/* * Modification History * * 2006-July-13 Jason Rohrer * Created. */ #include "TextDisplay.h" #include "minorGems/util/stringUtils.h" #include #include TextDisplay::TextDisplay( const char *inLongestPossibleText, Color *inColor, double inAnchorX, double inAnchorY, double inWidth, double inHeight ) : GUIComponentGL( inAnchorX, inAnchorY, inWidth, inHeight ), mColor(), mText( NULL ) { mColor.setValues( inColor ); // compute scale factor int i; int length = strlen( inLongestPossibleText ); int totalWidth = 0; for( i=0; i