/* $Id: p_oldsvg.h 2646 2006-01-21 13:33:49Z danij $ * * Copyright (C) 1993-1996 by id Software, Inc. * * This source is available for distribution and/or modification * only under the terms of the DOOM Source Code License as * published by id Software. All rights reserved. * * The source is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License * for more details. */ #ifndef __P_V19_SAVEG__ #define __P_V19_SAVEG__ #ifndef __JDOOM__ # error "Using jDoom headers without __JDOOM__" #endif void SV_v19_LoadGame(char *filename); // Persistent storage/archiving. // These are the load / save game routines. void P_v19_UnArchivePlayers(void); void P_v19_UnArchiveWorld(void); void P_v19_UnArchiveThinkers(void); void P_v19_UnArchiveSpecials(void); #endif