# jHeretic: Audio Header { Version = 5; } #####====--- MUSIC ---====##### Music { ID = "e1m1"; Lump = "MUS_E1M1"; } Music { ID = "e1m2"; Lump = "MUS_E1M2"; } Music { ID = "e1m3"; Lump = "MUS_E1M3"; } Music { ID = "e1m4"; Lump = "MUS_E1M4"; } Music { ID = "e1m5"; Lump = "MUS_E1M5"; } Music { ID = "e1m6"; Lump = "MUS_E1M6"; } Music { ID = "e1m7"; Lump = "MUS_E1M7"; } Music { ID = "e1m8"; Lump = "MUS_E1M8"; } Music { ID = "e1m9"; Lump = "MUS_E1M9"; } Music { ID = "e2m1"; Lump = "MUS_E2M1"; } Music { ID = "e2m2"; Lump = "MUS_E2M2"; } Music { ID = "e2m3"; Lump = "MUS_E2M3"; } Music { ID = "e2m4"; Lump = "MUS_E2M4"; } Music { ID = "e2m5"; Lump = "MUS_E1M4"; } Music { ID = "e2m6"; Lump = "MUS_E2M6"; } Music { ID = "e2m7"; Lump = "MUS_E2M7"; } Music { ID = "e2m8"; Lump = "MUS_E2M8"; } Music { ID = "e2m9"; Lump = "MUS_E2M9"; } Music { ID = "e3m1"; Lump = "MUS_E1M1"; } Music { ID = "e3m2"; Lump = "MUS_E3M2"; } Music { ID = "e3m3"; Lump = "MUS_E3M3"; } Music { ID = "e3m4"; Lump = "MUS_E1M6"; } Music { ID = "e3m5"; Lump = "MUS_E1M3"; } Music { ID = "e3m6"; Lump = "MUS_E1M2"; } Music { ID = "e3m7"; Lump = "MUS_E1M5"; } Music { ID = "e3m8"; Lump = "MUS_E1M9"; } Music { ID = "e3m9"; Lump = "MUS_E2M6"; } Music { ID = "e4m1"; Lump = "MUS_E1M6"; } Music { ID = "e4m2"; Lump = "MUS_E1M2"; } Music { ID = "e4m3"; Lump = "MUS_E1M3"; } Music { ID = "e4m4"; Lump = "MUS_E1M4"; } Music { ID = "e4m5"; Lump = "MUS_E1M5"; } Music { ID = "e4m6"; Lump = "MUS_E1M1"; } Music { ID = "e4m7"; Lump = "MUS_E1M7"; } Music { ID = "e4m8"; Lump = "MUS_E1M8"; } Music { ID = "e4m9"; Lump = "MUS_E1M9"; } Music { ID = "e5m1"; Lump = "MUS_E2M1"; } Music { ID = "e5m2"; Lump = "MUS_E2M2"; } Music { ID = "e5m3"; Lump = "MUS_E2M3"; } Music { ID = "e5m4"; Lump = "MUS_E2M4"; } Music { ID = "e5m5"; Lump = "MUS_E1M4"; } Music { ID = "e5m6"; Lump = "MUS_E2M6"; } Music { ID = "e5m7"; Lump = "MUS_E2M7"; } Music { ID = "e5m8"; Lump = "MUS_E2M8"; } Music { ID = "e5m9"; Lump = "MUS_E2M9"; } Music { ID = "e6m1"; Lump = "MUS_E3M2"; } Music { ID = "e6m2"; Lump = "MUS_E3M3"; } Music { ID = "e6m3"; Lump = "MUS_E1M6"; } Music { ID = "titl"; Lump = "MUS_TITL"; } Music { ID = "intr"; Lump = "MUS_INTR"; } Music { ID = "cptd"; Lump = "MUS_CPTD"; } #####====--- SOUND EFFECTS ---====##### Sound { ID = "None"; } Sound { ID = "gldhit"; Lump = "GLDHIT"; Priority = 32; Max channels = 2; } Sound { ID = "gntful"; Lump = "GNTFUL"; Priority = 32; Max channels = -1; } Sound { ID = "gnthit"; Lump = "GNTHIT"; Priority = 32; Max channels = -1; } Sound { ID = "gntpow"; Lump = "GNTPOW"; Priority = 32; Max channels = -1; } Sound { ID = "gntact"; Lump = "GNTACT"; Priority = 32; Max