// $Id: lisp_reader.hxx,v 1.5 2003/01/08 23:14:59 grumbel Exp $ // // Construo - A wire-frame construction game // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_LISP_READER_HXX #define HEADER_LISP_READER_HXX #include "lispreader.hxx" #include "vector2d.hxx" /** */ class LispReader { private: lisp_object_t* lst; lisp_object_t* search_for(const char* name); public: /** cur == ((pos 1 2 3) (id 12 3 4)...) */ LispReader (lisp_object_t* l); bool read_vector (const char* name, Vector2d* vec); bool read_int (const char* name, int* i); bool read_float (const char* name, float* f); bool read_bool (const char* name, bool* b); }; #endif /* EOF */