/* $Id: PlayerSelectView.h,v 1.5 2002/02/02 21:25:56 nan Exp $ */ // Copyright (C) 2000, 2002 神南 吉宏(Kanna Yoshihiro) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _PlayerSelectView_ #define _PlayerSelectView_ #include "View.h" class PlayerSelect; class ImageData; class PlayerSelectView : public View { public: PlayerSelectView(); virtual ~PlayerSelectView(); virtual bool Init( PlayerSelect * ); virtual bool Redraw(); virtual bool RedrawAlpha(); protected: PlayerSelect *m_playerSelect; GLuint m_offset; GLuint m_textures[PLAYERS+1]; ImageData *m_selectPlayer; }; #endif // _PlayerSelectView_