/* Danger from the Deep - Open source submarine simulation Copyright (C) 2003-2006 Thorsten Jordan, Luis Barrancos and others. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // // A 3x3 matrix (C)+(W) 2001 Thorsten Jordan // #ifndef MATRIX3_H #define MATRIX3_H #include "matrix.h" template vector3t operator* (const matrixt& m, const vector3t& v) { return m.mul3vec3(v); } template matrixt matrix_of_vec_sqr(const vector3t& v) { return matrixt(v.x*v.x, v.x*v.y, v.x*v.z, v.y*v.x, v.y*v.y, v.y*v.z, v.z*v.x, v.z*v.y, v.z*v.z); } typedef matrixt matrix3; typedef matrixt matrix3f; #endif