Build Log
--------------------Configuration: cgame - Win32 Release--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP11C.tmp" with contents [ /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c "C:\Games\Source\Q3_game\code\game\bg_misc.c" "C:\Games\Source\Q3_game\code\game\bg_pmove.c" "C:\Games\Source\Q3_game\code\game\bg_slidemove.c" "C:\Games\Source\Q3_game\code\cgame\cg_consolecmds.c" "C:\Games\Source\Q3_game\code\cgame\cg_draw.c" "C:\Games\Source\Q3_game\code\cgame\cg_drawtools.c" "C:\Games\Source\Q3_game\code\cgame\cg_effects.c" "C:\Games\Source\Q3_game\code\cgame\cg_ents.c" "C:\Games\Source\Q3_game\code\cgame\cg_event.c" "C:\Games\Source\Q3_game\code\cgame\cg_info.c" "C:\Games\Source\Q3_game\code\cgame\cg_localents.c" "C:\Games\Source\Q3_game\code\cgame\cg_main.c" "C:\Games\Source\Q3_game\code\cgame\cg_marks.c" "C:\Games\Source\Q3_game\code\cgame\cg_players.c" "C:\Games\Source\Q3_game\code\cgame\cg_playerstate.c" "C:\Games\Source\Q3_game\code\cgame\cg_predict.c" "C:\Games\Source\Q3_game\code\cgame\cg_scoreboard.c" "C:\Games\Source\Q3_game\code\cgame\cg_servercmds.c" "C:\Games\Source\Q3_game\code\cgame\cg_snapshot.c" "C:\Games\Source\Q3_game\code\cgame\cg_syscalls.c" "C:\Games\Source\Q3_game\code\cgame\cg_view.c" "C:\Games\Source\Q3_game\code\cgame\cg_weapons.c" "C:\Games\Source\Q3_game\code\game\q_math.c" "C:\Games\Source\Q3_game\code\game\q_shared.c" "C:\Games\Source\Q3_game\code\ui\ui_shared.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP11C.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP11D.tmp" with contents [ /nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" .\Release\bg_misc.obj .\Release\bg_pmove.obj .\Release\bg_slidemove.obj .\Release\cg_consolecmds.obj .\Release\cg_draw.obj .\Release\cg_drawtools.obj .\Release\cg_effects.obj .\Release\cg_ents.obj .\Release\cg_event.obj .\Release\cg_info.obj .\Release\cg_localents.obj .\Release\cg_main.obj .\Release\cg_marks.obj .\Release\cg_players.obj .\Release\cg_playerstate.obj .\Release\cg_predict.obj .\Release\cg_scoreboard.obj .\Release\cg_servercmds.obj .\Release\cg_snapshot.obj .\Release\cg_syscalls.obj .\Release\cg_view.obj .\Release\cg_weapons.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_shared.obj ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP11D.tmp"Output Window
Compiling... bg_misc.c bg_pmove.c bg_slidemove.c cg_consolecmds.c cg_draw.c cg_drawtools.c cg_effects.c cg_ents.c cg_event.c cg_info.c cg_localents.c cg_main.c cg_marks.c cg_players.c cg_playerstate.c cg_predict.c cg_scoreboard.c cg_servercmds.c cg_snapshot.c cg_syscalls.c cg_view.c cg_weapons.c q_math.c q_shared.c ui_shared.c Linking... Creating library Release/cgamex86.lib and object Release/cgamex86.exp--------------------Configuration: game - Win32 Release--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP121.tmp" with contents [ /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "GLOBALRANK" /Fp".\Release/game.pch" /YX /Fo".\Release/" /Fd".\Release/" /FD /c "C:\Games\Source\Q3_game\code\game\ai_chat.c" "C:\Games\Source\Q3_game\code\game\ai_cmd.c" "C:\Games\Source\Q3_game\code\game\ai_dmnet.c" "C:\Games\Source\Q3_game\code\game\ai_dmq3.c" "C:\Games\Source\Q3_game\code\game\ai_main.c" "C:\Games\Source\Q3_game\code\game\ai_team.c" "C:\Games\Source\Q3_game\code\game\ai_vcmd.c" "C:\Games\Source\Q3_game\code\game\bg_misc.c" "C:\Games\Source\Q3_game\code\game\bg_pmove.c" "C:\Games\Source\Q3_game\code\game\bg_slidemove.c" "C:\Games\Source\Q3_game\code\game\g_active.c" "C:\Games\Source\Q3_game\code\game\g_arenas.c" "C:\Games\Source\Q3_game\code\game\g_bot.c" "C:\Games\Source\Q3_game\code\game\g_client.c" "C:\Games\Source\Q3_game\code\game\g_cmds.c" "C:\Games\Source\Q3_game\code\game\g_combat.c" "C:\Games\Source\Q3_game\code\game\g_items.c" "C:\Games\Source\Q3_game\code\game\g_main.c" "C:\Games\Source\Q3_game\code\game\g_mem.c" "C:\Games\Source\Q3_game\code\game\g_misc.c" "C:\Games\Source\Q3_game\code\game\g_missile.c" "C:\Games\Source\Q3_game\code\game\g_mover.c" "C:\Games\Source\Q3_game\code\game\g_session.c" "C:\Games\Source\Q3_game\code\game\g_spawn.c" "C:\Games\Source\Q3_game\code\game\g_svcmds.c" "C:\Games\Source\Q3_game\code\game\g_syscalls.c" "C:\Games\Source\Q3_game\code\game\g_target.c" "C:\Games\Source\Q3_game\code\game\g_team.c" "C:\Games\Source\Q3_game\code\game\g_trigger.c" "C:\Games\Source\Q3_game\code\game\g_utils.c" "C:\Games\Source\Q3_game\code\game\g_weapon.c" "C:\Games\Source\Q3_game\code\game\q_math.c" "C:\Games\Source\Q3_game\code\game\q_shared.