// $Id: worldview_select_tool.hxx,v 1.11 2003/07/28 22:46:48 grumbel Exp $ // // Construo - A wire-frame construction gamee // Copyright (C) 2002 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_CONSTRUO_WORLDVIEW_SELECT_TOOL_HXX #define HEADER_CONSTRUO_WORLDVIEW_SELECT_TOOL_HXX #include "selection.hxx" #include "worldview_tool.hxx" class Particle; /** */ class WorldViewSelectTool : public WorldViewTool { private: Selection selection; typedef enum { GETTING_SELECTION_MODE, MOVING_SELECTION_MODE, ROTATING_SELECTION_MODE, SCALING_SELECTION_MODE, IDLE_MODE } Mode; Mode mode; /** The start position of a click & drap operation (aka move or rotate), in world coordinates */ Vector2d click_pos; /** The difference the selection was moved on the last mouse move */ Vector2d move_diff; /** The center of a rotation */ Vector2d rotate_center; /** The center of a scalation */ Vector2d scale_center; float old_scale_factor; public: WorldViewSelectTool (); ~WorldViewSelectTool (); void activate (); void deactivate (); void draw_background (ZoomGraphicContext* gc); void draw_foreground (ZoomGraphicContext* gc); void on_primary_button_press (int x, int y); void on_primary_button_release (int x, int y); void on_secondary_button_press (int x, int y); void on_secondary_button_release (int x, int y); void on_mouse_move (int x, int y, int of_x, int of_y); void on_button_press (int button_id, int x, int y); void on_scale_press (int x, int y); void on_flip_press (int x, int y); void on_duplicate_press (int x, int y); void on_delete_press (int x, int y); void on_fix_press (int x, int y); void on_join_press (int x, int y); }; #endif /* EOF */