#include "ui/menudef.h" { // PB enable ---------------- menuDef { name "pbenable_popmenu" visible 0 fullscreen 0 rect 204 122 235 235 focusColor 1 .75 0 1 style 1 border 1 popup onESC { close pbenable_popmenu ; open joinserver } itemDef { name window rect 0 0 235 235 style 3 background "ui/assets/mainpop.tga" visible 1 decoration } itemDef { name window rect 47 47 144 144 style 3 background "centerconsole2" visible 1 decoration } itemDef { name confirm text "Enable Punkbuster?" style 0 textscale .25 textstyle 3 rect 0 85 110 20 textalign 1 textalignx 117 textaligny 15 decoration forecolor 1 1 1 1 visible 1 } // yes/no button itemDef { name yes text "YES" type 1 textscale .25 style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 75 140 30 26 textalign 1 textalignx 15 textaligny 20 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { play "sound/misc/nomenu.wav" ; uiScript setPbClStatus 1 ; close pbenable_popmenu ; open joinserver } mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 } mouseExit { setitemcolor yes backcolor .37 .1 .1 1 } } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/framebutton.tga" rect 75 140 30 26 visible 1 decoration } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/leftbutton.tga" rect 69 140 7 26 visible 1 decoration } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/rightbutton.tga" rect 104 140 7 26 visible 1 decoration } itemDef { name no text "NO" type 1 textscale .25 style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 128 140 30 26 textalign 1 textalignx 15 textaligny 20 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { play "sound/misc/nomenu.wav" ; close pbenable_popmenu ; open joinserver } mouseEnter { setitemcolor no backcolor .1 .37 .1 1 } mouseExit { setitemcolor no backcolor .37 .1 .1 1 } } itemDef { name no style WINDOW_STYLE_SHADER background "ui/assets/framebutton.tga" rect 128 140 30 26 visible 1 decoration } itemDef { name no style WINDOW_STYLE_SHADER background "ui/assets/leftbutton.tga" rect 122 140 7 26 visible 1 decoration } itemDef { name no style WINDOW_STYLE_SHADER background "ui/assets/rightbutton.tga" rect 157 140 7 26 visible 1 decoration } } // PB disable --------------- menuDef { name "pbdisable_popmenu" visible 0 fullscreen 0 rect 204 122 235 235 focusColor 1 .75 0 1 style 1 border 1 popup onESC { close pbdisable_popmenu ; open joinserver } itemDef { name window rect 0 0 235 235 style 3 background "ui/assets/mainpop.tga" visible 1 decoration } itemDef { name window rect 47 47 144 144 style 3 background "centerconsole2" visible 1 decoration } itemDef { name confirm text "Disable Punkbuster?" style 0 textscale .25 textstyle 3 rect 0 85 110 20 textalign 1 textalignx 117 textaligny 15 decoration forecolor 1 1 1 1 visible 1 } // yes/no button itemDef { name yes text "YES" type 1 textscale .25 style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 75 140 30 26 textalign 1 textalignx 15 textaligny 20 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { play "sound/misc/nomenu.wav" ; close pbdisable_popmenu ; open pbmsg_popmenu } mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 } mouseExit { setitemcolor yes backcolor .37 .1 .1 1 } } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/framebutton.tga" rect 75 140 30 26 visible 1 decoration } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/leftbutton.tga" rect 69 140 7 26 visible 1 decoration } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/rightbutton.tga" rect 104 140 7 26 visible 1 decoration } itemDef { name no text "NO" type 1 textscale .25 style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 128 140 30 26 textalign 1 textalignx 15 textaligny 20 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { play "sound/misc/nomenu.wav" ; close pbdisable_popmenu ; open joinserver } mouseEnter { setitemcolor no backcolor .1 .37 .1 1 } mouseExit { setitemcolor no backcolor .37 .1 .1 1 } } itemDef { name no style WINDOW_STYLE_SHADER background "ui/assets/framebutton.tga" rect 128 140 30 26 visible 1 decoration } itemDef { name no style WINDOW_STYLE_SHADER background "ui/assets/leftbutton.tga" rect 122 140 7 26 visible 1 decoration } itemDef { name no style WINDOW_STYLE_SHADER background "ui/assets/rightbutton.tga" rect 157 140 7 26 visible 1 decoration } } // disable msg -------------- menuDef { name "pbmsg_popmenu" visible 0 fullscreen 0 rect 204 122 235 235 focusColor 1 .75 0 1 style 1 border 1 popup onESC { close pbmsg_popmenu ; open joinserver } itemDef { name window rect 0 0 235 235 style 3 background "ui/assets/mainpop.tga" visible 1 decoration } itemDef { name window rect 47 47 144 144 style 3 background "centerconsole2" visible 1 decoration } itemDef { name confirm text "PunkBuster will be disabled" style 0 textscale .25 textstyle 3 rect 0 85 110 20 textalign 1 textalignx 117 textaligny 15 decoration forecolor 1 1 1 1 visible 1 } itemDef { name confirm text "next time you start" style 0 textscale .25 textstyle 3 rect 0 100 110 20 textalign 1 textalignx 117 textaligny 15 decoration forecolor 1 1 1 1 visible 1 } itemDef { name confirm text "Quake III: Team Arena" style 0 textscale .25 textstyle 3 rect 0 115 110 20 textalign 1 textalignx 117 textaligny 15 decoration forecolor 1 1 1 1 visible 1 } // ok button itemDef { name yes text "Ok" type 1 textscale .25 style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 103 158 30 26 textalign 1 textalignx 15 textaligny 20 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { play "sound/misc/nomenu.wav" ; uiScript setPbClStatus 0 ; close pbmsg_popmenu ; open joinserver } mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 } mouseExit { setitemcolor yes backcolor .37 .1 .1 1 } } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/framebutton.tga" rect 103 158 30 26 visible 1 decoration } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/leftbutton.tga" rect 97 158 7 26 visible 1 decoration } itemDef { name yes style WINDOW_STYLE_SHADER background "ui/assets/rightbutton.tga" rect 132 158 7 26 visible 1 decoration } } }