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP121.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP122.tmp" with contents [ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:".\Release/qagamex86.pdb" /map:".\Release/qagamex86.map" /machine:I386 /def:".\game.def" /out:"../Release/qagamex86.dll" /implib:".\Release/qagamex86.lib" .\Release\ai_chat.obj .\Release\ai_cmd.obj .\Release\ai_dmnet.obj .\Release\ai_dmq3.obj .\Release\ai_main.obj .\Release\ai_team.obj .\Release\ai_vcmd.obj .\Release\bg_misc.obj .\Release\bg_pmove.obj .\Release\bg_slidemove.obj .\Release\g_active.obj .\Release\g_arenas.obj .\Release\g_bot.obj .\Release\g_client.obj .\Release\g_cmds.obj .\Release\g_combat.obj .\Release\g_items.obj .\Release\g_main.obj .\Release\g_mem.obj .\Release\g_misc.obj .\Release\g_missile.obj .\Release\g_mover.obj .\Release\g_session.obj .\Release\g_spawn.obj .\Release\g_svcmds.obj .\Release\g_syscalls.obj .\Release\g_target.obj .\Release\g_team.obj .\Release\g_trigger.obj .\Release\g_utils.obj .\Release\g_weapon.obj .\Release\q_math.obj .\Release\q_shared.obj ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP122.tmp"Output Window
Compiling... ai_chat.c ai_cmd.c ai_dmnet.c ai_dmq3.c ai_main.c ai_team.c ai_vcmd.c bg_misc.c bg_pmove.c bg_slidemove.c g_active.c g_arenas.c g_bot.c g_client.c g_cmds.c g_combat.c g_items.c g_main.c g_mem.c g_misc.c g_missile.c g_mover.c g_session.c g_spawn.c g_svcmds.c g_syscalls.c g_target.c g_team.c g_trigger.c g_utils.c g_weapon.c q_math.c q_shared.c Linking... Creating library .\Release/qagamex86.lib and object .\Release/qagamex86.exp--------------------Configuration: q3_ui - Win32 Release--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" with contents [ /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "Q3_UI_EXPORTS" /Fp"Release/q3_ui.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c "C:\Games\Source\Q3_game\code\game\bg_misc.c" "C:\Games\Source\Q3_game\code\game\q_math.c" "C:\Games\Source\Q3_game\code\game\q_shared.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_addbots.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_atoms.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_cdkey.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_cinematics.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_confirm.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_connect.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_players.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playersettings.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_preferences.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_qmenu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_removebots.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_serverinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_servers2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_setup.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sound.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sparena.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_specifyserver.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_splevel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sppostgame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"Output Window
Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.expResults
uix86.dll - 0 error(s), 0 warning(s)