// $Id: gui_directory.hxx,v 1.7 2003/01/11 19:07:48 grumbel Exp $ // // Construo - A wire-frame construction gamee // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_CONSTRUO_GUI_DIRECTORY_HXX #define HEADER_CONSTRUO_GUI_DIRECTORY_HXX #include #include "gui_child_manager.hxx" class ZoomGraphicContext; class GUIFileButton; /** Widget which shows a complete directory */ class GUIDirectory : public GUIChildManager { private: std::string pathname; std::vector files; int offset; unsigned int mtime; void place_components (); public: enum Mode { LOAD_DIRECTORY, SAVE_DIRECTORY }; private: Mode mode; public: GUIDirectory (const std::string& pathname, Mode m); ~GUIDirectory (); void draw_overlay (GraphicContext* gc); std::string get_path() { return pathname; } /** Move the shown directory content up */ void move_up (); /** Move the shown directory content down */ void move_down (); void wheel_up (int x, int y); void wheel_down (int x, int y); }; #endif /* EOF */