/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // gl_corona.h // glow generation code #define MAX_GLOWS 2048 typedef struct glows_s { float red; float green; float blue; float radius; vec3_t origin; } glows_t; glows_t glow_effects[MAX_GLOWS]; void R_AddGlowEffect (float red, float green, float blue, float radius, vec3_t origin); void R_RenderGlowEffects (void);