channels = -1; } Sound { ID = "gntuse"; Lump = "GNTUSE"; Priority = 32; Max channels = -1; } Sound { ID = "phosht"; Lump = "PHOSHT"; Priority = 32; Max channels = 2; } Sound { ID = "phohit"; Lump = "PHOHIT"; Priority = 32; Max channels = -1; } Sound { ID = "phopow"; Lump = "PHOPOW"; Link = "hedat1"; Priority = 32; Max channels = 1; } Sound { ID = "lobsht"; Lump = "LOBSHT"; Priority = 20; Max channels = 2; } Sound { ID = "lobhit"; Lump = "LOBHIT"; Priority = 20; Max channels = 2; } Sound { ID = "lobpow"; Lump = "LOBPOW"; Priority = 20; Max channels = 2; } Sound { ID = "hrnsht"; Lump = "HRNSHT"; Priority = 32; Max channels = 2; } Sound { ID = "hrnhit"; Lump = "HRNHIT"; Priority = 32; Max channels = 2; } Sound { ID = "hrnpow"; Lump = "HRNPOW"; Priority = 32; Max channels = 2; } Sound { ID = "ramphit"; Lump = "RAMPHIT"; Priority = 32; Max channels = 2; } Sound { ID = "ramrain"; Lump = "RAMRAIN"; Priority = 10; Max channels = 2; } Sound { ID = "bowsht"; Lump = "BOWSHT"; Priority = 32; Max channels = 2; } Sound { ID = "stfhit"; Lump = "STFHIT"; Priority = 32; Max channels = 2; } Sound { ID = "stfpow"; Lump = "STFPOW"; Priority = 32; Max channels = 2; } Sound { ID = "stfcrk"; Lump = "STFCRK"; Priority = 32; Max channels = 2; } Sound { ID = "impsit"; Lump = "IMPSIT"; Priority = 32; Max channels = 2; } Sound { ID = "impat1"; Lump = "IMPAT1"; Priority = 32; Max channels = 2; } Sound { ID = "impat2"; Lump = "IMPAT2"; Priority = 32; Max channels = 2; } Sound { ID = "impdth"; Lump = "IMPDTH"; Priority = 80; Max channels = 2; } Sound { ID = "impact"; Lump = "IMPACT"; Link = "impsit"; Priority = 20; Max channels = 2; } Sound { ID = "imppai"; Lump = "IMPPAI"; Priority = 32; Max channels = 2; } Sound { ID = "mumsit"; Lump = "MUMSIT"; Priority = 32; Max channels = 2; } Sound { ID = "mumat1"; Lump = "MUMAT1"; Priority = 32; Max channels = 2; } Sound { ID = "mumat2"; Lump = "MUMAT2"; Priority = 32; Max channels = 2; } Sound { ID = "mumdth"; Lump = "MUMDTH"; Priority = 80; Max channels = 2; } Sound { ID = "mumact"; Lump = "MUMACT"; Link = "mumsit"; Priority = 20; Max channels = 2; } Sound { ID = "mumpai"; Lump = "MUMPAI"; Priority = 32; Max channels = 2; } Sound { ID = "mumhed"; Lump = "MUMHED"; Priority = 32; Max channels = 2; } Sound { ID = "bstsit"; Lump = "BSTSIT"; Priority = 32; Max channels = 2; } Sound { ID = "bstatk"; Lump = "BSTATK"; Priority = 32; Max channels = 2; } Sound { ID = "bstdth"; Lump = "BSTDTH"; Priority = 80; Max channels = 2; } Sound { ID = "bstact"; Lump = "BSTACT"; Priority = 20; Max channels = 2; } Sound { ID = "bstpai"; Lump = "BSTPAI"; Priority = 32; Max channels = 2; } Sound { ID = "clksit"; Lump = "CLKSIT"; Priority = 32; Max channels = 2; } Sound { ID = "clkatk"; Lump = "CLKATK"; Priority = 32; Max channels = 2; } Sound { ID = "clkdth"; Lump = "CLKDTH"; Priority = 80; Max channels = 2; } Sound { ID = "clkact"; Lump = "CLKACT"; Priority = 20; Max channels = 2; } Sound { ID = "clkpai"; Lump = "CLKPAI"; Priority = 32; Max channels = 2; } Sound { ID = "snksit"; Lump = "SNKSIT"; Priority = 32; Max channels = 2; } Sound { ID = "snkatk"; Lump = "SNKATK"; Priority = 32; Max channels = 2; } Sound { ID = "snkdth"; Lump = "SNKDTH"; Priority = 80; Max channels = 2; } Sound { ID = "snkact"; Lump = "SNKACT"; Priority = 20; Max channels = 2; } Sound { ID = "snkpai"; Lump = "SNKPAI"; Priority = 32; Max channels = 2; } Sound { ID = "kgtsit"; Lump = "KGTSIT"; Priority = 32; Max channels = 2; } Sound { ID = "kgtatk"; Lump = "KGTATK"; Priority = 32; Max channels = 2; } Sound { ID = "kgtat2"; Lump = "KGTAT2"; Priority = 32; Max channels = 2; } Sound { ID = "kgtdth"; Lump = "KGTDTH"; Priority = 80; Max channels = 2; } Sound { ID = "kgtact"; Lump = "KGTACT"; Link = "kgtsit"; Priority = 20; Max channels = 2; } Sound { ID = "kgtpai"; Lump = "KGTPAI"; Priority = 32; Max channels = 2; } Sound { ID = "wizsit"; Lump = "WIZSIT"; Priority = 32; Max channels = 2; } Sound { ID = "wizatk"; Lump = "WIZATK"; Priority = 32; Max channels = 2; } Sound { ID = "wizdth"; Lump = "WIZDTH"; Priority = 80; Max channels = 2; } Sound { ID = "wizact"; Lump = "WIZACT"; Priority = 20; Max channels = 2; } Sound { ID = "wizpai"; Lump = "WIZPAI"; Priority = 32; Max channels = 2; } Sound { ID = "minsit"; Lump = "MINSIT"; Priority = 32; Max channels = 2; } Sound { ID = "minat1"; Lump = "MINAT1"; Priority = 32; Max channels = 2; } Sound { ID = "minat2"; Lump = "MINAT2"; Priority = 32; Max channels = 2; } Sound { ID = "minat3"; Lump = "MINAT3"; Priority = 32; Max channels = 2; } Sound { ID = "mindth"; Lump = "MINDTH"; Priority = 80; Max channels = 2; } Sound { ID = "minact"; Lump = "MINACT"; Priority = 20; Max channels = 2; } Sound { ID = "minpai"; Lump = "MINPAI"; Priority = 32; Max channels = 2; } Sound { ID = "hedsit"; Lump = "HEDSIT"; Priority = 32; Max channels = 2; } Sound { ID = "hedat1"; Lump = "HEDAT1"; Priority = 32; Max channels = 2; } Sound { ID = "hedat2"; Lump = "HEDAT2"; Priority = 32; Max channels = 2; } Sound { ID = "hedat3"; Lump = "HEDAT3"; Priority = 32; Max channels = 2; } Sound { ID = "heddth"; Lump = "HEDDTH"; Priority = 80; Max channels = 2; } Sound { ID = "hedact"; Lump = "HEDACT"; Priority = 20; Max channels = 2; } Sound { ID = "hedpai"; Lump = "HEDPAI"; Priority = 32; Max channels = 2; } Sound { ID = "sorzap"; Lump = "SORZAP"; Priority = 32; Max channels = 2; } Sound { ID = "sorrise"; Lump = "SORRISE"; Priority = 32; Max channels = 2; } Sound { ID = "sorsit"; Lump = "SORSIT"; Priority = 200; Max channels = 2; } Sound { ID = "soratk"; Lump = "SORATK"; Priority = 32; Max channels = 2; } Sound { ID = "soract"; Lump = "SORACT"; Priority = 200; Max channels = 2; } Sound { ID = "sorpai"; Lump = "SORPAI"; Priority = 200; Max channels = 2; } Sound { ID = "sordsph"; Lump = "SORDSPH"; Priority = 200; Max channels = 2; } Sound { ID = "sordexp"; Lump = "SORDEXP"; Priority = 200; Max channels = 2; } Sound { ID = "sordbon"; Lump = "SORDBON"; Priority = 200; Max channels = 2; } Sound { ID = "sbtsit"; Lump = "SBTSIT"; Link = "bstsit"; Priority = 32; Max channels = 2; } Sound { ID = "sbtatk"; Lump = "SBTATK"; Link = "bstatk"; Priority = 32; Max channels = 2; } Sound { ID = "sbtdth"; Lump = "SBTDTH"; Priority = 80; Max channels = 2; } Sound { ID = "sbtact"; Lump = "SBTACT"; Priority = 20; Max channels = 2; } Sound { ID = "sbtpai"; Lump = "SBTPAI"; Priority = 32; Max channels = 2; } Sound { ID = "plroof"; Lump = "PLROOF"; Priority = 32; Max channels = 2; } Sound { ID = "plrpai"; Lump = "PLRPAI"; Priority = 32; Max channels = 2; } Sound { ID = "plrdth"; Lump = "PLRDTH"; Priority = 80; Max channels = 2; } Sound { ID = "gibdth"; Lump = "GIBDTH"; Priority = 100; Max channels = 2; } Sound { ID = "plrwdth"; Lump = "PLRWDTH"; Priority = 80; Max channels = 2; } Sound { ID = "plrcdth"; Lump = "PLRCDTH"; Priority = 100; Max channels = 2; } Sound { ID = "itemup"; Lump = "ITEMUP"; Priority = 32; Max channels = 2; } Sound { ID = "wpnup"; Lump = "WPNUP"; Priority = 32; Max channels = 2; } Sound { ID = "telept"; Lump = "TELEPT"; Priority = 50; Max channels = 2; } Sound { ID = "doropn"; Lump = "DOROPN"; Priority = 40; Max channels = 2; } Sound { ID = "dorcls"; Lump = "DORCLS"; Priority = 40; Max channels = 2; } Sound { ID = "dormov"; Lump = "DORMOV"; Priority = 40; Max channels = 2; } Sound { ID = "artiup"; Lump = "ARTIUP"; Priority = 32; Max channels = 2; } Sound { ID = "switch"; Lump = "SWITCH"; Priority = 40; Max channels = 2; } Sound { ID = "pstart"; Lump = "PSTART"; Priority = 40; Max channels = 2; } Sound { ID = "pstop"; Lump = "PSTOP"; Priority = 40; Max channels = 2; } Sound { ID = "stnmov"; Lump = "STNMOV"; Priority = 40; Max channels = 2; } Sound { ID = "chicpai"; Lump = "CHICPAI"; Priority = 32; Max channels = 2; } Sound { ID = "chicatk"; Lump = "CHICATK"; Priority = 32; Max channels = 2; } Sound { ID = "chicdth"; Lump = "CHICDTH"; Priority = 40; Max channels = 2; } Sound { ID = "chicact"; Lump = "CHICACT"; Priority = 