/* $Id: RCFile.h,v 1.5 2003/07/28 16:56:15 nan Exp $ */ // Copyright (C) 2001, 2003 ¿ÀÆî µÈ¹¨(Kanna Yoshihiro) // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _RCFile_ #define _RCFile_ #include "ttinc.h" class RCFile { public: static RCFile *GetRCFile(); bool isTexture; bool fullScreen; long myModel; long gmode; long gameLevel; long gameMode; long sndMode; long protocol; char serverName[256]; char nickname[32]; char message[64]; short csmash_port; bool ReadRCFile(); bool WriteRCFile(); private: RCFile(); static RCFile* m_rcFile; FILE * OpenRCFile( char *mode ); }; #endif // _RCFile_