/* $Id: Howto.h,v 1.7 2003/07/16 16:03:38 nan Exp $ */ // Copyright (C) 2000, 2001 神南 吉宏(Kanna Yoshihiro) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _Howto_ #define _Howto_ #include "Control.h" #include "HowtoView.h" class Howto : public Control { public: Howto(); virtual ~Howto(); bool Init(); static void Create(); virtual bool Move( SDL_keysym *KeyHistory, long *MouseXHistory, long *MouseYHistory, unsigned long *MouseBHistory, int Histptr ); long GetMode() {return m_mode;} long GetCount() {return m_count;} long GetMouseX() {return m_mouseX;} long GetMouseY() {return m_mouseY;} long GetMouseB() {return m_mouseB;} virtual bool LookAt( double &srcX, double &srcY, double &srcZ, double &destX, double &destY, double &destZ ); virtual bool IsPlaying() { return false; }; virtual View *GetView() { return m_View; }; protected: HowtoView *m_View; long m_mode; long m_count; long m_mouseX; long m_mouseY; long m_mouseB; bool IsMove(); }; #endif // _Howto_