
#include "quakedef.h"

cvar_t r_colormap_palette = {0, "r_colormap_palette", "gfx/colormap_palette.lmp", "name of a palette lmp file to override the shirt/pants colors of player models. It consists of 16 shirt colors, 16 scoreboard shirt colors, 16 pants colors and 16 scoreboard pants colors"};

unsigned int palette_complete[256];
unsigned int palette_font[256];
unsigned int palette_alpha[256];
unsigned int palette_nocolormap[256];
unsigned int palette_nocolormapnofullbrights[256];
unsigned int palette_nofullbrights[256];
unsigned int palette_onlyfullbrights[256];
unsigned int palette_pantsaswhite[256];
unsigned int palette_shirtaswhite[256];
unsigned int palette_transparent[256];
unsigned int palette_pantscolormap[16];
unsigned int palette_shirtcolormap[16];
unsigned int palette_pantsscoreboard[16];
unsigned int palette_shirtscoreboard[16];

// John Carmack said the quake palette.lmp can be considered public domain because it is not an important asset to id, so I include it here as a fallback if no external palette file is found.
unsigned char host_quakepal[768] =
{
// marked: colormap colors: cb = (e->render.colormap & 0xF0);cb += (cb >= 128 && cb < 224) ? 4 : 12;
// 0x0*
	0,0,0,        15,15,15,     31,31,31,     47,47,47,     63,63,63,     75,75,75,     91,91,91,     107,107,107,
	123,123,123,  139,139,139,  155,155,155,  171,171,171,  187,187,187,  203,203,203,  219,219,219,  235,235,235,
// 0x1*                                                   0 ^
	15,11,7,      23,15,11,     31,23,11,     39,27,15,     47,35,19,     55,43,23,     63,47,23,     75,55,27,
	83,59,27,     91,67,31,     99,75,31,     107,83,31,    115,87,31,    123,95,35,    131,103,35,   143,111,35,
// 0x2*                                                   1 ^
	11,11,15,     19,19,27,     27,27,39,     39,39,51,     47,47,63,     55,55,75,     63,63,87,     71,71,103,
	79,79,115,    91,91,127,    99,99,139,    107,107,151,  115,115,163,  123,123,175,  131,131,187,  139,139,203,
// 0x3*                                                   2 ^
	0,0,0,        7,7,0,        11,11,0,      19,19,0,      27,27,0,      35,35,0,      43,43,7,      47,47,7,
	55,55,7,      63,63,7,      71,71,7,      75,75,11,     83,83,11,     91,91,11,     99,99,11,     107,107,15,
// 0x4*                                                   3 ^
	7,0,0,        15,0,0,       23,0,0,       31,0,0,       39,0,0,       47,0,0,       55,0,0,       63,0,0,
	71,0,0,       79,0,0,       87,0,0,       95,0,0,       103,0,0,      111,0,0,      119,0,0,      127,0,0,
// 0x5*                                                   4 ^
	19,19,0,      27,27,0,      35,35,0,      47,43,0,      55,47,0,      67,55,0,      75,59,7,      87,67,7,
	95,71,7,      107,75,11,    119,83,15,    131,87,19,    139,91,19,    151,95,27,    163,99,31,    175,103,35,
// 0x6*                                                   5 ^
	35,19,7,      47,23,11,     59,31,15,     75,35,19,     87,43,23,     99,47,31,     115,55,35,    127,59,43,
	143,67,51,    159,79,51,    175,99,47,    191,119,47,   207,143,43,   223,171,39,   239,203,31,   255,243,27,
// 0x7*                                                   6 ^
	11,7,0,       27,19,0,      43,35,15,     55,43,19,     71,51,27,     83,55,35,     99,63,43,     111,71,51,
	127,83,63,    139,95,71,    155,107,83,   167,123,95,   183,135,107,  195,147,123,  211,163,139,  227,179,151,
// 0x8*                                                   7 ^        v 8
	171,139,163,  159,127,151,  147,115,135,  139,103,123,  127,91,111,   119,83,99,    107,75,87,    95,63,75,
	87,55,67,     75,47,55,     67,39,47,     55,31,35,     43,23,27,     35,19,19,     23,11,11,     15,7,7,
// 0x9*                                                   9 v
	187,115,159,  175,107,143,  163,95,131,   151,87,119,   139,79,107,   127,75,95,    115,67,83,    107,59,75,
	95,51,63,     83,43,55,     71,35,43,     59,31,35,     47,23,27,     35,19,19,     23,11,11,     15,7,7,
// 0xA*                                                  10 v
	219,195,187,  203,179,167,  191,163,155,  175,151,139,  163,135,123,  151,123,111,  135,111,95,   123,99,83,
	107,87,71,    95,75,59,     83,63,51,     67,51,39,     55,43,31,     39,31,23,     27,19,15,     15,11,7,
// 0xB*                                                  11 v
	111,131,123,  103,123,111,  95,115,103,   87,107,95,    79,99,87,     71,91,79,     63,83,71,     55,75,63,
	47,67,55,     43,59,47,     35,51,39,     31,43,31,     23,35,23,     15,27,19,     11,19,11,     7,11,7,
// 0xC*                                                  12 v
	255,243,27,   239,223,23,   219,203,19,   203,183,15,   187,167,15,   171,151,11,   155,131,7,    139,115,7,
	123,99,7,     107,83,0,     91,71,0,      75,55,0,      59,43,0,      43,31,0,      27,15,0,      11,7,0,
// 0xD*                                                  13 v
	0,0,255,      11,11,239,    19,19,223,    27,27,207,    35,35,191,    43,43,175,    47,47,159,    47,47,143,
	47,47,127,    47,47,111,    47,47,95,     43,43,79,     35,35,63,     27,27,47,     19,19,31,     11,11,15,
// 0xE*
	43,0,0,       59,0,0,       75,7,0,       95,7,0,       111,15,0,     127,23,7,     147,31,7,     163,39,11,
	183,51,15,    195,75,27,    207,99,43,    219,127,59,   227,151,79,   231,171,95,   239,191,119,  247,211,139,
// 0xF*                                                  14 ^
	167,123,59,   183,155,55,   199,195,55,   231,227,87,   127,191,255,  171,231,255,  215,255,255,  103,0,0,
	139,0,0,      179,0,0,      215,0,0,      255,0,0,      255,243,147,  255,247,199,  255,255,255,  159,91,83
}; //                                                    15 ^

