# jDoom: Music and Sound Effects Header { Version = 5; } #####====--- MUSIC ---====##### Music { ID = "None"; } Music { ID = "e1m1"; Lump = "D_E1M1"; } Music { ID = "e1m2"; Lump = "D_E1M2"; } Music { ID = "e1m3"; Lump = "D_E1M3"; } Music { ID = "e1m4"; Lump = "D_E1M4"; } Music { ID = "e1m5"; Lump = "D_E1M5"; } Music { ID = "e1m6"; Lump = "D_E1M6"; } Music { ID = "e1m7"; Lump = "D_E1M7"; } Music { ID = "e1m8"; Lump = "D_E1M8"; } Music { ID = "e1m9"; Lump = "D_E1M9"; } Music { ID = "e2m1"; Lump = "D_E2M1"; } Music { ID = "e2m2"; Lump = "D_E2M2"; } Music { ID = "e2m3"; Lump = "D_E2M3"; } Music { ID = "e2m4"; Lump = "D_E2M4"; } Music { ID = "e2m5"; Lump = "D_E2M5"; } Music { ID = "e2m6"; Lump = "D_E2M6"; } Music { ID = "e2m7"; Lump = "D_E2M7"; } Music { ID = "e2m8"; Lump = "D_E2M8"; } Music { ID = "e2m9"; Lump = "D_E2M9"; } Music { ID = "e3m1"; Lump = "D_E3M1"; } Music { ID = "e3m2"; Lump = "D_E3M2"; } Music { ID = "e3m3"; Lump = "D_E3M3"; } Music { ID = "e3m4"; Lump = "D_E3M4"; } Music { ID = "e3m5"; Lump = "D_E3M5"; } Music { ID = "e3m6"; Lump = "D_E3M6"; } Music { ID = "e3m7"; Lump = "D_E3M7"; } Music { ID = "e3m8"; Lump = "D_E3M8"; } Music { ID = "e3m9"; Lump = "D_E3M9"; } Music { ID = "inter"; Lump = "D_INTER"; } Music { ID = "intro"; Lump = "D_INTRO"; } Music { ID = "bunny"; Lump = "D_BUNNY"; } Music { ID = "victor"; Lump = "D_VICTOR"; } Music { ID = "introa"; Lump = "D_INTROA"; } Music { ID = "runnin"; Lump = "D_RUNNIN"; } Music { ID = "stalks"; Lump = "D_STALKS"; } Music { ID = "countd"; Lump = "D_COUNTD"; } Music { ID = "betwee"; Lump = "D_BETWEE"; } Music { ID = "doom"; Lump = "D_DOOM"; } Music { ID = "the_da"; Lump = "D_THE_DA"; } Music { ID = "shawn"; Lump = "D_SHAWN"; } Music { ID = "ddtblu"; Lump = "D_DDTBLU"; } Music { ID = "in_cit"; Lump = "D_IN_CIT"; } Music { ID = "dead"; Lump = "D_DEAD"; } Music { ID = "stlks2"; Lump = "D_STLKS2"; } Music { ID = "theda2"; Lump = "D_THEDA2"; } Music { ID = "doom2"; Lump = "D_DOOM2"; } Music { ID = "ddtbl2"; Lump = "D_DDTBL2"; } Music { ID = "runni2"; Lump = "D_RUNNI2"; } Music { ID = "dead2"; Lump = "D_DEAD2"; } Music { ID = "stlks3"; Lump = "D_STLKS3"; } Music { ID = "romero"; Lump = "D_ROMERO"; } Music { ID = "shawn2"; Lump = "D_SHAWN2"; } Music { ID = "messag"; Lump = "D_MESSAG"; } Music { ID = "count2"; Lump = "D_COUNT2"; } Music { ID = "ddtbl3"; Lump = "D_DDTBL3"; } Music { ID = "ampie"; Lump = "D_AMPIE"; } Music { ID = "theda3"; Lump = "D_THEDA3"; } Music { ID = "adrian"; Lump = "D_ADRIAN"; } Music { ID = "messg2"; Lump = "D_MESSG2"; } Music { ID = "romer2"; Lump = "D_ROMER2"; } Music { ID = "tense"; Lump = "D_TENSE"; } Music { ID = "shawn3"; Lump = "D_SHAWN3"; } Music { ID = "openin"; Lump = "D_OPENIN"; } Music { ID = "evil"; Lump = "D_EVIL"; } Music { ID = "ultima"; Lump = "D_ULTIMA"; } Music { ID = "read_m"; Lump = "D_READ_M"; } Music { ID = "dm2ttl"; Lump = "D_DM2TTL"; } Music { ID = "dm2int"; Lump = "D_DM2INT"; } #####====--- SOUND EFFECTS ---====##### Sound { ID = "None"; Link pitch = -1; Link volume = -1; Max channels = -1; } Sound { ID = "pistol"; Flags = "sf_shift2"; Lump = "DSPISTOL"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "shotgn"; Flags = "sf_shift2"; Lump = "DSSHOTGN"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = 4; } Sound { ID = "sgcock"; Flags = "sf_shift2"; Lump = "DSSGCOCK"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "dshtgn"; Flags = "sf_shift2"; Lump = "DSDSHTGN"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "dbopn"; Flags = "sf_shift2"; Lump = "DSDBOPN"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "dbcls"; Flags = "sf_shift2"; Lump = "DSDBCLS"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "dbload"; Flags = "sf_shift2"; Lump = "DSDBLOAD"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "plasma"; Flags = "sf_shift2"; Lump = "DSPLASMA"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = 4; } Sound { ID = "bfg"; Flags = "sf_shift2"; Lump = "DSBFG"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "sawup"; Flags = "sf_shift"; Lump = "DSSAWUP"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; Group = 1; } Sound { ID = "sawidl"; Flags = "sf_shift"; Lump = "DSSAWIDL"; Link pitch = -1; Link volume = -1; Priority = 118; Max channels = -1; Group = 1; } Sound { ID = "sawful"; Flags = "sf_shift"; Lump = "DSSAWFUL"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; Group = 1; } Sound { ID = "sawhit"; Flags = "sf_shift"; Lump = "DSSAWHIT"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; Group = 1; } Sound { ID = "rlaunc"; Flags = "sf_shift2"; Lump = "DSRLAUNC"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "rxplod"; Flags = "sf_shift2"; Lump = "DSRXPLOD"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "firsht"; Flags = "sf_shift2"; Lump = "DSFIRSHT"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "firxpl"; Flags = "sf_shift2"; Lump = "DSFIRXPL"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = 2; } Sound { ID = "pstart"; Flags = "sf_shift2"; Lump = "DSPSTART"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = -1; } Sound { ID = "pstop"; Flags = "sf_shift2"; Lump = "DSPSTOP"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = -1; } Sound { ID = "doropn"; Flags = "sf_shift2"; Lump = "DSDOROPN"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = -1; } Sound { ID = "dorcls"; Flags = "sf_shift2"; Lump = "DSDORCLS"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = -1; } Sound { ID = "stnmov"; Flags = "sf_shift2"; Lump = "DSSTNMOV"; Link pitch = -1; Link volume = -1; Priority = 119; Max channels = -1; } Sound { ID = "swtchn"; Flags = "sf_shift2"; Lump = "DSSWTCHN"; Link pitch = -1; Link volume = -1; Priority = 78; Max channels = -1; } Sound { ID = "swtchx"; Flags = "sf_shift2"; Lump = "DSSWTCHX"; Link pitch = -1; Link volume = -1; Priority = 78; Max channels = -1; } Sound { ID = "plpain"; Flags = "sf_shift2"; Lump = "DSPLPAIN"; Link pitch = -1; Link volume = -1; Priority = 96; Max channels = -1; } Sound { ID = "dmpain"; Flags = "sf_shift2"; Lump = "DSDMPAIN"; Link pitch = -1; Link volume = -1; Priority = 96; Max channels = -1; } Sound { ID = "popain"; Flags = "sf_shift2"; Lump = "DSPOPAIN"; Link pitch = -1; Link volume = -1; Priority = 96; Max channels = -1; } Sound { ID = "vipain"; Flags = "sf_shift2"; Lump = "DSVIPAIN"; Link pitch = -1; Link volume = -1; Priority = 96; Max channels = -1; } Sound { ID = "mnpain"; Flags = "sf_shift2"; Lump = "DSMNPAIN"; Link pitch = -1; Link volume = -1; Priority = 96; Max channels = -1; } Sound { ID = "pepain"; Flags = "sf_shift2"; Lump = "DSPEPAIN"; Link pitch = -1; Link volume = -1; Priority = 96; Max channels = -1; } Sound { ID = "slop"; Flags = "sf_shift2"; Lump = "DSSLOP"; Link pitch = -1; Link volume = -1; Priority = 78; Max channels = -1; } Sound { ID = "itemup"; Lump = "DSITEMUP"; Link pitch = -1; Link volume = -1; Priority = 78; Max channels = 1; } Sound { ID = "wpnup"; Flags = "sf_shift2"; Lump = "DSWPNUP"; Link pitch = -1; Link volume = -1; Priority = 78; Max channels = 1; } Sound { ID = "oof"; Flags = "sf_shift2"; Lump = "DSOOF"; Link pitch = -1; Link volume = -1; Priority = 96; Max channels = -1; } Sound { ID = "telept"; Flags = "sf_shift2"; Lump = "DSTELEPT"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "posit1"; Flags = "sf_shift2"; Lump = "DSPOSIT1"; Link pitch = -1; Link volume = -1; Priority = 98; Max channels = 1; } Sound { ID = "posit2"; Flags = "sf_shift2"; Lump = "DSPOSIT2"; Link pitch = -1; Link volume = -1; Priority = 98; Max channels = 