/* DE1: $Id: r_main.h 3100 2006-05-07 16:15:24Z danij $ * Copyright (C) 2003, 2004 Jaakko Keränen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not: http://www.opensource.org/ */ /* * r_main.h: Refresh Subsystem */ #ifndef __DOOMSDAY_REFRESH_MAIN_H__ #define __DOOMSDAY_REFRESH_MAIN_H__ extern fixed_t viewx, viewy, viewz; extern float viewfrontvec[3], viewupvec[3], viewsidevec[3]; extern fixed_t viewxOffset, viewyOffset, viewzOffset; extern angle_t viewangle; extern float viewpitch; extern ddplayer_t *viewplayer; extern angle_t clipangle; extern fixed_t finetangent[FINEANGLES / 2]; extern float frameTimePos; // 0...1: fractional part for sharp game tics extern boolean resyncFrameTimePos; extern int loadInStartupMode; extern int validcount; extern int viewwidth, viewheight, viewwindowx, viewwindowy; extern boolean setsizeneeded; extern int framecount; extern int viewangleoffset; extern int extralight; extern fixed_t viewcos, viewsin; extern int skyflatnum; extern int rend_info_tris; void R_Register(void); void R_Init(void); void R_Update(void); void R_Shutdown(void); void R_SetupWorldFrame(void); void R_RenderPlayerView(ddplayer_t *player); void R_ResetViewer(void); void R_ViewWindow(int x, int y, int w, int h); void R_NewSharpWorld(void); #endif