void Palette_SetupSpecialPalettes(void)
{
	int i;
	int fullbright_start, fullbright_end;
	int pants_start, pants_end;
	int shirt_start, shirt_end;
	int reversed_start, reversed_end;
	int transparentcolor;
	unsigned char *colormap;
	fs_offset_t filesize;

	colormap = FS_LoadFile("gfx/colormap.lmp", tempmempool, true, &filesize);
	if (colormap && filesize >= 16385)
		fullbright_start = 256 - colormap[16384];
	else
		fullbright_start = 256;
	if (colormap)
		Mem_Free(colormap);
	fullbright_end = 256;
	pants_start = 96;
	pants_end = 112;
	shirt_start = 16;
	shirt_end = 32;
	reversed_start = 128;
	reversed_end = 224;
	transparentcolor = 255;

	for (i = 0;i < 256;i++)
		palette_transparent[i] = palette_complete[i];
	palette_transparent[transparentcolor] = 0;

	for (i = 0;i < fullbright_start;i++)
		palette_nofullbrights[i] = palette_complete[i];
	for (i = fullbright_start;i < fullbright_end;i++)
		palette_nofullbrights[i] = palette_complete[0];

	for (i = 0;i < 256;i++)
		palette_onlyfullbrights[i] = 0;
	for (i = fullbright_start;i < fullbright_end;i++)
		palette_onlyfullbrights[i] = palette_complete[i];

	for (i = 0;i < 256;i++)
		palette_nocolormapnofullbrights[i] = palette_complete[i];
	for (i = pants_start;i < pants_end;i++)
		palette_nocolormapnofullbrights[i] = 0;
	for (i = shirt_start;i < shirt_end;i++)
		palette_nocolormapnofullbrights[i] = 0;
	for (i = fullbright_start;i < fullbright_end;i++)
		palette_nocolormapnofullbrights[i] = 0;

	for (i = 0;i < 256;i++)
		palette_nocolormap[i] = palette_complete[i];
	for (i = pants_start;i < pants_end;i++)
		palette_nocolormap[i] = 0;
	for (i = shirt_start;i < shirt_end;i++)
		palette_nocolormap[i] = 0;

	for (i = 0;i < 256;i++)
		palette_pantsaswhite[i] = 0;
	for (i = pants_start;i < pants_end;i++)
	{
		if (i >= reversed_start && i < reversed_end)
			palette_pantsaswhite[i] = palette_complete[15 - (i - pants_start)];
		else
			palette_pantsaswhite[i] = palette_complete[i - pants_start];
	}

	for (i = 0;i < 256;i++)
		palette_shirtaswhite[i] = 0;
	for (i = shirt_start;i < shirt_end;i++)
	{
		if (i >= reversed_start && i < reversed_end)
			palette_shirtaswhite[i] = palette_complete[15 - (i - shirt_start)];
		else
			palette_shirtaswhite[i] = palette_complete[i - shirt_start];
	}

	for (i = 0;i < 256;i++)
		palette_alpha[i] = 0xFFFFFFFF;
	palette_alpha[transparentcolor] = 0;

	for (i = 0;i < 256;i++)
		palette_font[i] = palette_complete[i];
	palette_font[0] = 0;
}

