// Copyright (C) 1999-2000 Id Software, Inc. // /***************************************************************************** * name: ai_chat.h * * desc: Quake3 bot AI * * $Archive: /source/code/botai/ai_chat.c $ * *****************************************************************************/ // int BotChat_EnterGame(bot_state_t *bs); // int BotChat_ExitGame(bot_state_t *bs); // int BotChat_StartLevel(bot_state_t *bs); // int BotChat_EndLevel(bot_state_t *bs); // int BotChat_HitTalking(bot_state_t *bs); // int BotChat_HitNoDeath(bot_state_t *bs); // int BotChat_HitNoKill(bot_state_t *bs); // int BotChat_Death(bot_state_t *bs); // int BotChat_Kill(bot_state_t *bs); // int BotChat_EnemySuicide(bot_state_t *bs); // int BotChat_Random(bot_state_t *bs); // time the selected chat takes to type in float BotChatTime(bot_state_t *bs); // returns true if the bot can chat at the current position int BotValidChatPosition(bot_state_t *bs); // test the initial bot chats void BotChatTest(bot_state_t *bs);