32; Max channels = 2; } Sound { ID = "chicpk1"; Lump = "CHICPK1"; Priority = 32; Max channels = 2; } Sound { ID = "chicpk2"; Lump = "CHICPK2"; Priority = 32; Max channels = 2; } Sound { ID = "chicpk3"; Lump = "CHICPK3"; Priority = 32; Max channels = 2; } Sound { ID = "keyup"; Lump = "KEYUP"; Priority = 50; Max channels = 2; } Sound { ID = "ripslop"; Lump = "RIPSLOP"; Priority = 16; Max channels = 2; } Sound { ID = "newpod"; Lump = "NEWPOD"; Priority = 16; Max channels = -1; } Sound { ID = "podexp"; Lump = "PODEXP"; Priority = 40; Max channels = -1; } Sound { ID = "bounce"; Lump = "BOUNCE"; Priority = 16; Max channels = 2; } Sound { ID = "volsht"; Lump = "VOLSHT"; Link = "bstatk"; Priority = 16; Max channels = 2; } Sound { ID = "volhit"; Lump = "VOLHIT"; Link = "lobhit"; Priority = 16; Max channels = 2; } Sound { ID = "burn"; Lump = "BURN"; Priority = 10; Max channels = 2; } Sound { ID = "splash"; Lump = "SPLASH"; Priority = 10; Max channels = 1; } Sound { ID = "gloop"; Lump = "GLOOP"; Priority = 10; Max channels = 2; } Sound { ID = "respawn"; Lump = "RESPAWN"; Priority = 10; Max channels = 1; } Sound { ID = "blssht"; Lump = "BLSSHT"; Priority = 32; Max channels = 2; } Sound { ID = "blshit"; Lump = "BLSHIT"; Priority = 32; Max channels = 2; } Sound { ID = "chat"; Lump = "CHAT"; Priority = 100; Max channels = 1; } Sound { ID = "artiuse"; Lump = "ARTIUSE"; Priority = 32; Max channels = 1; } Sound { ID = "gfrag"; Lump = "GFRAG"; Priority = 100; Max channels = 1; } Sound { ID = "waterfl"; Lump = "WATERFL"; Priority = 16; Max channels = 2; } Sound { ID = "wind"; Lump = "WIND"; Priority = 16; Max channels = 1; } Sound { ID = "amb1"; Lump = "AMB1"; Priority = 1; Max channels = 1; } Sound { ID = "amb2"; Lump = "AMB2"; Priority = 1; Max channels = 1; } Sound { ID = "amb3"; Lump = "AMB3"; Priority = 1; Max channels = 1; } Sound { ID = "amb4"; Lump = "AMB4"; Priority = 1; Max channels = 1; } Sound { ID = "amb5"; Lump = "AMB5"; Priority = 1; Max channels = 1; } Sound { ID = "amb6"; Lump = "AMB6"; Priority = 1; Max channels = 1; } Sound { ID = "amb7"; Lump = "AMB7"; Priority = 1; Max channels = 1; } Sound { ID = "amb8"; Lump = "AMB8"; Priority = 1; Max channels = 1; } Sound { ID = "amb9"; Lump = "AMB9"; Priority = 1; Max channels = 1; } Sound { ID = "amb10"; Lump = "AMB10"; Priority = 1; Max channels = 1; } Sound { ID = "amb11"; Lump = "AMB11"; Priority = 1; } Texture Environment { ID = "Metal"; Texture { ID = "BADPATCH"; }; Texture { ID = "METL1"; }; Texture { ID = "METL2"; }; Texture { ID = "SAINT1"; }; Texture { ID = "SKULLSB1"; }; Texture { ID = "SKULLSB2"; }; Texture { ID = "STNGLS1"; }; Texture { ID = "STNGLS2"; }; Texture { ID = "STNGLS3"; }; Texture { ID = "SW1OFF"; }; Texture { ID = "SW1ON"; }; Texture { ID = "SW2OFF"; }; Texture { ID = "SW2ON"; }; Texture { ID = "HORSES1"; }; Texture { ID = "MOSAIC1"; }; Texture { ID = "MOSAIC2"; }; Texture { ID = "MOSAIC3"; }; Texture { ID = "MOSAIC4"; }; Texture { ID = "MOSAIC5"; }; } Texture Environment { ID = "Rock"; Texture { ID = "CHAINMAN"; }; Texture { ID = "CHAINSD"; }; Texture { ID = "CSTLRCK"; }; Texture { ID = "CTYSTCI1"; }; Texture { ID = "CTYSTCI2"; }; Texture { ID = "CTYSTCI4"; }; Texture { ID = "CTYSTUC1"; }; Texture { ID = "CTYSTUC2"; }; Texture { ID = "CTYSTUC3"; }; Texture { ID = "CTYSTUC4"; }; Texture { ID = "CTYSTUC5"; }; Texture { ID = "DMNMSK"; }; Texture { ID = "DOOREXIT"; }; Texture { ID = "DOORSTON"; }; Texture { ID = "GRSKULL1"; }; Texture { ID = "GRSKULL2"; }; Texture { ID = "GRSKULL3"; }; Texture { ID = "GRSTNPB"; }; Texture { ID = "GRSTNPBV"; }; Texture { ID = "GRSTNPBW"; }; Texture { ID = "MOSSRCK1"; }; Texture { ID = "ORNGRAY"; }; Texture { ID = "RCKSNMUD"; }; Texture { ID = "REDWALL"; }; Texture { ID = "SANDSQ2"; }; Texture { ID = "SNDBLCKS"; }; Texture { ID = "SNDCHNKS"; }; Texture { ID = "SNDPLAIN"; }; Texture { ID = "SPINE1"; }; Texture { ID = "SPINE2"; }; Texture { ID = "SQPEB1"; }; Texture { ID = "SQPEB2"; }; Texture { ID = "TMBSTON1"; }; Texture { ID = "TMBSTON2"; }; Texture { ID = "TRISTON1"; }; Texture { ID = "TRISTON2"; }; Texture { ID = "BLUEFRAG"; }; Texture { ID = "BRWNRCKS"; }; Texture { ID = "CELTIC"; }; Texture { ID = "CSTLMOSS"; }; Texture { ID = "GRNBLOK1"; }; Texture { ID = "GRNBLOK2"; }; Texture { ID = "GRNBLOK3"; }; Texture { ID = "GRNBLOK4"; }; Texture { ID = "LAVA1"; }; Texture { ID = "LOOSERCK"; }; } Texture Environment { ID = "Wood"; Texture { ID = "DOORWOOD"; }; Texture { ID = "DRIPWALL"; }; Texture { ID = "WOODWL"; }; Texture { ID = "ROOTWALL"; }; } Texture Environment { ID = "Cloth"; Texture { ID = "WDGAT64"; }; Texture { ID = "WEB1_B"; }; Texture { ID = "WEB1_F"; }; Texture { ID = "WEB2_B"; }; Texture { ID = "WEB2_F"; }; Texture { ID = "WEB3_M"; }; Texture { ID = "BANNER1"; }; Texture { ID = "BANNER2"; }; Texture { ID = "BANNER3"; }; Texture { ID = "BANNER4"; }; Texture { ID = "BANNER5"; }; Texture { ID = "BANNER6"; }; Texture { ID = "BANNER7"; }; Texture { ID = "BANNER8"; }; Texture { ID = "GATMETL"; }; Texture { ID = "GATMETL2"; }; Texture { ID = "GATMETL3"; }; Texture { ID = "GATMETL4"; }; Texture { ID = "GATMETL5"; }; Texture { ID = "LAVAFL1"; }; Texture { ID = "LAVAFL2"; }; Texture { ID = "LAVAFL3"; }; Texture { ID = "WATRWAL1"; }; Texture { ID = "WATRWAL2"; }; Texture { ID = "WATRWAL3"; }; }