/* $Id: PracticePlay.cpp,v 1.4 2002/11/04 14:31:44 nan Exp $ */ // Copyright (C) 2001, 2002 神南 吉宏(Kanna Yoshihiro) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #include "ttinc.h" #include "Event.h" #include "PracticePlay.h" #include "Player.h" #include "Ball.h" extern Ball theBall; extern long mode; PracticePlay::PracticePlay() : SoloPlay() { } PracticePlay::~PracticePlay() { } void PracticePlay::Create( long player, long com ) { Control::ClearControl(); m_theControl = new PracticePlay(); m_theControl->Init(); m_thePlayer = Player::Create( player, 1, 0 ); m_comPlayer = Player::Create( com, -1, 1 ); m_thePlayer->Init(); m_comPlayer->Init(); // Move it to view? SDL_ShowCursor(0); SDL_WM_GrabInput( SDL_GRAB_ON ); } void PracticePlay::EndGame() { mode = MODE_TITLE; }