/* DE1: $Id: dd_version.h 2436 2005-10-23 20:11:15Z skyjake $ * Copyright (C) 2004 Jaakko Keränen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not: http://www.opensource.org/ */ /* * dd_version.h: Version Information */ #ifndef __DOOMSDAY_VERSION_INFO_H__ #define __DOOMSDAY_VERSION_INFO_H__ /* * Version number rules: (major).(minor).(revision)-(release) * * Major version will be 1 for now (few things short of a complete * rewrite will increase the major version). * * Minor version increases with important feature releases. * NOTE: No extra zeros. Numbering goes from 1 to 9 and continues from * 10 like 'normal' numbers. * * Revision number increases with each small (maintenance) release. */ /* * Version constants. The Game module can use DOOMSDAY_VERSION to * verify that the engine is new enough. Don't change * DOOMSDAY_VERSION unless you wish to break compatibility. */ #define DOOMSDAY_VERSION 10801 // Don't touch; see above. #define DOOMSDAY_RELEASE_NAME "0-beta4" #define DOOMSDAY_VERSION_TEXT "1.9."DOOMSDAY_RELEASE_NAME #endif