//------------------------------------------------------------------------ // SYSTEM : Bridging code //------------------------------------------------------------------------ // // GL-Friendly Node Builder (C) 2000-2005 Andrew Apted // // Based on 'BSP 2.3' by Colin Reed, Lee Killough and others. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // //------------------------------------------------------------------------ #ifndef __GLBSP_SYSTEM_H__ #define __GLBSP_SYSTEM_H__ #include "glbsp.h" // consistency check #if (!defined(GLBSP_TEXT) && !defined(GLBSP_GUI) && !defined(GLBSP_PLUGIN)) #error Must define one of GLBSP_TEXT, GLBSP_GUI or GLBSP_PLUGIN #endif // use this for inlining. Usually defined in the makefile. #ifndef INLINE_G #define INLINE_G /* nothing */ #endif // internal storage of node building parameters extern const nodebuildinfo_t *cur_info; extern const nodebuildfuncs_t *cur_funcs; extern volatile nodebuildcomms_t *cur_comms; /* ----- function prototypes ---------------------------- */ // fatal error messages (these don't return) void FatalError(const char *str, ...); void InternalError(const char *str, ...); // display normal messages & warnings to the screen void PrintMsg(const char *str, ...); void PrintVerbose(const char *str, ...); void PrintWarn(const char *str, ...); void PrintMiniWarn(const char *str, ...); // set message for certain errors void SetErrorMsg(const char *str); // endian handling void InitEndian(void); uint16_g Endian_U16(uint16_g); uint32_g Endian_U32(uint32_g); // these are only used for debugging void InitDebug(void); void TermDebug(void); void PrintDebug(const char *str, ...); // macros for the display stuff #define DisplayOpen (* cur_funcs->display_open) #define DisplaySetTitle (* cur_funcs->display_setTitle) #define DisplaySetBar (* cur_funcs->display_setBar) #define DisplaySetBarLimit (* cur_funcs->display_setBarLimit) #define DisplaySetBarText (* cur_funcs->display_setBarText) #define DisplayClose (* cur_funcs->display_close) #define DisplayTicker (* cur_funcs->ticker) #endif /* __GLBSP_SYSTEM_H__ */