/* $Id: LoadImage.h,v 1.3 2002/12/23 16:36:44 nan Exp $ */ // Copyright (C) 2000 神南 吉宏(Kanna Yoshihiro) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _LoadImage_ #define _LoadImage_ class ImageData { public: ImageData(); ImageData( long width, long height, long bytes ); virtual ~ImageData(); GLubyte *GetImage() {return m_image;} long GetWidth() {return m_width;} long GetHeight() {return m_height;} long GetBytes() {return m_bytes;} GLubyte GetPixel( long width, long height, long bytes ); bool SetPixel( long width, long height, long bytes, GLubyte val ); bool LoadFile(const char *filename); bool LoadPPM(const char* filename ); bool LoadJPG(const char* filename); protected: GLubyte *m_image; long m_width; long m_height; long m_bytes; }; #ifdef HAVE_LIBZ char* getWord(gzFile fp); #else char* getWord( FILE *fp ); #endif SDL_Surface* SDL_GL_LoadTexture(char *filename); #endif // _LoadImage_