╨╧рб▒с>■  ■   ■                                                                                                                                                                                                                                                                                                                                                                                                                                                   ¤     ■    ■   ■   I"#$%&'()*■   ,-./01234■   6789:;<=>■   @ABCDEFGH■   rKLMNOPQRS■   UVWXYZ[\]■   _`abcdefg■   ijklmnopq■   ■   tuvwxyz{|■               Root Entry        p│╔}sx┼■   Workspace State     Browser     Editor     cgame,C:\Games\Source\Q3_game\code\cgame\cgame.dspgame*C:\Games\Source\Q3_game\code\game\game.dspui&C:\Games\Source\Q3_game\code\ui\ui.dspq3_ui,C:\Games\Source\Q3_game\code\q3_ui\q3_ui.dsp\q3_ui\ui_removebots.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_serverinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_servers2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_setup.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sound.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sparena.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_specifyserver.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_splevel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sppostgame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_gaC:\Games\Source\Q3_game\code\cgame\cgame.dspgame*C:\Games\Source\Q3_game\code\game\game.dspui&C:\Games\Source\Q3_game\code\ui\ui.dspq3_ui,C:\Games\Source\Q3_game\code\q3_ui\q3_ui.dsp\q3_ui\ui_removebots.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_serverinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_servers2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_setup.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sound.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sparena.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_specifyserver.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_splevel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sppostgame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_gaMLJLC:\Games\Source\Q3_game\code\cgame\cgame.dspgame*C:\Games\Source\Q3_game\code\game\game.dspui&C:\Games\Source\Q3_game\code\ui\ui.dspq3_ui,C:\Games\Source\Q3_game\code\q3_ui\q3_ui.dsp\q3_ui\ui_removebots.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_serverinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_servers2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_setup.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sound.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sparena.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_specifyserver.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_splevel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sppostgame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_gaWorkspace Window"         !IPI_cgame    +IPI_game     5IPI_q3_ui            ?q3_ui ClassView q3_ui classes ui classes q3_ui classesFileView#Workspace 'quake3sdk': 4 project(s) game files q3_ui files#Workspace 'quake3sdk': 4 project(s)FileViewGames\Source\Q3_game\code\q3_ui\ui_serverinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_servers2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_setup.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sound.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sparena.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_specifyserver.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_splevel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sppostgame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_ga`ъCGAME - WIN32 RELEASE cgame.dspCProjectCGAME - WIN32 RELEASEcgame - Win32 Releaseъ√cgame - Win32 Debugcgame - Win32 Release TAcgame - Win32 Debug TAъSSBR CTargetItemcgame - Win32 ReleaseSSBR Source Files CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWdepCDependencyContainerSSBR bg_local.hCDependencyFileSSBR keycodes.hCDependencyFileSSBR tr_types.hCDependencyFileSSBR ui_shared.hCDependencyFileSSBR menudef.hCDependencyFileSSBRDJWDJWDJW_splevel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sppostgame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_ga`ъGAME - WIN32 RELEASEgame.dspCProjectGAME - WIN32 RELEASEgame - Win32 Releaseъ√game - Win32 Debuggame - Win32 Debug Alphagame - Win32 Release Alphagame - Win32 Release TAgame - Win32 Debug TASSBR CTargetItemgame - Win32 ReleaseSSBR Source Files CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWResource Files CProjGroupSSBRDJW Documentation CProjGroupSSBRDJWdepCDependencyContainerSSBR menudef.hCDependencyFileSSBRDJWDJWDJWSSBRDJWDJWDJW_splevel.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_sppostgame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_ga`ъq3_ui - Win32 Release q3_ui.dspCProjectq3_ui - Win32 Releaseq3_ui - Win32 Releaseъ√q3_ui - Win32 Debugq3_ui - Win32 Release TAq3_ui - Win32 Debug TASSBR CTargetItemq3_ui - Win32 ReleaseSSBR Source Files CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWResource Files CProjGroupSSBRDJWcgameCProjectDependencySSBRgameCProjectDependencySSBRdepCDependencyContainerSSBRsurfaceflags.hCDependencyFileSSBR bg_public.hCDependencyFileSSBR tr_types.hCDependencyFileSSBR ui_public.hCDependencyFileSSBRDJWDJWDJWames\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_gaIPI_ui            JIPI_             TClassView Window"            ^Debugger            h`ъui - Win32 vectorui.dspCProjectui - Win32 vectorui - Win32 Releaseui - Win32 Debugui - Win32 Release TAui - Win32 Debug TAui - Win32 vectorSSBR CTargetItemui - Win32 Releaseui - Win32 vectorSSBR Source Files CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWResource Files CProjGroupSSBRDJWcgameCProjectDependencySSBRgameCProjectDependencySSBRDJWDJWependencyContainerSSBRsurfaceflags.hCDependencyFileSSBR bg_public.hCDependencyFileSSBR tr_types.hCDependencyFileSSBR ui_public.hCDependencyFileSSBRDJWDJWDJWames\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_ga`ъ      CProjectui - Win32 vectorui - Win32 Releaseui - Win32 Debugui - Win32 Release TAui - Win32 Debug TAui - Win32 vectorSSBR CTargetItemui - Win32 Releaseui - Win32 vectorSSBR Source Files CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWResource Files CProjGroupSSBRDJWcgameCProjectDependencySSBRgameCProjectDependencySSBRDJWDJWependencyContainerSSBRsurfaceflags.hCDependencyFileSSBR bg_public.hCDependencyFileSSBR tr_types.hCDependencyFileSSBR ui_public.hCDependencyFileSSBRDJWDJWDJWames\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_ga   CClsFldSlobcgameАgameАq3_uiАui- Win32 Releaseui - Win32 Debugui - Win32 Release TAui - Win32 Debug TAui - Win32 vectorSSBR CTargetItemui - Win32 Releaseui - Win32 vectorSSBR Source Files CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWResource Files CProjGroupSSBRDJWcgameCProjectDependencySSBRgameCProjectDependencySSBRDJWDJWependencyContainerSSBRsurfaceflags.hCDependencyFileSSBR bg_public.hCDependencyFileSSBR tr_types.hCDependencyFileSSBR ui_public.hCDependencyFileSSBRDJWDJWDJWames\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_ga     Watch1Watch2Watch3Watch4 Win32 Releaseui - Win32 Debugui - Win32 Release TAui - Win32 Debug TAui - Win32 vectorSSBR CTargetItemui - Win32 Releaseui - Win32 vectorSSBR Source Files CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWResource Files CProjGroupSSBRDJWcgameCProjectDependencySSBRgameCProjectDependencySSBRDJWDJWependencyContainerSSBRsurfaceflags.hCDependencyFileSSBR bg_public.hCDependencyFileSSBR tr_types.hCDependencyFileSSBR ui_public.hCDependencyFileSSBRDJWDJWDJWames\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_gaDocuments            s                                    ШNoneиеdюQl:iЛ'Q ┤Q0iчs?ь0iчs .. .\readme.txt&{3486698D-49EB-11CF-BF46-00AA004C12E2},        №   т   ╩ les CProjGroupSSBRDJW Header Files CProjGroupSSBRDJWResource Files CProjGroupSSBRDJWcgameCProjectDependencySSBRgameCProjectDependencySSBRDJWDJWependencyContainerSSBRsurfaceflags.hCDependencyFileSSBR bg_public.hCDependencyFileSSBR tr_types.hCDependencyFileSSBR ui_public.hCDependencyFileSSBRDJWDJWDJWames\Source\Q3_game\code\q3_ui\ui_spreset.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_spskill.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_startserver.c" "C:\Games\Source\Q3_game\code\ui\ui_syscalls.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_team.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_teamorders.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_video.c" ] Creating command line "cl.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP126.tmp" Creating temporary file "C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/uix86.pdb" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release/uix86.lib" .\Release\bg_misc.obj .\Release\q_math.obj .\Release\q_shared.obj .\Release\ui_addbots.obj .\Release\ui_atoms.obj .\Release\ui_cdkey.obj .\Release\ui_cinematics.obj .\Release\ui_confirm.obj .\Release\ui_connect.obj .\Release\ui_controls2.obj .\Release\ui_credits.obj .\Release\ui_demo2.obj .\Release\ui_display.obj .\Release\ui_gameinfo.obj .\Release\ui_ingame.obj .\Release\ui_main.obj .\Release\ui_menu.obj .\Release\ui_mfield.obj .\Release\ui_mods.obj .\Release\ui_network.obj .\Release\ui_options.obj .\Release\ui_playermodel.obj .\Release\ui_players.obj .\Release\ui_playersettings.obj .\Release\ui_preferences.obj .\Release\ui_qmenu.obj .\Release\ui_removebots.obj .\Release\ui_serverinfo.obj .\Release\ui_servers2.obj .\Release\ui_setup.obj .\Release\ui_sound.obj .\Release\ui_sparena.obj .\Release\ui_specifyserver.obj .\Release\ui_splevel.obj .\Release\ui_sppostgame.obj .\Release\ui_spreset.obj .\Release\ui_spskill.obj .\Release\ui_startserver.obj .\Release\ui_syscalls.obj .\Release\ui_team.obj .\Release\ui_teamorders.obj .\Release\ui_video.obj \Games\Source\Q3_game\code\cgame\Release\cgamex86.lib \Games\Source\Q3_game\code\game\Release\qagamex86.lib ] Creating command line "link.exe @C:\DOCUME~1\MIKEME~1\LOCALS~1\Temp\RSP127.tmp"