void BuildGammaTable8(float prescale, float gamma, float scale, float base, unsigned char *out, int rampsize)
{
	int i, adjusted;
	double invgamma;

	invgamma = 1.0 / gamma;
	prescale /= (double) (rampsize - 1);
	for (i = 0;i < rampsize;i++)
	{
		adjusted = (int) (255.0 * (pow((double) i * prescale, invgamma) * scale + base) + 0.5);
		out[i] = bound(0, adjusted, 255);
	}
}

void BuildGammaTable16(float prescale, float gamma, float scale, float base, unsigned short *out, int rampsize)
{
	int i, adjusted;
	double invgamma;

	invgamma = 1.0 / gamma;
	prescale /= (double) (rampsize - 1);
	for (i = 0;i < rampsize;i++)
	{
		adjusted = (int) (65535.0 * (pow((double) i * prescale, invgamma) * scale + base) + 0.5);
		out[i] = bound(0, adjusted, 65535);
	}
}

void Palette_Shutdown(void)
{
}

void Palette_NewMap(void)
{
}

void Palette_Load(void)
{
	int i;
	float gamma, scale, base;
	fs_offset_t filesize;
	unsigned char *in, *out, *palfile;
	unsigned char texturegammaramp[256];

	gamma = 1;
	scale = 1;
	base = 0;
// COMMANDLINEOPTION: Client: -texgamma <number> sets the quake palette gamma, allowing you to make quake textures brighter/darker, not recommended
	i = COM_CheckParm("-texgamma");
	if (i)
		gamma = atof(com_argv[i + 1]);
// COMMANDLINEOPTION: Client: -texcontrast <number> sets the quake palette contrast, allowing you to make quake textures brighter/darker, not recommended
	i = COM_CheckParm("-texcontrast");
	if (i)
		scale = atof(com_argv[i + 1]);
// COMMANDLINEOPTION: Client: -texbrightness <number> sets the quake palette brightness (brightness of black), allowing you to make quake textures brighter/darker, not recommended
	i = COM_CheckParm("-texbrightness");
	if (i)
		base = atof(com_argv[i + 1]);
	gamma = bound(0.01, gamma, 10.0);
	scale = bound(0.01, scale, 10.0);
	base = bound(0, base, 0.95);

	BuildGammaTable8(1.0f, gamma, scale, base, texturegammaramp, 256);

	palfile = (unsigned char *)FS_LoadFile ("gfx/palette.lmp", tempmempool, false, &filesize);
	if (palfile && filesize >= 768)
		in = palfile;
	else
	{
		Con_DPrint("Couldn't load gfx/palette.lmp, falling back on internal palette\n");
		in = host_quakepal;
	}
	out = (unsigned char *) palette_complete; // palette is accessed as 32bit for speed reasons, but is created as 8bit bytes
	for (i = 0;i < 256;i++)
	{
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = 255;
	}
	if (palfile)
		Mem_Free(palfile);

if(*r_colormap_palette.string)
	palfile = (unsigned char *)FS_LoadFile (r_colormap_palette.string, tempmempool, false, &filesize);
else
	palfile = NULL;

in = palfile;
if (palfile && filesize >= 48)
{
	out = (unsigned char *) palette_shirtcolormap;
	for (i = 0;i < 16;i++)
	{
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = 255;
	}
}
else
	for(i = 0; i < 16; ++i)
		palette_shirtcolormap[i] = palette_complete[(i << 4) | ((i >= 8 && i <= 13) ? 0x04 : 0x0C)];

if(palfile && filesize >= 48 + 48)
{
	out = (unsigned char *) palette_shirtscoreboard;
	for (i = 0;i < 16;i++)
	{
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = 255;
	}
}
else
	for(i = 0; i < 16; ++i)
		palette_shirtscoreboard[i] = palette_complete[(i << 4) | 0x08];

if (palfile && filesize >= 48 + 48 + 48)
{
	out = (unsigned char *) palette_pantscolormap;
	for (i = 0;i < 16;i++)
	{
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = 255;
	}
}
else
	memcpy(palette_pantscolormap, palette_shirtcolormap, sizeof(palette_pantscolormap));

if (palfile && filesize >= 48 + 48 + 48 + 48)
{
	out = (unsigned char *) palette_pantsscoreboard;
	for (i = 0;i < 16;i++)
	{
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = texturegammaramp[*in++];
		*out++ = 255;
	}
}
else
	memcpy(palette_pantsscoreboard, palette_shirtscoreboard, sizeof(palette_pantsscoreboard));

if(palfile)
	Mem_Free(palfile);

	Palette_SetupSpecialPalettes();
}

void Palette_Init(void)
{
	R_RegisterModule("Palette", Palette_Load, Palette_Shutdown, Palette_NewMap);
	Cvar_RegisterVariable(&r_colormap_palette);
	Palette_Load();
}
