// $Id: keep_alive_mgr.cxx,v 1.2 2002/11/20 18:08:16 grumbel Exp $ // // Construo - A wire-frame construction game // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "keep_alive.hxx" #include "keep_alive_mgr.hxx" std::vector KeepAliveMgr::lst; void KeepAliveMgr::register_obj (KeepAlive* obj) { lst.push_back (obj); } void KeepAliveMgr::unregister_obj (KeepAlive*) { // FIXME: } void KeepAliveMgr::keep_alive () { for (std::vector::iterator i = lst.begin (); i != lst.end (); ++i) { (*i)->keep_alive (); } } /* EOF */