/* $Id: Control.h,v 1.6 2003/07/16 16:03:38 nan Exp $ */ // Copyright (C) 2000, 2001, 2002 神南 吉宏(Kanna Yoshihiro) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _Control_ #define _Control_ class View; class Player; class Control { public: virtual ~Control(); virtual bool Init() = 0; virtual bool Move( SDL_keysym *KeyHistory, long *MouseXHistory, long *MouseYHistory, unsigned long *MouseBHistory, int Histptr ) = 0; virtual bool LookAt( double &srcX, double &srcY, double &srcZ, double &destX, double &destY, double &destZ ) = 0; virtual bool IsPlaying() = 0; virtual View *GetView() = 0; static void ClearControl(); static Control *TheControl() { return m_theControl; }; static Player* GetThePlayer() { return m_thePlayer; }; static Player* GetComPlayer() { return m_comPlayer; }; protected: Control(); static Control *m_theControl; static Player* m_thePlayer; static Player* m_comPlayer; }; #endif // _Control_