/* * Modification History * * 2006-December-14 Jason Rohrer * Created. */ #include "ButtonBase.h" #include "minorGems/graphics/openGL/SingleTextureGL.h" /** * Button that initiates the planting action. */ class PauseButton : public ButtonBase { public: /** * See parameter description from BuuttonGL. */ PauseButton( double inAnchorX, double inAnchorY, double inWidth, double inHeight ); virtual ~PauseButton(); // implements the ButtonBase interface virtual void drawIcon( Vector3D *inCenter, double inRadius, double inAlpha ); protected: SingleTextureGL *mPauseTexture; };