/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // common.h -- general definitions #ifdef _WIN32 #pragma warning (disable : 4244 4127 4201 4214 4514 4305 4115 4018) #endif #if !defined BYTE_DEFINED typedef unsigned char byte; #define BYTE_DEFINED 1 #endif #undef true #undef false typedef enum {false, true} qboolean; #ifndef NULL #define NULL ((void *)0) #endif #ifndef min #define min(a, b) ((a) < (b) ? (a) : (b)) #endif #ifndef max #define max(a, b) ((a) > (b) ? (a) : (b)) #endif // by joe #define bound(a, b, c) ((a) >= (c) ? (a) : (b) < (a) ? (a) : (b) > (c) ? (c) : (b)) //============================================================================ typedef struct sizebuf_s { qboolean allowoverflow; // if false, do a Sys_Error qboolean overflowed; // set to true if the buffer size failed byte *data; int maxsize; int cursize; } sizebuf_t; void SZ_Alloc (sizebuf_t *buf, int startsize); void SZ_Free (sizebuf_t *buf); void SZ_Clear (sizebuf_t *buf); void *SZ_GetSpace (sizebuf_t *buf, int length); void SZ_Write (sizebuf_t *buf, void *data, int length); void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf //============================================================================ typedef struct link_s { struct link_s *prev, *next; } link_t; void ClearLink (link_t *l); void RemoveLink (link_t *l); void InsertLinkBefore (link_t *l, link_t *before); void InsertLinkAfter (link_t *l, link_t *after); // (type *)STRUCT_FROM_LINK(link_t *link, type, member) // ent = STRUCT_FROM_LINK(link,entity_t,order) // FIXME: remove this mess! #define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m))) //============================================================================ #define Q_MAXCHAR ((char)0x7f) #define Q_MAXSHORT ((short)0x7fff) #define Q_MAXINT ((int)0x7fffffff) #define Q_MAXLONG ((int)0x7fffffff) #define Q_MAXFLOAT ((int)0x7fffffff) #define Q_MINCHAR ((char)0x80) #define Q_MINSHORT ((short)0x8000) #define Q_MININT ((int)0x80000000) #define Q_MINLONG ((int)0x80000000) #define Q_MINFLOAT ((int)0x7fffffff) #define FROM_START 2 // flags to indicate mission packs' state #define FROM_GAME 4 // //============================================================================ extern qboolean bigendien; extern short (*BigShort) (short l); extern short (*LittleShort) (short l); extern int (*BigLong) (int l); extern int (*LittleLong) (int l); extern float (*BigFloat) (float l); extern float (*LittleFloat) (float l); //============================================================================ void MSG_WriteChar (sizebuf_t *sb, int c); void MSG_WriteByte (sizebuf_t *sb, int c); void MSG_WriteShort (sizebuf_t *sb, int c); void MSG_WriteLong (sizebuf_t *sb, int c); void MSG_WriteFloat (sizebuf_t *sb, float f); void MSG_WriteString (sizebuf_t *sb, char *s); void MSG_WriteCoord (sizebuf_t *sb, float f); void MSG_WriteAngle (sizebuf_t *sb, float f); void MSG_WritePreciseAngle (sizebuf_t *sb, float f); // precise aim from [sons]Quake extern int msg_readcount; extern qboolean msg_badread; // set if a read goes beyond end of message void MSG_BeginReading (void); int MSG_ReadChar (void); int MSG_ReadByte (void); int MSG_ReadShort (void); int MSG_ReadLong (void); float MSG_ReadFloat (void); char *MSG_ReadString (void); float MSG_ReadCoord (void); float MSG_ReadAngle (void); float MSG_ReadPreciseAngle (void); // precise aim from [sons]Quake //============================================================================ #ifdef _WIN32 #define vsnprintf _vsnprintf #define Q_strcasecmp(s1, s2) _stricmp((s1), (s2)) #define Q_strncasecmp(s1, s2, n) _strnicmp((s1), (s2), (n)) #else #define Q_strcasecmp(s1, s2) strcasecmp((s1), (s2)) #define Q_strncasecmp(s1, s2, n) strncasecmp((s1), (s2), (n)) #endif //============================================================================ void Q_memset (void *dest, int fill, int count); void Q_memcpy (void *dest, void *src, int count); int Q_memcmp (void *m1, void *m2, int count); void Q_strcpy (char *dest, char *src); void Q_strncpy (char *dest, char *src, int count); int Q_strlen (char *str); char *Q_strrchr (char *s, char c); void Q_strcat (char *dest, char *src); int Q_strcmp (char *s1, char *s2); int Q_strncmp (char *s1, char *s2, int count); int Q_strlcmp (char *s1, char *s2); int Q_atoi (char *str); float Q_atof (char *str); void Q_strncpyz (char *dest, char *src, size_t size); void Q_snprintfz (char *dest, size_t size, char *fmt, ...); //============================================================================ extern char com_token[1024]; extern qboolean com_eof; char *COM_Parse (char *data); extern int com_argc; extern char **com_argv; int COM_CheckParm (char *parm); void COM_Init (char *path); void COM_InitArgv (int argc, char **argv); char *COM_SkipPath (char *pathname); void COM_StripExtension (char *in, char *out); char *COM_FileExtension (char *in); void COM_FileBase (char *in, char *out); void COM_DefaultExtension (char *path, char *extension); byte *COM_LoadFile (char *path, int usehunk); char *va (char *format, ...); // does a varargs printf into a temp buffer char *CopyString (char *s); //============================================================================ extern int com_filesize; extern char com_netpath[MAX_OSPATH]; struct cache_user_s; extern char com_gamedir[MAX_OSPATH]; extern char com_basedir[MAX_OSPATH]; // by joe typedef struct { char name[MAX_QPATH]; int filepos, filelen; } packfile_t; typedef struct pack_s { char filename[MAX_OSPATH]; FILE* handle; int numfiles; packfile_t *files; } pack_t; typedef struct searchpath_s { char filename[MAX_OSPATH]; pack_t *pack; // only one of filename / pack will be used struct searchpath_s *next; } searchpath_t; void COM_ForceExtension (char *path, char *extension); // by joe int COM_FileLength (FILE *f); // void COM_CreatePath (char *path); // qboolean COM_FindFile (char *filename); // qboolean COM_WriteFile (char *filename, void *data, int len); int COM_FOpenFile (char *filename, FILE **file, qboolean image); byte *COM_LoadStackFile (char *path, void *buffer, int bufsize); byte *COM_LoadTempFile (char *path); byte *COM_LoadHunkFile (char *path); void COM_LoadCacheFile (char *path, struct cache_user_s *cu); extern struct cvar_s registered; extern int rogue, hipnotic, nehahra; char *Sys_HomeDir (void);