------- Todo... Maybe...(most likely not): Additional soundtracks. Menu soundtrack / in-game soundtrack ? Special Effects, Power-ups, ... keyboard config, etc. Allow zip files as resource paks Better model support (textures, animation, etc.) md2? Wrapper for tinyxml (generic xml tree traversal) LPath implementation: linear access to BezierCurve Rework Input. Tools: Level editor ------- Source cleanup... Remove/combine duplicate directory parsing (model loading, path loading, etc.) Gather constants (strings, etc.) into Constants.hpp ------- Done... Menues etc LevelPack via file StageManager needs some work Mouse smoothing Base Enemy using/based on LEnemy ModelManager PatternManager Resource file A ton of inlines don't have to be... Rework Audio Skill settings Font manager Change to use fixed timestep game logic loop Nicer menu system, runtime config Leader board Fade-in/out music Sound/music volume Show mounted weapons. Online update check + cache content + date Multiple resource packs Collision detection to use model size. Update Readme.html Nicer shield Allow vertical ship movement Add SDL supported resolutions and filter based on config Split Config menu into Audio, Video, etc. Add (Boss) level(s).