pkgdatadir = $(datadir)/games/@PACKAGE@ localedir = $(prefix)/share/locale bin_PROGRAMS = csmash csmash_SOURCES = main.cpp Launcher.cpp LobbyClient.cpp Ball.cpp Event.cpp \ Control.cpp View.cpp BaseView.cpp FieldView.cpp BallView.cpp \ Player.cpp comPlayer.cpp parts.cpp PlayerView.cpp HitMark.cpp \ PenAttack.cpp ShakeCut.cpp PenDrive.cpp comPenAttack.cpp \ comShakeCut.cpp comPenDrive.cpp ComTrainingPenAttack.cpp \ TrainingPenAttack.cpp ComTrainingPenDrive.cpp \ TrainingPenDrive.cpp NetPenAttack.cpp NetPenDrive.cpp \ NetShakeCut.cpp PlayerSelect.cpp PlayerSelectView.cpp \ TrainingSelect.cpp TrainingSelectView.cpp PlayGame.cpp \ SoloPlay.cpp PracticePlay.cpp PlayGameView.cpp Title.cpp \ TitleView.cpp Howto.cpp HowtoView.cpp Training.cpp \ TrainingView.cpp Opening.cpp OpeningView.cpp Sound.cpp \ LoadImage.cpp z.cpp MultiPlay.cpp Network.cpp MenuItem.cpp \ MenuItemView.cpp Logging.cpp affine float matrix xerror.cpp \ PracticeSelect.cpp PracticeSelectView.cpp BaseView2D.cpp \ FieldView2D.cpp PlayerView2D.cpp BallView2D.cpp \ PlayerSelectView2D.cpp TitleView2D.cpp MenuItemView2D.cpp \ RCFile.cpp loadparts.cpp LobbyClientView.cpp LauncherView.cpp \ MultiPlayerSelect.cpp ttinc.cpp \ ttinc.h Launcher.h LobbyClient.h Ball.h Event.h Control.h \ View.h BaseView.h FieldView.h BallView.h Player.h comPlayer.h \ parts.h PlayerView.h HitMark.h PenAttack.h ShakeCut.h \ PenDrive.h comPenAttack.h comShakeCut.h comPenDrive.h \ ComTrainingPenAttack.h TrainingPenAttack.h \ ComTrainingPenDrive.h TrainingPenDrive.h NetPenAttack.h \ NetPenDrive.h NetShakeCut.h PlayerSelect.h PlayerSelectView.h \ TrainingSelect.h TrainingSelectView.h PlayGame.h SoloPlay.h \ PracticePlay.h PlayGameView.h Title.h TitleView.h Howto.h \ HowtoView.h Training.h TrainingView.h Opening.h OpeningView.h \ Sound.h LoadImage.h z.h MultiPlay.h Network.h MenuItem.h \ MenuItemView.h Logging.h PracticeSelect.h \ PracticeSelectView.h BaseView2D.h FieldView2D.h \ PlayerView2D.h BallView2D.h PlayerSelectView2D.h \ TitleView2D.h MenuItemView2D.h RCFile.h loadparts.h \ LobbyClientView.h LauncherView.h MultiPlayerSelect.h DEFS = -DLOCALEDIR=\"$(localedir)\" -DCANNONSMASH_DATADIR=\"$(pkgdatadir)\" @DEFS@ LIBS = @LIBINTL@ @LIBS@ #INCLUDES = $(INCLUDES) -I../intl -I$(top_srcdir)/intl SUBDIRS = m4 Parts images wav win32 po EXTRA_DIST = config.rpath config.rpath README.en README.nt Makefile.nt CREDITS csmash.spec ACLOCAL_AMFLAGS = -I m4