1; } Sound { ID = "posit3"; Flags = "sf_shift2"; Lump = "DSPOSIT3"; Link pitch = -1; Link volume = -1; Priority = 98; Max channels = 1; } Sound { ID = "bgsit1"; Flags = "sf_shift2"; Lump = "DSBGSIT1"; Link pitch = -1; Link volume = -1; Priority = 98; Max channels = 1; } Sound { ID = "bgsit2"; Flags = "sf_shift2"; Lump = "DSBGSIT2"; Link pitch = -1; Link volume = -1; Priority = 98; Max channels = 1; } Sound { ID = "sgtsit"; Flags = "sf_shift2"; Lump = "DSSGTSIT"; Link pitch = -1; Link volume = -1; Priority = 98; Max channels = 1; } Sound { ID = "cacsit"; Flags = "sf_shift2"; Lump = "DSCACSIT"; Link pitch = -1; Link volume = -1; Priority = 98; Max channels = 1; } Sound { ID = "brssit"; Flags = "sf_shift2"; Lump = "DSBRSSIT"; Link pitch = -1; Link volume = -1; Priority = 94; Max channels = 1; } Sound { ID = "cybsit"; Flags = "sf_shift2"; Lump = "DSCYBSIT"; Link pitch = -1; Link volume = -1; Priority = 92; Max channels = 1; } Sound { ID = "spisit"; Flags = "sf_shift2"; Lump = "DSSPISIT"; Link pitch = -1; Link volume = -1; Priority = 90; Max channels = 1; } Sound { ID = "bspsit"; Flags = "sf_shift2"; Lump = "DSBSPSIT"; Link pitch = -1; Link volume = -1; Priority = 90; Max channels = 1; } Sound { ID = "kntsit"; Flags = "sf_shift2"; Lump = "DSKNTSIT"; Link pitch = -1; Link volume = -1; Priority = 90; Max channels = 1; } Sound { ID = "vilsit"; Flags = "sf_shift2"; Lump = "DSVILSIT"; Link pitch = -1; Link volume = -1; Priority = 90; Max channels = 1; } Sound { ID = "mansit"; Flags = "sf_shift2"; Lump = "DSMANSIT"; Link pitch = -1; Link volume = -1; Priority = 90; Max channels = 1; } Sound { ID = "pesit"; Flags = "sf_shift2"; Lump = "DSPESIT"; Link pitch = -1; Link volume = -1; Priority = 90; Max channels = 1; } Sound { ID = "sklatk"; Flags = "sf_shift2"; Lump = "DSSKLATK"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "sgtatk"; Flags = "sf_shift2"; Lump = "DSSGTATK"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "skepch"; Flags = "sf_shift2"; Lump = "DSSKEPCH"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "vilatk"; Flags = "sf_shift2"; Lump = "DSVILATK"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "claw"; Flags = "sf_shift2"; Lump = "DSCLAW"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "skeswg"; Flags = "sf_shift2"; Lump = "DSSKESWG"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "pldeth"; Flags = "sf_shift2"; Lump = "DSPLDETH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "pdiehi"; Flags = "sf_shift2"; Lump = "DSPDIEHI"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "podth1"; Flags = "sf_shift2"; Lump = "DSPODTH1"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "podth2"; Flags = "sf_shift2"; Lump = "DSPODTH2"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "podth3"; Flags = "sf_shift2"; Lump = "DSPODTH3"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "bgdth1"; Flags = "sf_shift2"; Lump = "DSBGDTH1"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "bgdth2"; Flags = "sf_shift2"; Lump = "DSBGDTH2"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "sgtdth"; Flags = "sf_shift2"; Lump = "DSSGTDTH"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "cacdth"; Flags = "sf_shift2"; Lump = "DSCACDTH"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "skldth"; Flags = "sf_shift2"; Lump = "DSSKLDTH"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "brsdth"; Flags = "sf_shift2"; Lump = "DSBRSDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "cybdth"; Flags = "sf_shift2"; Lump = "DSCYBDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "spidth"; Flags = "sf_shift2"; Lump = "DSSPIDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "bspdth"; Flags = "sf_shift2"; Lump = "DSBSPDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "vildth"; Flags = "sf_shift2"; Lump = "DSVILDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "kntdth"; Flags = "sf_shift2"; Lump = "DSKNTDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "pedth"; Flags = "sf_shift2"; Lump = "DSPEDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "skedth"; Flags = "sf_shift2"; Lump = "DSSKEDTH"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "posact"; Flags = "sf_shift2"; Lump = "DSPOSACT"; Link pitch = -1; Link volume = -1; Priority = 120; Max channels = 1; } Sound { ID = "bgact"; Flags = "sf_shift2"; Lump = "DSBGACT"; Link pitch = -1; Link volume = -1; Priority = 120; Max channels = 1; } Sound { ID = "dmact"; Flags = "sf_shift2"; Lump = "DSDMACT"; Link pitch = -1; Link volume = -1; Priority = 120; Max channels = 1; } Sound { ID = "bspact"; Flags = "sf_shift2"; Lump = "DSBSPACT"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = 1; } Sound { ID = "bspwlk"; Flags = "sf_shift2"; Lump = "DSBSPWLK"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = 1; } Sound { ID = "vilact"; Flags = "sf_shift2"; Lump = "DSVILACT"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = 1; } Sound { ID = "noway"; Flags = "sf_shift2"; Lump = "DSNOWAY"; Link pitch = -1; Link volume = -1; Priority = 78; Max channels = -1; } Sound { ID = "barexp"; Flags = "sf_shift2 sf_dontstop"; Lump = "DSBAREXP"; Link pitch = -1; Link volume = -1; Priority = 60; Max channels = -1; } Sound { ID = "punch"; Flags = "sf_shift2"; Lump = "DSPUNCH"; Link pitch = -1; Link volume = -1; Priority = 64; Max channels = -1; } Sound { ID = "hoof"; Flags = "sf_shift2"; Lump = "DSHOOF"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "metal"; Flags = "sf_shift2"; Lump = "DSMETAL"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "chgun"; Flags = "sf_shift2"; Lump = "DSCHGUN"; Link = "pistol"; Link pitch = 150; Priority = 64; Max channels = -1; } Sound { ID = "tink"; Lump = "DSTINK"; Link pitch = -1; Link volume = -1; Priority = 60; Max channels = -1; } Sound { ID = "bdopn"; Flags = "sf_shift2"; Lump = "DSBDOPN"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = -1; } Sound { ID = "bdcls"; Flags = "sf_shift2"; Lump = "DSBDCLS"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = -1; } Sound { ID = "itmbk"; Flags = "sf_shift2"; Lump = "DSITMBK"; Link pitch = -1; Link volume = -1; Priority = 100; Max channels = -1; } Sound { ID = "flame"; Flags = "sf_shift2"; Lump = "DSFLAME"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "flamst"; Flags = "sf_shift2"; Lump = "DSFLAMST"; Link pitch = -1; Link volume = -1; Priority = 32; Max channels = -1; } Sound { ID = "getpow"; Flags = "sf_shift2"; Lump = "DSGETPOW"; Link pitch = -1; Link volume = -1; Priority = 60; Max channels = -1; } Sound { ID = "bospit"; Flags = "sf_shift2"; Lump = "DSBOSPIT"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "boscub"; Flags = "sf_shift2"; Lump = "DSBOSCUB"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "bossit"; Flags = "sf_shift2"; Lump = "DSBOSSIT"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "bospn"; Flags = "sf_shift2"; Lump = "DSBOSPN"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "bosdth"; Flags = "sf_shift2"; Lump = "DSBOSDTH"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "manatk"; Flags = "sf_shift2"; Lump = "DSMANATK"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "mandth"; Flags = "sf_shift2"; Lump = "DSMANDTH"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "sssit"; Flags = "sf_shift2"; Lump = "DSSSSIT"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "ssdth"; Flags = "sf_shift2"; Lump = "DSSSDTH"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "keenpn"; Flags = "sf_shift2"; Lump = "DSKEENPN"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "keendt"; Flags = "sf_shift2"; Lump = "DSKEENDT"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "skeact"; Flags = "sf_shift2"; Lump = "DSSKEACT"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "skesit"; Flags = "sf_shift2"; Lump = "DSSKESIT"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "skeatk"; Flags = "sf_shift2"; Lump = "DSSKEATK"; Link pitch = -1; Link volume = -1; Priority = 70; Max channels = -1; } Sound { ID = "radio"; Lump = "DSRADIO"; Link pitch = -1; Link volume = -1; Priority = 60; Max channels = -1; } Sound { ID = "wsplash"; Flags = "sf_shift"; Lump = "DSWSPLSH"; Link pitch = -1; Link volume = -1; Priority = 60; Max channels = -1; } Sound { ID = "nsplash"; Flags = "sf_shift"; Lump = "DSNSPLSH"; Link pitch = -1; Link volume = -1; Priority = 60; Max channels = -1; } Sound { ID = "blurb"; Flags = "sf_shift"; Lump = "DSBLURB"; Link pitch = -1; Link volume = -1; Priority = 60; Max channels = -1; } Texture Environment { ID = "Metal"; Texture { ID = "BIGDOOR1"; }; Texture { ID = "BIGDOOR2"; }; Texture { ID = "BIGDOOR4"; }; Texture { ID = "COMP2"; }; Texture { ID = "COMPSPAN"; }; Texture { ID = "COMPSTA1"; }; Texture { ID = "COMPSTA2"; }; Texture { ID = "COMPTALL"; }; Texture { ID = "COMPUTE1"; }; Texture { ID = "COMPUTE2"; }; Texture { ID = "DOOR1"; }; Texture { ID = "DOOR3"; }; Texture { ID = "DOORBLU"; }; Texture { ID = "DOORRED"; }; Texture { ID = "DOORSTOP"; }; Texture { ID = "DOORYEL"; }; Texture { ID = "EXITDOOR"; }; Texture { ID = "EXITSIGN"; }; Texture { ID = "LITE3"; }; Texture { ID = "LITE4"; }; Texture { ID = "LITE5"; }; Texture { ID = "LITEBLU1"; }; Texture { ID = "LITEBLU2"; }; Texture { ID = "LITEBLU3"; }; Texture { ID = "LITEBLU4"; }; Texture { ID = "METAL1"; }; Texture { ID = "PLANET1"; }; Texture { ID = "PLAT1"; }; Texture { ID = "REDWALL1"; }; Texture { ID = "SHAWN2"; }; Texture { ID = "STARG1"; }; Texture { ID = "STARG3"; }; Texture { ID = "STARGR1"; }; Texture { ID = "STARTAN1"; }; Texture { ID = "STARTAN2"; }; Texture { ID = "STARTAN3"; }; Texture { ID = "STEP4"; }; Texture { ID = "SUPPORT2"; }; Texture { ID = "SW1COMM"; }; Texture { ID = "SW1COMP"; }; Texture { ID = "SW1METAL"; }; Texture { ID = "SW1STARG"; }; Texture { ID = "SW1STRTN"; }; Texture { ID = "SW2COMM"; }; Texture { ID = "SW2COMP"; }; Texture { ID = "SW2METAL"; }; Texture { ID = "SW2STARG"; }; Texture { ID = "SW2STRTN"; }; Texture { ID = "BIGDOOR3"; }; Texture { ID = "COMPWERD"; }; Texture { ID = "DOORBLU2"; }; Texture { ID = "DOORRED2"; }; Texture { ID = "DOORYEL2"; }; Texture { ID = "GRAY2"; }; Texture { ID = "GRAYPOIS"; }; Texture { ID = "ICKDOOR1"; }; Texture { ID = "LITEMET"; }; Texture { ID = "LITERED"; }; Texture { ID = "LITESTON"; }; Texture { ID = "METAL"; }; Texture { ID = "SHAWN1"; }; Texture { ID = "SHAWN3"; }; Texture { ID = "STARBR2"; }; Texture { ID = "STARG2"; }; Texture { ID = "STARGR2"; }; Texture { ID = "SUPPORT3"; }; Texture { ID = "BRONZE1"; }; Texture { ID = "BRONZE2"; }; Texture { ID = "BRONZE3"; }; Texture { ID = "BRONZE4"; }; Texture { ID = "METAL2"; }; Texture { ID = "METAL3"; }; Texture { ID = "METAL4"; }; Texture { ID = "METAL5"; }; Texture { ID = "METAL6"; }; Texture { ID = "METAL7"; }; Texture { ID = "MODWALL3"; }; Texture { ID = "MODWALL4"; }; Texture { ID = "PIPES"; }; Texture { ID = "SILVER1"; }; Texture { ID = "SILVER2"; }; Texture { ID = "SILVER3"; }; Texture { ID = "SPACEW3"; }; Texture { ID = "SPACEW4"; }; Texture { ID = "SPCDOOR1"; }; Texture { ID = "SPCDOOR2"; }; Texture { ID = "SPCDOOR3"; }; Texture { ID = "SW1MET2"; }; Texture { ID = "SW2MET2"; }; Texture { ID = "SW1TEK"; }; Texture { ID = "SW2TEK"; }; Texture { ID = "SW1WDMET"; }; Texture { ID = "SW2WDMET"; }; Texture { ID = "TEKBRON1"; }; Texture { ID = "TEKBRON2"; }; Texture { ID = "TEKGREN1"; }; Texture { ID = "TEKGREN2"; }; Texture { ID = "TEKGREN3"; }; Texture { ID = "TEKGREN4"; }; Texture { ID = "TEKGREN5"; }; Texture { ID = "WOODMET1"; }; Texture { ID = "WOODMET2"; }; Texture { ID = "WOODMET3"; }; Texture { ID = "WOODMET4"; }; Texture { ID = "ZDOORB1"; }; Texture { ID = "ZDOORF1"; }; Texture { ID = "ZELDOOR"; }; Texture { ID = "ZZWOLF10"; }; Texture { ID = "ZZZFACE6"; }; Texture { ID = "ZZZFACE7"; }; Texture { ID = "ZZZFACE8"; }; Texture { ID = "ZZZFACE9"; }; } Texture Environment { ID = "Rock"; Texture { ID = "AASTINKY"; }; Texture { ID = "BRNPOIS"; }; Texture { ID = "BRNPOIS2"; }; Texture { ID = "BROWN1"; }; Texture { ID = "BROWN144"; }; Texture { ID = "BROWN96"; }; Texture { ID = "BROWNGRN"; }; Texture { ID = "BROWNHUG"; }; Texture { ID = "BROWNPIP"; }; Texture { ID = "COMPUTE3"; }; Texture { ID = "GRAY4"; }; Texture { ID = "GRAY5"; }; Texture { ID = "GRAY7"; }; Texture { ID = "GRAYTALL"; }; Texture { ID = "LITE2"; }; Texture { ID = "NUKE24"; }; Texture { ID = "NUKEDGE1"; }; Texture { ID = "STEP6"; }; Texture { ID = "STONE"; }; Texture { ID = "STONE2"; }; Texture { ID = "STONE3"; }; Texture { ID = "STONE4"; }; Texture { ID = "STONE5"; }; Texture { ID = "STONE6"; }; Texture { ID = "STONE7"; }; Texture { ID = "STONPOIS"; }; Texture { ID = "SW1BRCOM"; }; Texture { ID = "SW1BRN1"; }; Texture { ID = "SW1BRN2"; }; Texture { ID = "SW1BRGRN"; }; Texture { ID = "SW1BROWN"; }; Texture { ID = "SW1EXIT"; }; Texture { ID = "SW1GRAY"; }; Texture { ID = "SW1GRAY1"; }; Texture { ID = "SW1STON1"; }; Texture { ID = "SW1STON2"; }; Texture { ID = "SW1STONE"; }; Texture { ID = "SW2BRCOM"; }; Texture { ID = "SW2BRN1"; }; Texture { ID = "SW2BRN2"; }; Texture { ID = "SW2BRGRN"; }; Texture { ID = "SW2BROWN"; }; Texture { ID = "SW2EXIT"; }; Texture { ID = "SW2GRAY"; }; Texture { ID = "SW2GRAY1"; }; Texture { ID = "SW2STON1"; }; Texture { ID = "SW2STON2"; }; Texture { ID = "SW2STONE"; }; Texture { ID = "BIGDOOR5"; }; Texture { ID = "BROWNWEL"; }; Texture { ID = "CEMENT1"; }; Texture { ID = "CEMENT2"; }; Texture { ID = "CEMENT3"; }; Texture { ID = "CEMENT4"; }; Texture { ID = "CEMENT5"; }; Texture { ID = "CEMENT6"; }; Texture { ID = "CEMENT7"; }; Texture { ID = "CEMENT8"; }; Texture { ID = "CEMENT9"; }; Texture { ID = "CEMPOIS"; }; Texture { ID = "DOORHI"; }; Texture { ID = "EXITSTON"; }; Texture { ID = "FIREMAG1"; }; Texture { ID = "FIREMAG2"; }; Texture { ID = "FIREMAG3"; }; Texture { ID = "FIREWALL"; }; Texture { ID = "FIREWALA"; }; Texture { ID = "FIREWALB"; }; Texture { ID = "GRAY1"; }; Texture { ID = "GRAYBIG"; }; Texture { ID = "GRAYDANG"; }; Texture { ID = "GSTFONT1"; }; Texture { ID = "GSTFONT2"; }; Texture { ID = "GSTFONT3"; }; Texture { ID = "GSTGARG"; }; Texture { ID = "GSTLION"; }; Texture { ID = "GSTONE1"; }; Texture { ID = "GSTONE2"; }; Texture { ID = "GSTSATYR"; }; Texture { ID = "ICKWALL1"; }; Texture { ID = "ICKWALL2"; }; Texture { ID = "ICKWALL3"; }; Texture { ID = "ICKWALL4"; }; Texture { ID = "ICKWALL5"; }; Texture { ID = "ICKWALL6"; }; Texture { ID = "ICKWALL7"; }; Texture { ID = "LITE96"; }; Texture { ID = "MARBFAC2"; }; Texture { ID = "MARBFAC3"; }; Texture { ID = "MARBFAC4"; }; Texture { ID = "MARBFACE"; }; Texture { ID = "MARBLE1"; }; Texture { ID = "MARBLE2"; }; Texture { ID = "MARBLE3"; }; Texture { ID = "MARBLOD1"; }; Texture { ID = "REDWALL"; }; Texture { ID = "ROCKRED1"; }; Texture { ID = "ROCKRED2"; }; Texture { ID = "ROCKRED3"; }; Texture { ID = "SP_DUDE1"; }; Texture { ID = "SP_DUDE2"; }; Texture { ID = "SP_DUDE6"; }; Texture { ID = "SP_HOT1"; }; Texture { ID = "SP_ROCK1"; }; Texture { ID = "SP_ROCK2"; }; Texture { ID = "STONGARG"; }; Texture { ID = "SW1CMT"; }; Texture { ID = "SW1GSTON"; }; Texture { ID = "SW1HOT"; }; Texture { ID = "SW2CMT"; }; Texture { ID = "SW2GSTON"; }; Texture { ID = "SW2HOT"; }; Texture { ID = "WOOD5"; }; Texture { ID = "ASHWALL2"; }; Texture { ID = "ASHWALL3"; }; Texture { ID = "ASHWALL4"; }; Texture { ID = "ASHWALL6"; }; Texture { ID = "ASHWALL7"; }; Texture { ID = "BIGBRIK1"; }; Texture { ID = "BIGBRIK2"; }; Texture { ID = "BIGBRIK3"; }; Texture { ID = "BLAKWAL1"; }; Texture { ID = "BLAKWAL2"; }; Texture { ID = "BRICK1"; }; Texture { ID = "BRICK2"; }; Texture { ID = "BRICK3"; }; Texture { ID = "BRICK4"; }; Texture { ID = "BRICK5"; }; Texture { ID = "BRICK6"; }; Texture { ID = "BRICK7"; }; Texture { ID = "BRICK8"; }; Texture { ID = "BRICK9"; }; Texture { ID = "BRICK10"; }; Texture { ID = "BRICK11"; }; Texture { ID = "BRICK12"; }; Texture { ID = "BRICKLIT"; }; Texture { ID = "BSTONE1"; }; Texture { ID = "BSTONE2"; }; Texture { ID = "BSTONE3"; }; Texture { ID = "CRACKLE2"; }; Texture { ID = "CRACKLE4"; }; Texture { ID = "MARBGRAY"; }; Texture { ID = "MIDBRONZ"; }; Texture { ID = "MODWALL1"; }; Texture { ID = "MODWALL2"; }; Texture { ID = "PANEL6"; }; Texture { ID = "PANEL7"; }; Texture { ID = "PANEL8"; }; Texture { ID = "PANEL9"; }; Texture { ID = "PIPEWAL1"; }; Texture { ID = "PIPEWAL2"; }; Texture { ID = "ROCK1"; }; Texture { ID = "ROCK2"; }; Texture { ID = "ROCK3"; }; Texture { ID = "ROCK4"; }; Texture { ID = "ROCK5"; }; Texture { ID = "SPACEW2"; }; Texture { ID = "SPCDOOR4"; }; Texture { ID = "SW1BRIK"; }; Texture { ID = "SW2BRIK"; }; Texture { ID = "SW1MOD1"; }; Texture { ID = "SW2MOD1"; }; Texture { ID = "SW1ROCK"; }; Texture { ID = "SW2ROCK"; }; Texture { ID = "SW1SKULL"; }; Texture { ID = "SW2SKULL"; }; Texture { ID = "SW1STON6"; }; Texture { ID = "SW2STON6"; }; Texture { ID = "SW1ZIM"; }; Texture { ID = "SW2ZIM"; }; Texture { ID = "TANROCK2"; }; Texture { ID = "TANROCK3"; }; Texture { ID = "TANROCK4"; }; Texture { ID = "TANROCK5"; }; Texture { ID = "TANROCK7"; }; Texture { ID = "TANROCK8"; }; Texture { ID = "TEKLITE"; }; Texture { ID = "TEKLITE2"; }; Texture { ID = "ZIMMER1"; }; Texture { ID = "ZIMMER2"; }; Texture { ID = "ZIMMER3"; }; Texture { ID = "ZIMMER4"; }; Texture { ID = "ZIMMER5"; }; Texture { ID = "ZIMMER7"; }; Texture { ID = "ZIMMER8"; }; Texture { ID = "ZZWOLF1"; }; Texture { ID = "ZZWOLF11"; }; Texture { ID = "ZZWOLF2"; }; Texture { ID = "ZZWOLF9"; }; Texture { ID = "ZZZFACE1"; }; Texture { ID = "ZZZFACE2"; }; Texture { ID = "ZZZFACE3"; }; Texture { ID = "ZZZFACE4"; }; Texture { ID = "ZZZFACE5"; }; } Texture Environment { ID = "Wood"; Texture { ID = "BRNBIGC"; }; Texture { ID = "BRNBIGL"; }; Texture { ID = "BRNBIGR"; }; Texture { ID = "BRNSMAL1"; }; Texture { ID = "BRNSMAL2"; }; Texture { ID = "BRNSMALC"; }; Texture { ID = "BRNSMALL"; }; Texture { ID = "BRNSMALR"; }; Texture { ID = "COMPTILE"; }; Texture { ID = "DOORTRAK"; }; Texture { ID = "NUKESLAD"; }; Texture { ID = "PIPE2"; }; Texture { ID = "SLADPOIS"; }; Texture { ID = "SLADRIP1"; }; Texture { ID = "SLADRIP2"; }; Texture { ID = "SLADRIP3"; }; Texture { ID = "SLADWALL"; }; Texture { ID = "STEP1"; }; Texture { ID = "STEP2"; }; Texture { ID = "STEP3"; }; Texture { ID = "STEP5"; }; Texture { ID = "SW1PIPE"; }; Texture { ID = "SW1SLAD"; }; Texture { ID = "SW2PIPE"; }; Texture { ID = "SW2SLAD"; }; Texture { ID = "TEKWALL1"; }; Texture { ID = "TEKWALL2"; }; Texture { ID = "TEKWALL3"; }; Texture { ID = "TEKWALL4"; }; Texture { ID = "TEKWALL5"; }; Texture { ID = "TEKWALL6"; }; Texture { ID = "BIGDOOR6"; }; Texture { ID = "BIGDOOR7"; }; Texture { ID = "BLODGR1"; }; Texture { ID = "BLODGR2"; }; Texture { ID = "BLODGR3"; }; Texture { ID = "BLODGR4"; }; Texture { ID = "BLODRIP1"; }; Texture { ID = "BLODRIP2"; }; Texture { ID = "BLODRIP3"; }; Texture { ID = "BLODRIP4"; }; Texture { ID = "COMPOHSO"; }; Texture { ID = "CRATE1"; }; Texture { ID = "CRATE2"; }; Texture { ID = "CRATELIT"; }; Texture { ID = "CRATINY"; }; Texture { ID = "CRATWIDE"; }; Texture { ID = "FIREBLU1"; }; Texture { ID = "FIREBLU2"; }; Texture { ID = "FIRELAVA"; }; Texture { ID = "FIRELAV2"; }; Texture { ID = "FIRELAV3"; }; Texture { ID = "GRAYVINE"; }; Texture { ID = "GSTVINE1"; }; Texture { ID = "GSTVINE2"; }; Texture { ID = "PIPE1"; }; Texture { ID = "PIPE4"; }; Texture { ID = "PIPE6"; }; Texture { ID = "SKINCUT"; }; Texture { ID = "SKINLOW"; }; Texture { ID = "SKINMET1"; }; Texture { ID = "SKINMET2"; }; Texture { ID = "SKINSYMB"; }; Texture { ID = "SKINTEK1"; }; Texture { ID = "SKINTEK2"; }; Texture { ID = "SKSPINE1"; }; Texture { ID = "SKSPINE2"; }; Texture { ID = "SKULWAL3"; }; Texture { ID = "SKULWALL"; }; Texture { ID = "SLADSKUL"; }; Texture { ID = "SP_DUDE3"; }; Texture { ID = "SP_DUDE4"; }; Texture { ID = "SP_DUDE5"; }; Texture { ID = "STEPLAD1"; }; Texture { ID = "STEPTOP"; }; Texture { ID = "SW1GARG"; }; Texture { ID = "SW1LION"; }; Texture { ID = "SW1SATYR"; }; Texture { ID = "SW1VINE"; }; Texture { ID = "SW1WOOD"; }; Texture { ID = "SW2GARG"; }; Texture { ID = "SW2LION"; }; Texture { ID = "SW2SATYR"; }; Texture { ID = "SW2VINE"; }; Texture { ID = "SW2WOOD"; }; Texture { ID = "WOOD1"; }; Texture { ID = "WOOD3"; }; Texture { ID = "WOOD4"; }; Texture { ID = "WOOD10"; }; Texture { ID = "WOOD12"; }; Texture { ID = "WOOD6"; }; Texture { ID = "WOOD7"; }; Texture { ID = "WOOD8"; }; Texture { ID = "WOOD9"; }; Texture { ID = "WOODGARG"; }; Texture { ID = "WOODSKUL"; }; Texture { ID = "AASHITTY"; }; Texture { ID = "BRWINDOW"; }; Texture { ID = "MIDSPACE"; }; Texture { ID = "PANBORD1"; }; Texture { ID = "PANBORD2"; }; Texture { ID = "PANCASE1"; }; Texture { ID = "PANCASE2"; }; Texture { ID = "PANEL1"; }; Texture { ID = "PANEL2"; }; Texture { ID = "PANEL3"; }; Texture { ID = "PANEL4"; }; Texture { ID = "PANEL5"; }; Texture { ID = "SP_DUDE7"; }; Texture { ID = "SP_DUDE8"; }; Texture { ID = "STUCCO"; }; Texture { ID = "STUCCO1"; }; Texture { ID = "STUCCO2"; }; Texture { ID = "STUCCO3"; }; Texture { ID = "SW1PANEL"; }; Texture { ID = "SW2PANEL"; }; Texture { ID = "WOODVERT"; }; Texture { ID = "ZZWOLF13"; }; Texture { ID = "ZZWOLF5"; }; } Texture Environment { ID = "Cloth"; Texture { ID = "SW1DIRT"; }; Texture { ID = "SW2DIRT"; }; Texture { ID = "ASHWALL"; }; Texture { ID = "BROVINE"; }; Texture { ID = "BROVINE2"; }; Texture { ID = "COMPBLUE"; }; Texture { ID = "MIDBRN1"; }; Texture { ID = "MIDGRATE"; }; Texture { ID = "MIDVINE1"; }; Texture { ID = "MIDVINE2"; }; Texture { ID = "NUKEPOIS"; }; Texture { ID = "SKIN2"; }; Texture { ID = "SKINBORD"; }; Texture { ID = "SKINEDGE"; }; Texture { ID = "SKINFACE"; }; Texture { ID = "SKINSCAB"; }; Texture { ID = "SKSNAKE1"; }; Texture { ID = "SKSNAKE2"; }; Texture { ID = "SP_FACE1"; }; Texture { ID = "SP_FACE2"; }; Texture { ID = "SW1BLUE"; }; Texture { ID = "SW1SKIN"; }; Texture { ID = "SW2BLUE"; }; Texture { ID = "SW2SKIN"; }; Texture { ID = "BFALL1"; }; Texture { ID = "BFALL2"; }; Texture { ID = "BFALL3"; }; Texture { ID = "BFALL4"; }; Texture { ID = "DBRAIN1"; }; Texture { ID = "DBRAIN2"; }; Texture { ID = "DBRAIN3"; }; Texture { ID = "DBRAIN4"; }; Texture { ID = "MIDBARS1"; }; Texture { ID = "MIDBARS3"; }; Texture { ID = "PANBLACK"; }; Texture { ID = "PANBLUE"; }; Texture { ID = "PANBOOK"; }; Texture { ID = "PANRED"; }; Texture { ID = "SFALL1"; }; Texture { ID = "SFALL2"; }; Texture { ID = "SFALL3"; }; Texture { ID = "SFALL4"; }; Texture { ID = "SK_LEFT"; }; Texture { ID = "SK_RIGHT"; }; Texture { ID = "SLOPPY1"; }; Texture { ID = "SLOPPY2"; }; Texture { ID = "ZZWOLF12"; }; Texture { ID = "ZZWOLF3"; }; Texture { ID = "ZZWOLF4"; }; Texture { ID = "ZZWOLF6"; }; Texture { ID = "ZZWOLF7"; }; }