned char *) malloc(stride * height); if (texbitmap == NULL) { lastError = "out of memory."; goto error; } got = fread(texbitmap, 1, stride * height, file); EXPECT(stride * height); if (useLuminanceAlpha) { txf->teximage = (unsigned char *) calloc(width * height * 2, 1); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (texbitmap[i * stride + (j >> 3)] & (1 << (j & 7))) { txf->teximage[(i * width + j) * 2] = 255; txf->teximage[(i * width + j) * 2 + 1] = 255; } } } } else { testWidth = width; testHeight = height; txf->teximage = (unsigned char *) calloc(width * height, 1); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (texbitmap[i * stride + (j >> 3)] & (1 << (j & 7))) { txf->teximage[i * width + j] = 255; } } } } free(texbitmap); break; } fclose(file); return txf; error: if (txf) { if (txf->tgi) free(txf->tgi); if (txf->tgvi) free(txf->tgvi); if (txf->lut) free(txf->lut); if (txf->teximage) free(txf->teximage); free(txf); } if (file) fclose(file); return NULL; } /*------------------------------------------------------------------*/ GLuint txfEstablishTexture( TexFont * txf, GLuint texobj, GLboolean setupMipmaps) { if (txf->texobj == 0) { if (texobj == 0) { glGenTextures(1, &txf->texobj); } else { txf->texobj = texobj; } } glBindTexture(GL_TEXTURE_2D, txf->texobj); // glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); if (useLuminanceAlpha) { if (setupMipmaps) { gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE_ALPHA, txf->tex_width, txf->tex_height, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, txf->teximage); } else { glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, txf->tex_width, txf->tex_height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, txf->teximage); } } else { /* Use GL_INTENSITY4 as internal texture format since we want to use as little texture memory as possible. */ if (setupMipmaps) { gluBuild2DMipmaps(GL_TEXTURE_2D, GL_INTENSITY4, txf->tex_width, txf->tex_height, GL_LUMINANCE, GL_UNSIGNED_BYTE, txf->teximage); } else { glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY4, txf->tex_width, txf->tex_height, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, txf->teximage); } } return txf->texobj; } /*------------------------------------------------------------------*/ void txfBindFontTexture( TexFont * txf) { //fprintf(stderr, "txfBindFontTexture(%p) txf->texobj = %d || glIsTexture = %d\n", txf, txf->texobj, glIsTexture(txf->texobj)); glBindTexture(GL_TEXTURE_2D, txf->texobj); } /*------------------------------------------------------------------*/ void txfUnloadFont( TexFont * txf) { if (txf->teximage) { free(txf->teximage); } free(txf->tgi); free(txf->tgvi); free(txf->lut); free(txf); } /*------------------------------------------------------------------*/ void txfGetStringMetrics( TexFont * txf, char *string, int len, int *width, int *max_ascent, int *max_descent) { TexGlyphVertexInfo *tgvi; int w, i; w = 0; for (i = 0; i < len; i++) { if (string[i] == 27) { switch (string[i + 1]) { case 'M': i += 4; break; case 'T': i += 7; break; case 'L': i += 7; break; case 'F': i += 13; break; } } else { tgvi = getTCVI(txf, string[i]); w += (int)tgvi->advance; } } *width = w; *max_ascent = txf->max_ascent; *max_descent = txf->max_descent; } /*------------------------------------------------------------------*/ void txfRenderFixedGlyph(TexFont * txf, int c) { float adv; TexGlyphVertexInfo *tgvi; if(c < 0) return; tgvi = getTCVI(txf, c); adv = ((txf->max_width*TXF_FIXED_SPACING)-tgvi->advance)/2.0; glTranslatef(adv, 0.0, 0.0); glBegin(GL_QUADS); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(adv+tgvi->advance, 0.0, 0.0); } /*------------------------------------------------------------------*/ float txfRenderGlyph(TexFont * txf, int c) { TexGlyphVertexInfo *tgvi; tgvi = getTCVI(txf, c); glBegin(GL_QUADS); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0f, 0.0f); return tgvi->advance; } /*------------------------------------------------------------------*/ GLfloat txfStringLength(TexFont * txf, char *string, int len) { int i; float length = 0.0; TexGlyphVertexInfo *tgvi; for (i = 0; i < len; i++) { tgvi = getTCVI(txf, string[i]); length += tgvi->advance; } return length; } /*------------------------------------------------------------------*/ GLfloat txfStringHeight(TexFont * txf) { return txf->max_ascent - txf->max_descent; } /*------------------------------------------------------------------*/ GLfloat txfFontMaxHeight(TexFont * txf) { return txf->max_height; } /*------------------------------------------------------------------*/ GLfloat txfFontMaxWidth(TexFont * txf) { return txf->max_width; } /*------------------------------------------------------------------*/ float txfRenderString( TexFont * txf, char *string, int len) { int i; float adv = 0.0f; for (i = 0; i < len; i++) { adv += txfRenderGlyph(txf, string[i]); } return adv; } /*------------------------------------------------------------------*/ void txfRenderFixedString( TexFont * txf, char *string, int len) { int i; for (i = 0; i < len; i++) { txfRenderFixedGlyph(txf, string[i]); } } enum { MONO, TOP_BOTTOM, LEFT_RIGHT, FOUR }; /*------------------------------------------------------------------*/ void txfRenderFancyString( TexFont * txf, char *string, int len) { TexGlyphVertexInfo *tgvi; GLubyte c[4][3]; int mode = MONO; int i; for (i = 0; i < len; i++) { if (string[i] == 27) { switch (string[i + 1]) { case 'M': mode = MONO; glColor3ubv((GLubyte *) & string[i + 2]); i += 4; break; case 'T': mode = TOP_BOTTOM; memcpy(c, &string[i + 2], 6); i += 7; break; case 'L': mode = LEFT_RIGHT; memcpy(c, &string[i + 2], 6); i += 7; break; case 'F': mode = FOUR; memcpy(c, &string[i + 2], 12); i += 13; break; } } else { switch (mode) { case MONO: txfRenderGlyph(txf, string[i]); break; case TOP_BOTTOM: tgvi = getTCVI(txf, string[i]); glBegin(GL_QUADS); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); break; case LEFT_RIGHT: tgvi = getTCVI(txf, string[i]); glBegin(GL_QUADS); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); break; case FOUR: tgvi = getTCVI(txf, string[i]); glBegin(GL_QUADS); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glColor3ubv(c[2]); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glColor3ubv(c[3]); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); break; } } } } /*------------------------------------------------------------------*/ int txfInFont(TexFont * txf, int c) { /* TexGlyphVertexInfo *tgvi; */ /* NOTE: No uppercase/lowercase substituion. */ if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { if (txf->lut[c - txf->min_glyph]) { return 1; } } return 0; }