Output Window

Compiling... bg_misc.c q_math.c q_shared.c ui_addbots.c ui_atoms.c ui_cdkey.c ui_cinematics.c ui_confirm.c ui_connect.c ui_controls2.c ui_credits.c ui_demo2.c ui_display.c ui_gameinfo.c ui_ingame.c ui_main.c ui_menu.c ui_mfield.c ui_mods.c ui_network.c ui_options.c ui_playermodel.c ui_players.c ui_playersettings.c ui_preferences.c ui_qmenu.c ui_removebots.c ui_serverinfo.c ui_servers2.c ui_setup.c ui_sound.c ui_sparena.c ui_specifyserver.c ui_splevel.c ui_sppostgame.c ui_spreset.c ui_spskill.c ui_startserver.c ui_syscalls.c ui_team.c ui_teamorders.c ui_video.c Linking... Creating library Release/uix86.lib and object Release/uix86.exp

Results

uix86.dll - 0 error(s), 0 warning(s) \Q3_game\code\q3_ui\ui_controls2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_credits.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_demo2.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_display.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_gameinfo.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_ingame.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_main.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_menu.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mfield.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_mods.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_network.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_options.c" "C:\Games\Source\Q3_game\code\q3_ui\ui_playermodel.c" "C:\Games\Source\Q3_ga