/* $Id: wi_stuff.h 2646 2006-01-21 13:33:49Z danij $ * * Copyright (C) 1993-1996 by id Software, Inc. * * This source is available for distribution and/or modification * only under the terms of the DOOM Source Code License as * published by id Software. All rights reserved. * * The source is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License * for more details. */ /* * Intermission screens */ #ifndef __WI_STUFF__ #define __WI_STUFF__ #ifndef __JDOOM__ # error "Using jDoom headers without __JDOOM__" #endif #include "d_player.h" // States for the intermission typedef enum { NoState = -1, StatCount, ShowNextLoc } stateenum_t; // Called by main loop, animate the intermission. void WI_Ticker(void); // Called by main loop, // draws the intermission directly into the screen buffer. void WI_Drawer(void); // Setup for an intermission screen. void WI_Start(wbstartstruct_t * wbstartstruct); void WI_SetState(stateenum_t st); void WI_End(void); #endif