/* DE1: $Id: gl_draw.h 2235 2005-05-29 05:06:19Z danij $ * Copyright (C) 2003, 2004 Jaakko Keränen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not: http://www.opensource.org/ */ /* * gl_draw.h: Basic Drawing Routines */ #ifndef __DOOMSDAY_GRAPHICS_DRAW_H__ #define __DOOMSDAY_GRAPHICS_DRAW_H__ void GL_UsePatchOffset(boolean enable); // 2D drawing routines: void GL_DrawPatch_CS(int x, int y, int lumpnum); void GL_DrawPatch(int x, int y, int lumpnum); void GL_DrawPatchLitAlpha(int x, int y, float light, float alpha, int lumpnum); void GL_DrawFuzzPatch(int x, int y, int lumpnum); void GL_DrawAltFuzzPatch(int x, int y, int lumpnum); void GL_DrawShadowedPatch(int x, int y, int lumpnum); void GL_DrawRawScreen(int lump, float offx, float offy); void GL_DrawRawScreen_CS(int lump, float offx, float offy, float scalex, float scaley); void GL_DrawLine(float x1, float y1, float x2, float y2, float r, float g, float b, float a); void GL_DrawRect(float x, float y, float w, float h, float r, float g, float b, float a); void GL_DrawRectTiled(int x, int y, int w, int h, int tw, int th); void GL_DrawCutRectTiled(int x, int y, int w, int h, int tw, int th, int txoff, int tyoff, int cx, int cy, int cw, int ch); void GL_SetColor(int palidx); void GL_SetColor2(int palidx, float alpha); void GL_SetColorAndAlpha(float r, float g, float b, float a); void GL_DrawPSprite(float x, float y, float scale, int flip, int lump); // Filters: void GL_SetFilter(int filterRGBA); int GL_DrawFilter(); #endif