/* * Modification History * * 2000-December-19 Jason Rohrer * Created. */ #ifndef MOUSE_HANDLER_GL_INCLUDED #define MOUSE_HANDLER_GL_INCLUDED /** * Interface for an object that can field OpenGL mouse events. * * @author Jason Rohrer */ class MouseHandlerGL { public: /** * Callback function for when mouse moves. * * @param inX x position of mouse. * @param inY y position of mouse. */ virtual void mouseMoved( int inX, int inY ) = 0; /** * Callback function for when mouse moves with button depressed. * * @param inX x position of mouse. * @param inY y position of mouse. */ virtual void mouseDragged( int inX, int inY ) = 0; /** * Callback function for when the mouse button is depressed. * * @param inX x position of mouse. * @param inY y position of mouse. */ virtual void mousePressed( int inX, int inY ) = 0; /** * Callback function for when the mouse button is released. * * @param inX x position of mouse. * @param inY y position of mouse. */ virtual void mouseReleased( int inX, int inY ) = 0; }; #endif